1311 lines
78 KiB
HTML
1311 lines
78 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<HTML>
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<HEAD>
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<TITLE>class SG_EXPORT osg::Geometry</TITLE>
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<META NAME="GENERATOR" CONTENT="DOC++ 3.4.6">
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</HEAD>
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<BODY BGCOLOR="#ffffff">
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<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Geometry</A></H2></H2><HR>
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<H2>Inheritance:</H2>
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<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=125>
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<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CDrawable,MDrawable.html,CGeometry,MGeometry.html">
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<param name=before value="M,M,M,M">
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<param name=after value="Md_SPSP,Md_SP,Md_,M">
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<param name=indent value="0,1,2,3">
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<param name=arrowdir value="down">
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</APPLET>
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<HR>
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<DL>
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<P><DL>
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<DT><H3>Public Classes</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>enum <B><A HREF="#DOC.2.108.11">AttributeBinding</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>struct <B><A HREF="#DOC.2.108.12">ArrayData</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>struct <B><A HREF="#DOC.2.108.13">Vec3ArrayData</A></B>
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</DL></P>
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<P><DL>
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<DT><H3>Public Fields</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>static const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A> <B><A HREF="#DOC.2.108.14">s_InvalidArrayData</A></B>
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<DD><I>static ArrayData which is returned get getTexCoordData(i) const and getVertexAttribData(i) const when i is out of range</I>
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</DL></P>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.108.1">Geometry</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.108.2">Geometry</A></B>(const <!1><A HREF="Geometry.html#DOC.2.108.2">Geometry</A>& geometry, const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop=CopyOp::SHALLOW_COPY)
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<DD><I>Copy constructor using CopyOp to manage deep vs shallow copy</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Object.html">Object</A>* <B><A HREF="#DOC.2.108.3">cloneType</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Object.html">Object</A>* <B><A HREF="#DOC.2.108.4">clone</A></B>(const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.108.5">isSameKindAs</A></B>(const <!1><A HREF="Object.html">Object</A>* obj) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const char* <B><A HREF="#DOC.2.108.6">libraryName</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const char* <B><A HREF="#DOC.2.108.7">className</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Geometry.html">Geometry</A>* <B><A HREF="#DOC.2.108.8">asGeometry</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const <!1><A HREF="Geometry.html">Geometry</A>* <B><A HREF="#DOC.2.108.9">asGeometry</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.108.10">empty</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.16">setVertexArray</A></B>(<!1><A HREF="Array.html">Array</A>* <!1><A HREF="Geometry.html#DOC.2.108.13.7">array</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.108.17">getVertexArray</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.108.18">getVertexArray</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.19">setVertexIndices</A></B>(<!1><A HREF="IndexArray.html">IndexArray</A>* <!1><A HREF="Geometry.html#DOC.2.108.13.7">array</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.108.20">getVertexIndices</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.108.21">getVertexIndices</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.22">setVertexData</A></B>(const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& arrayData)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& <B><A HREF="#DOC.2.108.23">getVertexData</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& <B><A HREF="#DOC.2.108.24">getVertexData</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.25">setNormalBinding</A></B>(<!1><A HREF="Geometry.html#DOC.2.108.11">AttributeBinding</A> ab)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.108.11">AttributeBinding</A> <B><A HREF="#DOC.2.108.26">getNormalBinding</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.27">setNormalArray</A></B>(<!1><A HREF="osg.html#DOC.2.28">Vec3Array</A>* <!1><A HREF="Geometry.html#DOC.2.108.13.7">array</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="osg.html#DOC.2.28">Vec3Array</A>* <B><A HREF="#DOC.2.108.28">getNormalArray</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="osg.html#DOC.2.28">Vec3Array</A>* <B><A HREF="#DOC.2.108.29">getNormalArray</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.30">setNormalIndices</A></B>(<!1><A HREF="IndexArray.html">IndexArray</A>* <!1><A HREF="Geometry.html#DOC.2.108.13.7">array</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.108.31">getNormalIndices</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.108.32">getNormalIndices</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.33">setNormalData</A></B>(const <!1><A HREF="Geometry.html#DOC.2.108.13">Vec3ArrayData</A>& arrayData)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.108.13">Vec3ArrayData</A>& <B><A HREF="#DOC.2.108.34">getNormalData</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Geometry.html#DOC.2.108.13">Vec3ArrayData</A>& <B><A HREF="#DOC.2.108.35">getNormalData</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.36">setColorBinding</A></B>(<!1><A HREF="Geometry.html#DOC.2.108.11">AttributeBinding</A> ab)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.108.11">AttributeBinding</A> <B><A HREF="#DOC.2.108.37">getColorBinding</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.38">setColorArray</A></B>(<!1><A HREF="Array.html">Array</A>* <!1><A HREF="Geometry.html#DOC.2.108.13.7">array</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.108.39">getColorArray</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.108.40">getColorArray</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.41">setColorIndices</A></B>(<!1><A HREF="IndexArray.html">IndexArray</A>* <!1><A HREF="Geometry.html#DOC.2.108.13.7">array</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.108.42">getColorIndices</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.108.43">getColorIndices</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.44">setColorData</A></B>(const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& arrayData)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& <B><A HREF="#DOC.2.108.45">getColorData</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& <B><A HREF="#DOC.2.108.46">getColorData</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.47">setSecondaryColorBinding</A></B>(<!1><A HREF="Geometry.html#DOC.2.108.11">AttributeBinding</A> ab)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.108.11">AttributeBinding</A> <B><A HREF="#DOC.2.108.48">getSecondaryColorBinding</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.49">setSecondaryColorArray</A></B>(<!1><A HREF="Array.html">Array</A>* <!1><A HREF="Geometry.html#DOC.2.108.13.7">array</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.108.50">getSecondaryColorArray</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.108.51">getSecondaryColorArray</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.52">setSecondaryColorIndices</A></B>(<!1><A HREF="IndexArray.html">IndexArray</A>* <!1><A HREF="Geometry.html#DOC.2.108.13.7">array</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.108.53">getSecondaryColorIndices</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.108.54">getSecondaryColorIndices</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.55">setSecondaryColorData</A></B>(const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& arrayData)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& <B><A HREF="#DOC.2.108.56">getSecondaryColorData</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& <B><A HREF="#DOC.2.108.57">getSecondaryColorData</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.58">setFogCoordBinding</A></B>(<!1><A HREF="Geometry.html#DOC.2.108.11">AttributeBinding</A> ab)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.108.11">AttributeBinding</A> <B><A HREF="#DOC.2.108.59">getFogCoordBinding</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.60">setFogCoordArray</A></B>(<!1><A HREF="Array.html">Array</A>* <!1><A HREF="Geometry.html#DOC.2.108.13.7">array</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.108.61">getFogCoordArray</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.108.62">getFogCoordArray</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.63">setFogCoordIndices</A></B>(<!1><A HREF="IndexArray.html">IndexArray</A>* <!1><A HREF="Geometry.html#DOC.2.108.13.7">array</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.108.64">getFogCoordIndices</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.108.65">getFogCoordIndices</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.66">setFogCoordData</A></B>(const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& arrayData)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& <B><A HREF="#DOC.2.108.67">getFogCoordData</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& <B><A HREF="#DOC.2.108.68">getFogCoordData</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.69">setTexCoordArray</A></B>(unsigned int unit, <!1><A HREF="Array.html">Array</A>*)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.108.70">getTexCoordArray</A></B>(unsigned int unit)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.108.71">getTexCoordArray</A></B>(unsigned int unit) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.72">setTexCoordIndices</A></B>(unsigned int unit, <!1><A HREF="IndexArray.html">IndexArray</A>*)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.108.73">getTexCoordIndices</A></B>(unsigned int unit)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.108.74">getTexCoordIndices</A></B>(unsigned int unit) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.75">setTexCoordData</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>, const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& arrayData)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& <B><A HREF="#DOC.2.108.76">getTexCoordData</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& <B><A HREF="#DOC.2.108.77">getTexCoordData</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.108.78">getNumTexCoordArrays</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.108.15">ArrayList</A>& <B><A HREF="#DOC.2.108.79">getTexCoordArrayList</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Geometry.html#DOC.2.108.15">ArrayList</A>& <B><A HREF="#DOC.2.108.80">getTexCoordArrayList</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.81">setVertexAttribArray</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>, <!1><A HREF="Array.html">Array</A>* <!1><A HREF="Geometry.html#DOC.2.108.13.7">array</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.108.82">getVertexAttribArray</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.108.83">getVertexAttribArray</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.84">setVertexAttribIndices</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>, <!1><A HREF="IndexArray.html">IndexArray</A>* <!1><A HREF="Geometry.html#DOC.2.108.13.7">array</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.108.85">getVertexAttribIndices</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.108.86">getVertexAttribIndices</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.87">setVertexAttribBinding</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>, <!1><A HREF="Geometry.html#DOC.2.108.11">AttributeBinding</A> ab)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.108.11">AttributeBinding</A> <B><A HREF="#DOC.2.108.88">getVertexAttribBinding</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>) const
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<DT>
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|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.89">setVertexAttribNormalize</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>, GLboolean norm)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>GLboolean <B><A HREF="#DOC.2.108.90">getVertexAttribNormalize</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.91">setVertexAttribData</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>, const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& arrayData)
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<DT>
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|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& <B><A HREF="#DOC.2.108.92">getVertexAttribData</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>)
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<DT>
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|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& <B><A HREF="#DOC.2.108.93">getVertexAttribData</A></B>(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.108.94">getNumVertexAttribArrays</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.108.15">ArrayList</A>& <B><A HREF="#DOC.2.108.95">getVertexAttribArrayList</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Geometry.html#DOC.2.108.15">ArrayList</A>& <B><A HREF="#DOC.2.108.96">getVertexAttribArrayList</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.98">setPrimitiveSetList</A></B>(const <!1><A HREF="Geometry.html#DOC.2.108.97">PrimitiveSetList</A>& primitives)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.108.97">PrimitiveSetList</A>& <B><A HREF="#DOC.2.108.99">getPrimitiveSetList</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Geometry.html#DOC.2.108.97">PrimitiveSetList</A>& <B><A HREF="#DOC.2.108.100">getPrimitiveSetList</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.108.101">getNumPrimitiveSets</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* <B><A HREF="#DOC.2.108.102">getPrimitiveSet</A></B>(unsigned int pos)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* <B><A HREF="#DOC.2.108.103">getPrimitiveSet</A></B>(unsigned int pos) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.108.104">addPrimitiveSet</A></B>(<!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* primitiveset)
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|
<DD><I>Add a primitive set to the geometry</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.108.105">setPrimitiveSet</A></B>(unsigned int i, <!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* primitiveset)
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|
<DD><I>Set a primitive set to the specified position in geometry's primitive set list</I>
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<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.108.106">insertPrimitiveSet</A></B>(unsigned int i, <!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* primitiveset)
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|
<DD><I>Insert a primitive set to the specified position in geometry's primitive set list</I>
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<DT>
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|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.108.107">removePrimitiveSet</A></B>(unsigned int i, unsigned int numElementsToRemove=1)
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|
<DD><I>Remove primitive set(s) from the specified position in geometry's primitive set list</I>
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<DT>
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|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.108.108">getPrimitiveSetIndex</A></B>(const <!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* primitiveset) const
|
|
<DD><I>Get the index number of a primitive set, return a value between 0 and getNumPrimitiveSet()-1 if found, if not found then return getNumPrimitiveSet().</I>
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<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.109">setFastPathHint</A></B>(bool on)
|
|
<DD><I>Set whether fast paths should be used when supported</I>
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|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.108.110">getFastPathHint</A></B>() const
|
|
<DD><I>Get whether fast paths should be used when supported</I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline bool <B><A HREF="#DOC.2.108.111">areFastPathsUsed</A></B>() const
|
|
<DD><I>return true if OpenGL fast paths will be used with drawing this Geometry.</I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.108.112">computeFastPathsUsed</A></B>()
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<DT>
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|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.108.113">verifyBindings</A></B>() const
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.114">computeCorrectBindingsAndArraySizes</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.108.115">suitableForOptimization</A></B>() const
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|
<DT>
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|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.116">copyToAndOptimize</A></B>(<!1><A HREF="Geometry.html">Geometry</A>& target)
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<DT>
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|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.117">computeInternalOptimizedGeometry</A></B>()
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<DT>
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|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.118">removeInternalOptimizedGeometry</A></B>()
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|
<DT>
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|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.119">setInternalOptimizedGeometry</A></B>(<!1><A HREF="Geometry.html">osg::Geometry</A>* geometry)
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|
<DT>
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|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html">osg::Geometry</A>* <B><A HREF="#DOC.2.108.120">getInternalOptimizedGeometry</A></B>()
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<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Geometry.html">osg::Geometry</A>* <B><A HREF="#DOC.2.108.121">getInternalOptimizedGeometry</A></B>() const
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<DT>
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|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.108.122">drawImplementation</A></B>(<!1><A HREF="State.html">State</A>& state) const
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|
<DD><I>draw Geometry directly ignoring an OpenGL display list which could be attached.</I>
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|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.108.123">supports</A></B>(<!1><A HREF="AttributeFunctor.html">AttributeFunctor</A>&) const
|
|
<DD><I>return true, osg::Geometry does support accept(AttributeFunctor&)</I>
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|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.108.124">accept</A></B>(<!1><A HREF="AttributeFunctor.html">AttributeFunctor</A>& af)
|
|
<DD><I>accept an AttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has</I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.108.125">supports</A></B>(<!1><A HREF="ConstAttributeFunctor.html">ConstAttributeFunctor</A>&) const
|
|
<DD><I>return true, osg::Geometry does support accept(ConstAttributeFunctor&)</I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.108.126">accept</A></B>(<!1><A HREF="ConstAttributeFunctor.html">ConstAttributeFunctor</A>& af) const
|
|
<DD><I>accept an ConstAttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has</I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.108.127">supports</A></B>(<!1><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A>&) const
|
|
<DD><I>return true, osg::Geometry does support accept(PrimitiveFunctor&) </I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.108.128">accept</A></B>(<!1><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A>& pf) const
|
|
<DD><I>accept a PrimitiveFunctor and call its methods to tell it about the interal primitives that this Drawable has</I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.108.129">supports</A></B>(<!1><A HREF="PrimitiveIndexFunctor.html">PrimitiveIndexFunctor</A>&) const
|
|
<DD><I>return true, osg::Geometry does support accept(PrimitiveIndexFunctor&) </I>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.108.130">accept</A></B>(<!1><A HREF="PrimitiveIndexFunctor.html">PrimitiveIndexFunctor</A>& pf) const
|
|
<DD><I>accept a PrimitiveFunctor and call its methods to tell it about the interal primitives that this Drawable has</I>
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Public</H3><DD><DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>typedef std::vector< <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A> > <B><A HREF="#DOC.2.108.15">ArrayList</A></B>
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<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>typedef std::vector< <!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>> > <B><A HREF="#DOC.2.108.97">PrimitiveSetList</A></B>
|
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</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Fields</H3><DD><DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.108.97">PrimitiveSetList</A> <B><A HREF="#DOC.2.108.137">_primitives</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A> <B><A HREF="#DOC.2.108.138">_vertexData</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.108.13">Vec3ArrayData</A> <B><A HREF="#DOC.2.108.139">_normalData</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A> <B><A HREF="#DOC.2.108.140">_colorData</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A> <B><A HREF="#DOC.2.108.141">_secondaryColorData</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A> <B><A HREF="#DOC.2.108.142">_fogCoordData</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.108.15">ArrayList</A> <B><A HREF="#DOC.2.108.143">_texCoordList</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.108.15">ArrayList</A> <B><A HREF="#DOC.2.108.144">_vertexAttribList</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>mutable bool <B><A HREF="#DOC.2.108.145">_fastPath</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.108.146">_fastPathHint</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Geometry.html">Geometry</A>> <B><A HREF="#DOC.2.108.147">_internalOptimizedGeometry</A></B>
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Methods</H3><DD><DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html">Geometry</A>& <B><A HREF="#DOC.2.108.131">operator = </A></B>(const <!1><A HREF="Geometry.html">Geometry</A>&)
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.108.132">~Geometry</A></B>()
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.108.133">verifyBindings</A></B>(const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& arrayData) const
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.108.134">verifyBindings</A></B>(const <!1><A HREF="Geometry.html#DOC.2.108.13">Vec3ArrayData</A>& arrayData) const
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.135">computeCorrectBindingsAndArraySizes</A></B>(<!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& arrayData, const char* arrayName)
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.108.136">computeCorrectBindingsAndArraySizes</A></B>(<!1><A HREF="Geometry.html#DOC.2.108.13">Vec3ArrayData</A>& arrayData, const char* arrayName)
|
|
</DL></P>
|
|
|
|
</DL>
|
|
<HR><H3>Inherited from <A HREF="Drawable.html">Drawable</A>:</H3>
|
|
<DL>
|
|
<P><DL>
|
|
<DT><H3>Public Classes</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>struct <B>UpdateCallback</B>: public virtual <!1><A HREF="Object.html">osg::Object</A>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>struct <B>CullCallback</B>: public virtual <!1><A HREF="Object.html">osg::Object</A>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>struct <B>DrawCallback</B>: public virtual <!1><A HREF="Object.html">osg::Object</A>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>enum <B>AttributeTypes</B>
|
|
<DT>
|
|
class <B><A HREF="AttributeFunctor.html">AttributeFunctor</A></B>
|
|
<DT>
|
|
class <B><A HREF="ConstAttributeFunctor.html">ConstAttributeFunctor</A></B>
|
|
<DT>
|
|
class <B><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A></B>
|
|
<DT>
|
|
class <B><A HREF="PrimitiveIndexFunctor.html">PrimitiveIndexFunctor</A></B>
|
|
<DT>
|
|
class SG_EXPORT <B><A HREF="Extensions.2.html">Extensions</A></B>: public <!1><A HREF="Referenced.html">osg::Referenced</A>
|
|
<DD><I>Extensions class which encapsulates the querring of extensions and associated function pointers, and provide convinience wrappers to check for the extensions or use the associated functions</I>
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Public Methods</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Drawable.html#DOC.2.93.8">ParentList</A>& <B>getParents</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Drawable.html#DOC.2.93.8">ParentList</A> <B>getParents</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Node.html">Node</A>* <B>getParent</B>(unsigned int i)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Node.html">Node</A>* <B>getParent</B>(unsigned int i) const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline unsigned int <B>getNumParents</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>setStateSet</B>(<!1><A HREF="StateSet.html">StateSet</A>* state)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="StateSet.html">StateSet</A>* <B>getStateSet</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="StateSet.html">StateSet</A>* <B>getStateSet</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="StateSet.html">StateSet</A>* <B>getOrCreateStateSet</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>dirtyBound</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="BoundingBox.html">BoundingBox</A>& <B>getBound</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>setShape</B>(<!1><A HREF="Shape.html">Shape</A>* shape)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Shape.html">Shape</A>* <B>getShape</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Shape.html">Shape</A>* <B>getShape</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>setSupportsDisplayList</B>(bool flag)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline bool <B>getSupportsDisplayList</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>setUseDisplayList</B>(bool flag)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline bool <B>getUseDisplayList</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>setUseVertexBufferObjects</B>(bool flag)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline bool <B>getUseVertexBufferObjects</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>dirtyDisplayList</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>virtual void <B>compileGLObjects</B>(<!1><A HREF="State.html">State</A>& state) const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>virtual void <B>releaseGLObjects</B>(<!1><A HREF="State.html">State</A>* state=0) const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>setUpdateCallback</B>(<!1><A HREF="Drawable.html#DOC.2.93.32">UpdateCallback</A>* ac)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Drawable.html#DOC.2.93.32">UpdateCallback</A>* <B>getUpdateCallback</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Drawable.html#DOC.2.93.32">UpdateCallback</A>* <B>getUpdateCallback</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>setCullCallback</B>(<!1><A HREF="Drawable.html#DOC.2.93.36">CullCallback</A>* cc)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Drawable.html#DOC.2.93.36">CullCallback</A>* <B>getCullCallback</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Drawable.html#DOC.2.93.36">CullCallback</A>* <B>getCullCallback</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>setDrawCallback</B>(<!1><A HREF="Drawable.html#DOC.2.93.40">DrawCallback</A>* dc)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Drawable.html#DOC.2.93.40">DrawCallback</A>* <B>getDrawCallback</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Drawable.html#DOC.2.93.40">DrawCallback</A>* <B>getDrawCallback</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>static void <B>deleteDisplayList</B>(unsigned int contextID, GLuint globj)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>static void <B>flushDeletedDisplayLists</B>(unsigned int contextID, double currentTime, double& availableTime)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>static void <B>deleteVertexBufferObject</B>(unsigned int contextID, GLuint globj)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>static void <B>flushDeletedVertexBufferObjects</B>(unsigned int contextID, double currentTime, double& availableTime)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>static <!1><A HREF="Extensions.2.html">Extensions</A>* <B>getExtensions</B>(unsigned int contextID, bool createIfNotInitalized)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>static void <B>setExtensions</B>(unsigned int contextID, <!1><A HREF="Extensions.2.html">Extensions</A>* extensions)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>draw</B>(<!1><A HREF="State.html">State</A>& state) const
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Public</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<<!1><A HREF="Node.html">Node</A>*> <B>ParentList</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>typedef unsigned int <B>AttributeType</B>
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Fields</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Drawable.html#DOC.2.93.8">ParentList</A> <B>_parents</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="StateSet.html">StateSet</A>> <B>_stateset</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>mutable <!1><A HREF="BoundingBox.html">BoundingBox</A> <B>_bbox</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>mutable bool <B>_bbox_computed</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Shape.html">Shape</A>> <B>_shape</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>bool <B>_supportsDisplayList</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>bool <B>_useDisplayList</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>bool <B>_supportsVertexBufferObjects</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>bool <B>_useVertexBufferObjects</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>mutable <!1><A HREF="Drawable.html#DOC.2.93.81">GLObjectList</A> <B>_globjList</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>mutable <!1><A HREF="Drawable.html#DOC.2.93.81">GLObjectList</A> <B>_vboList</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Drawable.html#DOC.2.93.32">UpdateCallback</A>> <B>_updateCallback</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Drawable.html#DOC.2.93.36">CullCallback</A>> <B>_cullCallback</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Drawable.html#DOC.2.93.40">DrawCallback</A>> <B>_drawCallback</B>
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Methods</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>computeBound</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>setBound</B>(const <!1><A HREF="BoundingBox.html">BoundingBox</A>& bb) const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>addParent</B>(<!1><A HREF="Node.html">osg::Node</A>* node)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>removeParent</B>(<!1><A HREF="Node.html">osg::Node</A>* node)
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>typedef <!1><A HREF="buffered_value.html">osg::buffered_value</A><GLuint> <B>GLObjectList</B>
|
|
</DL></P>
|
|
|
|
</DL>
|
|
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
|
<DL>
|
|
<P><DL>
|
|
<DT><H3>Public Classes</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>enum <B>DataVariance</B>
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Public Methods</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.167.8">DataVariance</A> dv)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.167.8">DataVariance</A> <B>getDataVariance</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>() const
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Fields</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Object.html#DOC.2.167.8">DataVariance</A> <B>_dataVariance</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Referenced.html">Referenced</A>> <B>_userData</B>
|
|
</DL></P>
|
|
|
|
</DL>
|
|
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
|
<DL>
|
|
<P><DL>
|
|
<DT><H3>Public Methods</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>static void <B>setDeleteHandler</B>(<!1><A HREF="DeleteHandler.html">DeleteHandler</A>* handler)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>static <!1><A HREF="DeleteHandler.html">DeleteHandler</A>* <B>getDeleteHandler</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>ref</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>unref_nodelete</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline int <B>referenceCount</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>unref</B>() const
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Fields</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>mutable OpenThreads::Mutex <B>_refMutex</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>mutable int <B>_refCount</B>
|
|
</DL></P>
|
|
|
|
</DL>
|
|
|
|
<A NAME="DOC.DOCU"></A>
|
|
<HR>
|
|
<H2>Documentation</H2>
|
|
<DL>
|
|
|
|
<A NAME="Geometry"></A>
|
|
<A NAME="DOC.2.108.1"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Geometry()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="Geometry"></A>
|
|
<A NAME="DOC.2.108.2"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Geometry(const <!1><A HREF="Geometry.html#DOC.2.108.2">Geometry</A>& geometry, const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop=CopyOp::SHALLOW_COPY)</B></TT>
|
|
<DD>Copy constructor using CopyOp to manage deep vs shallow copy
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="cloneType"></A>
|
|
<A NAME="DOC.2.108.3"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html">Object</A>* cloneType() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="clone"></A>
|
|
<A NAME="DOC.2.108.4"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html">Object</A>* clone(const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="isSameKindAs"></A>
|
|
<A NAME="DOC.2.108.5"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(const <!1><A HREF="Object.html">Object</A>* obj) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="libraryName"></A>
|
|
<A NAME="DOC.2.108.6"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* libraryName() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="className"></A>
|
|
<A NAME="DOC.2.108.7"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="asGeometry"></A>
|
|
<A NAME="DOC.2.108.8"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Geometry.html">Geometry</A>* asGeometry()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="asGeometry"></A>
|
|
<A NAME="DOC.2.108.9"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const <!1><A HREF="Geometry.html">Geometry</A>* asGeometry() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="empty"></A>
|
|
<A NAME="DOC.2.108.10"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool empty() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="AttributeBinding"></A>
|
|
<A NAME="DOC.2.108.11"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum AttributeBinding</B></TT>
|
|
<DL><DT><DD></DL><P><DL>
|
|
|
|
<A NAME="BIND_OFF"></A>
|
|
<A NAME="DOC.2.108.11.1"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BIND_OFF</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="BIND_OVERALL"></A>
|
|
<A NAME="DOC.2.108.11.2"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BIND_OVERALL</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="BIND_PER_PRIMITIVE_SET"></A>
|
|
<A NAME="DOC.2.108.11.3"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BIND_PER_PRIMITIVE_SET</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="BIND_PER_PRIMITIVE"></A>
|
|
<A NAME="DOC.2.108.11.4"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BIND_PER_PRIMITIVE</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="BIND_PER_VERTEX"></A>
|
|
<A NAME="DOC.2.108.11.5"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BIND_PER_VERTEX</B></TT>
|
|
<DL><DT><DD></DL><P></DL>
|
|
|
|
<A NAME="ArrayData"></A>
|
|
<A NAME="DOC.2.108.12"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>struct ArrayData</B></TT>
|
|
<DL><DT><DD></DL><P><DL>
|
|
|
|
<A NAME="ArrayData"></A>
|
|
<A NAME="DOC.2.108.12.1"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ArrayData()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="ArrayData"></A>
|
|
<A NAME="DOC.2.108.12.2"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ArrayData(const <!1><A HREF="Geometry.html#DOC.2.108.12.2">ArrayData</A>& <!1><A HREF="Image.html#DOC.2.119.35">data</A>, const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop=CopyOp::SHALLOW_COPY)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="ArrayData"></A>
|
|
<A NAME="DOC.2.108.12.3"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ArrayData(<!1><A HREF="Array.html">Array</A>* <!1><A HREF="UByte4.html#DOC.2.258.15">a</A>, <!1><A HREF="Geometry.html#DOC.2.108.11">AttributeBinding</A> <!1><A HREF="UByte4.html#DOC.2.258.14">b</A>, GLboolean n = GL_FALSE)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="ArrayData"></A>
|
|
<A NAME="DOC.2.108.12.4"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ArrayData(<!1><A HREF="Array.html">Array</A>* <!1><A HREF="UByte4.html#DOC.2.258.15">a</A>, <!1><A HREF="IndexArray.html">IndexArray</A>* i, <!1><A HREF="Geometry.html#DOC.2.108.11">AttributeBinding</A> <!1><A HREF="UByte4.html#DOC.2.258.14">b</A>, GLboolean n = GL_FALSE)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="operator = "></A>
|
|
<A NAME="DOC.2.108.12.5"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& operator = (const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& rhs)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="empty"></A>
|
|
<A NAME="DOC.2.108.12.6"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline bool empty() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="array"></A>
|
|
<A NAME="DOC.2.108.12.7"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Array.html">Array</A>> array</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="indices"></A>
|
|
<A NAME="DOC.2.108.12.8"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="IndexArray.html">IndexArray</A>> indices</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="binding"></A>
|
|
<A NAME="DOC.2.108.12.9"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.108.11">AttributeBinding</A> binding</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="normalize"></A>
|
|
<A NAME="DOC.2.108.12.10"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLboolean normalize</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="offset"></A>
|
|
<A NAME="DOC.2.108.12.11"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>mutable unsigned int offset</B></TT>
|
|
<DL><DT><DD></DL><P></DL>
|
|
|
|
<A NAME="Vec3ArrayData"></A>
|
|
<A NAME="DOC.2.108.13"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>struct Vec3ArrayData</B></TT>
|
|
<DL><DT><DD></DL><P><DL>
|
|
|
|
<A NAME="Vec3ArrayData"></A>
|
|
<A NAME="DOC.2.108.13.1"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Vec3ArrayData()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="Vec3ArrayData"></A>
|
|
<A NAME="DOC.2.108.13.2"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Vec3ArrayData(const <!1><A HREF="Geometry.html#DOC.2.108.13.2">Vec3ArrayData</A>& <!1><A HREF="Image.html#DOC.2.119.35">data</A>, const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop=CopyOp::SHALLOW_COPY)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="Vec3ArrayData"></A>
|
|
<A NAME="DOC.2.108.13.3"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Vec3ArrayData(<!1><A HREF="osg.html#DOC.2.28">Vec3Array</A>* <!1><A HREF="UByte4.html#DOC.2.258.15">a</A>, <!1><A HREF="Geometry.html#DOC.2.108.11">AttributeBinding</A> <!1><A HREF="UByte4.html#DOC.2.258.14">b</A>, GLboolean n = GL_FALSE)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="Vec3ArrayData"></A>
|
|
<A NAME="DOC.2.108.13.4"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Vec3ArrayData(<!1><A HREF="osg.html#DOC.2.28">Vec3Array</A>* <!1><A HREF="UByte4.html#DOC.2.258.15">a</A>, <!1><A HREF="IndexArray.html">IndexArray</A>* i, <!1><A HREF="Geometry.html#DOC.2.108.11">AttributeBinding</A> <!1><A HREF="UByte4.html#DOC.2.258.14">b</A>, GLboolean n = GL_FALSE)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="operator = "></A>
|
|
<A NAME="DOC.2.108.13.5"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.108.13">Vec3ArrayData</A>& operator = (const <!1><A HREF="Geometry.html#DOC.2.108.13">Vec3ArrayData</A>& rhs)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="empty"></A>
|
|
<A NAME="DOC.2.108.13.6"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline bool empty() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="array"></A>
|
|
<A NAME="DOC.2.108.13.7"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="osg.html#DOC.2.28">Vec3Array</A>> array</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="indices"></A>
|
|
<A NAME="DOC.2.108.13.8"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="IndexArray.html">IndexArray</A>> indices</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="binding"></A>
|
|
<A NAME="DOC.2.108.13.9"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.108.11">AttributeBinding</A> binding</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="normalize"></A>
|
|
<A NAME="DOC.2.108.13.10"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLboolean normalize</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="offset"></A>
|
|
<A NAME="DOC.2.108.13.11"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>mutable unsigned int offset</B></TT>
|
|
<DL><DT><DD></DL><P></DL>
|
|
|
|
<A NAME="s_InvalidArrayData"></A>
|
|
<A NAME="DOC.2.108.14"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A> s_InvalidArrayData</B></TT>
|
|
<DD>static ArrayData which is returned get getTexCoordData(i) const and getVertexAttribData(i) const
|
|
when i is out of range
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="ArrayList"></A>
|
|
<A NAME="DOC.2.108.15"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::vector< <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A> > ArrayList</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setVertexArray"></A>
|
|
<A NAME="DOC.2.108.16"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setVertexArray(<!1><A HREF="Array.html">Array</A>* <!1><A HREF="Geometry.html#DOC.2.108.13.7">array</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexArray"></A>
|
|
<A NAME="DOC.2.108.17"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Array.html">Array</A>* getVertexArray()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexArray"></A>
|
|
<A NAME="DOC.2.108.18"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Array.html">Array</A>* getVertexArray() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setVertexIndices"></A>
|
|
<A NAME="DOC.2.108.19"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setVertexIndices(<!1><A HREF="IndexArray.html">IndexArray</A>* <!1><A HREF="Geometry.html#DOC.2.108.13.7">array</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexIndices"></A>
|
|
<A NAME="DOC.2.108.20"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IndexArray.html">IndexArray</A>* getVertexIndices()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexIndices"></A>
|
|
<A NAME="DOC.2.108.21"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="IndexArray.html">IndexArray</A>* getVertexIndices() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setVertexData"></A>
|
|
<A NAME="DOC.2.108.22"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setVertexData(const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& arrayData)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexData"></A>
|
|
<A NAME="DOC.2.108.23"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& getVertexData()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexData"></A>
|
|
<A NAME="DOC.2.108.24"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& getVertexData() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setNormalBinding"></A>
|
|
<A NAME="DOC.2.108.25"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setNormalBinding(<!1><A HREF="Geometry.html#DOC.2.108.11">AttributeBinding</A> ab)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNormalBinding"></A>
|
|
<A NAME="DOC.2.108.26"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.108.11">AttributeBinding</A> getNormalBinding() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setNormalArray"></A>
|
|
<A NAME="DOC.2.108.27"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setNormalArray(<!1><A HREF="osg.html#DOC.2.28">Vec3Array</A>* <!1><A HREF="Geometry.html#DOC.2.108.13.7">array</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNormalArray"></A>
|
|
<A NAME="DOC.2.108.28"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="osg.html#DOC.2.28">Vec3Array</A>* getNormalArray()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNormalArray"></A>
|
|
<A NAME="DOC.2.108.29"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="osg.html#DOC.2.28">Vec3Array</A>* getNormalArray() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setNormalIndices"></A>
|
|
<A NAME="DOC.2.108.30"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setNormalIndices(<!1><A HREF="IndexArray.html">IndexArray</A>* <!1><A HREF="Geometry.html#DOC.2.108.13.7">array</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNormalIndices"></A>
|
|
<A NAME="DOC.2.108.31"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IndexArray.html">IndexArray</A>* getNormalIndices()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNormalIndices"></A>
|
|
<A NAME="DOC.2.108.32"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="IndexArray.html">IndexArray</A>* getNormalIndices() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setNormalData"></A>
|
|
<A NAME="DOC.2.108.33"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setNormalData(const <!1><A HREF="Geometry.html#DOC.2.108.13">Vec3ArrayData</A>& arrayData)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNormalData"></A>
|
|
<A NAME="DOC.2.108.34"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.108.13">Vec3ArrayData</A>& getNormalData()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNormalData"></A>
|
|
<A NAME="DOC.2.108.35"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Geometry.html#DOC.2.108.13">Vec3ArrayData</A>& getNormalData() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setColorBinding"></A>
|
|
<A NAME="DOC.2.108.36"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setColorBinding(<!1><A HREF="Geometry.html#DOC.2.108.11">AttributeBinding</A> ab)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getColorBinding"></A>
|
|
<A NAME="DOC.2.108.37"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.108.11">AttributeBinding</A> getColorBinding() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setColorArray"></A>
|
|
<A NAME="DOC.2.108.38"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setColorArray(<!1><A HREF="Array.html">Array</A>* <!1><A HREF="Geometry.html#DOC.2.108.13.7">array</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getColorArray"></A>
|
|
<A NAME="DOC.2.108.39"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Array.html">Array</A>* getColorArray()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getColorArray"></A>
|
|
<A NAME="DOC.2.108.40"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Array.html">Array</A>* getColorArray() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setColorIndices"></A>
|
|
<A NAME="DOC.2.108.41"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setColorIndices(<!1><A HREF="IndexArray.html">IndexArray</A>* <!1><A HREF="Geometry.html#DOC.2.108.13.7">array</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getColorIndices"></A>
|
|
<A NAME="DOC.2.108.42"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IndexArray.html">IndexArray</A>* getColorIndices()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getColorIndices"></A>
|
|
<A NAME="DOC.2.108.43"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="IndexArray.html">IndexArray</A>* getColorIndices() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setColorData"></A>
|
|
<A NAME="DOC.2.108.44"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setColorData(const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& arrayData)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getColorData"></A>
|
|
<A NAME="DOC.2.108.45"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& getColorData()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getColorData"></A>
|
|
<A NAME="DOC.2.108.46"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& getColorData() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setSecondaryColorBinding"></A>
|
|
<A NAME="DOC.2.108.47"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSecondaryColorBinding(<!1><A HREF="Geometry.html#DOC.2.108.11">AttributeBinding</A> ab)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getSecondaryColorBinding"></A>
|
|
<A NAME="DOC.2.108.48"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.108.11">AttributeBinding</A> getSecondaryColorBinding() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setSecondaryColorArray"></A>
|
|
<A NAME="DOC.2.108.49"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSecondaryColorArray(<!1><A HREF="Array.html">Array</A>* <!1><A HREF="Geometry.html#DOC.2.108.13.7">array</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getSecondaryColorArray"></A>
|
|
<A NAME="DOC.2.108.50"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Array.html">Array</A>* getSecondaryColorArray()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getSecondaryColorArray"></A>
|
|
<A NAME="DOC.2.108.51"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Array.html">Array</A>* getSecondaryColorArray() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setSecondaryColorIndices"></A>
|
|
<A NAME="DOC.2.108.52"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSecondaryColorIndices(<!1><A HREF="IndexArray.html">IndexArray</A>* <!1><A HREF="Geometry.html#DOC.2.108.13.7">array</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getSecondaryColorIndices"></A>
|
|
<A NAME="DOC.2.108.53"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IndexArray.html">IndexArray</A>* getSecondaryColorIndices()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getSecondaryColorIndices"></A>
|
|
<A NAME="DOC.2.108.54"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="IndexArray.html">IndexArray</A>* getSecondaryColorIndices() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setSecondaryColorData"></A>
|
|
<A NAME="DOC.2.108.55"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSecondaryColorData(const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& arrayData)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getSecondaryColorData"></A>
|
|
<A NAME="DOC.2.108.56"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& getSecondaryColorData()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getSecondaryColorData"></A>
|
|
<A NAME="DOC.2.108.57"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& getSecondaryColorData() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setFogCoordBinding"></A>
|
|
<A NAME="DOC.2.108.58"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFogCoordBinding(<!1><A HREF="Geometry.html#DOC.2.108.11">AttributeBinding</A> ab)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getFogCoordBinding"></A>
|
|
<A NAME="DOC.2.108.59"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.108.11">AttributeBinding</A> getFogCoordBinding() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setFogCoordArray"></A>
|
|
<A NAME="DOC.2.108.60"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFogCoordArray(<!1><A HREF="Array.html">Array</A>* <!1><A HREF="Geometry.html#DOC.2.108.13.7">array</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getFogCoordArray"></A>
|
|
<A NAME="DOC.2.108.61"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Array.html">Array</A>* getFogCoordArray()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getFogCoordArray"></A>
|
|
<A NAME="DOC.2.108.62"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Array.html">Array</A>* getFogCoordArray() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setFogCoordIndices"></A>
|
|
<A NAME="DOC.2.108.63"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFogCoordIndices(<!1><A HREF="IndexArray.html">IndexArray</A>* <!1><A HREF="Geometry.html#DOC.2.108.13.7">array</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getFogCoordIndices"></A>
|
|
<A NAME="DOC.2.108.64"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IndexArray.html">IndexArray</A>* getFogCoordIndices()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getFogCoordIndices"></A>
|
|
<A NAME="DOC.2.108.65"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="IndexArray.html">IndexArray</A>* getFogCoordIndices() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setFogCoordData"></A>
|
|
<A NAME="DOC.2.108.66"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFogCoordData(const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& arrayData)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getFogCoordData"></A>
|
|
<A NAME="DOC.2.108.67"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& getFogCoordData()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getFogCoordData"></A>
|
|
<A NAME="DOC.2.108.68"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& getFogCoordData() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setTexCoordArray"></A>
|
|
<A NAME="DOC.2.108.69"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setTexCoordArray(unsigned int unit, <!1><A HREF="Array.html">Array</A>*)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTexCoordArray"></A>
|
|
<A NAME="DOC.2.108.70"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Array.html">Array</A>* getTexCoordArray(unsigned int unit)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTexCoordArray"></A>
|
|
<A NAME="DOC.2.108.71"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Array.html">Array</A>* getTexCoordArray(unsigned int unit) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setTexCoordIndices"></A>
|
|
<A NAME="DOC.2.108.72"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setTexCoordIndices(unsigned int unit, <!1><A HREF="IndexArray.html">IndexArray</A>*)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTexCoordIndices"></A>
|
|
<A NAME="DOC.2.108.73"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IndexArray.html">IndexArray</A>* getTexCoordIndices(unsigned int unit)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTexCoordIndices"></A>
|
|
<A NAME="DOC.2.108.74"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="IndexArray.html">IndexArray</A>* getTexCoordIndices(unsigned int unit) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setTexCoordData"></A>
|
|
<A NAME="DOC.2.108.75"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setTexCoordData(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>, const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& arrayData)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTexCoordData"></A>
|
|
<A NAME="DOC.2.108.76"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& getTexCoordData(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTexCoordData"></A>
|
|
<A NAME="DOC.2.108.77"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& getTexCoordData(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNumTexCoordArrays"></A>
|
|
<A NAME="DOC.2.108.78"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int getNumTexCoordArrays() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTexCoordArrayList"></A>
|
|
<A NAME="DOC.2.108.79"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.108.15">ArrayList</A>& getTexCoordArrayList()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTexCoordArrayList"></A>
|
|
<A NAME="DOC.2.108.80"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Geometry.html#DOC.2.108.15">ArrayList</A>& getTexCoordArrayList() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setVertexAttribArray"></A>
|
|
<A NAME="DOC.2.108.81"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setVertexAttribArray(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>, <!1><A HREF="Array.html">Array</A>* <!1><A HREF="Geometry.html#DOC.2.108.13.7">array</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexAttribArray"></A>
|
|
<A NAME="DOC.2.108.82"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Array.html">Array</A>* getVertexAttribArray(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexAttribArray"></A>
|
|
<A NAME="DOC.2.108.83"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Array.html">Array</A>* getVertexAttribArray(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setVertexAttribIndices"></A>
|
|
<A NAME="DOC.2.108.84"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setVertexAttribIndices(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>, <!1><A HREF="IndexArray.html">IndexArray</A>* <!1><A HREF="Geometry.html#DOC.2.108.13.7">array</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexAttribIndices"></A>
|
|
<A NAME="DOC.2.108.85"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IndexArray.html">IndexArray</A>* getVertexAttribIndices(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexAttribIndices"></A>
|
|
<A NAME="DOC.2.108.86"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="IndexArray.html">IndexArray</A>* getVertexAttribIndices(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setVertexAttribBinding"></A>
|
|
<A NAME="DOC.2.108.87"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setVertexAttribBinding(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>, <!1><A HREF="Geometry.html#DOC.2.108.11">AttributeBinding</A> ab)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexAttribBinding"></A>
|
|
<A NAME="DOC.2.108.88"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.108.11">AttributeBinding</A> getVertexAttribBinding(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setVertexAttribNormalize"></A>
|
|
<A NAME="DOC.2.108.89"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setVertexAttribNormalize(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>, GLboolean norm)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexAttribNormalize"></A>
|
|
<A NAME="DOC.2.108.90"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>GLboolean getVertexAttribNormalize(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setVertexAttribData"></A>
|
|
<A NAME="DOC.2.108.91"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setVertexAttribData(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>, const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& arrayData)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexAttribData"></A>
|
|
<A NAME="DOC.2.108.92"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& getVertexAttribData(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexAttribData"></A>
|
|
<A NAME="DOC.2.108.93"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& getVertexAttribData(unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.18.17">index</A>) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNumVertexAttribArrays"></A>
|
|
<A NAME="DOC.2.108.94"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int getNumVertexAttribArrays() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexAttribArrayList"></A>
|
|
<A NAME="DOC.2.108.95"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.108.15">ArrayList</A>& getVertexAttribArrayList()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexAttribArrayList"></A>
|
|
<A NAME="DOC.2.108.96"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Geometry.html#DOC.2.108.15">ArrayList</A>& getVertexAttribArrayList() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="PrimitiveSetList"></A>
|
|
<A NAME="DOC.2.108.97"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::vector< <!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>> > PrimitiveSetList</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setPrimitiveSetList"></A>
|
|
<A NAME="DOC.2.108.98"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setPrimitiveSetList(const <!1><A HREF="Geometry.html#DOC.2.108.97">PrimitiveSetList</A>& primitives)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getPrimitiveSetList"></A>
|
|
<A NAME="DOC.2.108.99"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.108.97">PrimitiveSetList</A>& getPrimitiveSetList()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getPrimitiveSetList"></A>
|
|
<A NAME="DOC.2.108.100"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Geometry.html#DOC.2.108.97">PrimitiveSetList</A>& getPrimitiveSetList() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNumPrimitiveSets"></A>
|
|
<A NAME="DOC.2.108.101"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int getNumPrimitiveSets() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getPrimitiveSet"></A>
|
|
<A NAME="DOC.2.108.102"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* getPrimitiveSet(unsigned int pos)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getPrimitiveSet"></A>
|
|
<A NAME="DOC.2.108.103"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* getPrimitiveSet(unsigned int pos) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="addPrimitiveSet"></A>
|
|
<A NAME="DOC.2.108.104"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool addPrimitiveSet(<!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* primitiveset)</B></TT>
|
|
<DD>Add a primitive set to the geometry
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setPrimitiveSet"></A>
|
|
<A NAME="DOC.2.108.105"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool setPrimitiveSet(unsigned int i, <!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* primitiveset)</B></TT>
|
|
<DD>Set a primitive set to the specified position in geometry's primitive set list
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="insertPrimitiveSet"></A>
|
|
<A NAME="DOC.2.108.106"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool insertPrimitiveSet(unsigned int i, <!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* primitiveset)</B></TT>
|
|
<DD>Insert a primitive set to the specified position in geometry's primitive set list
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="removePrimitiveSet"></A>
|
|
<A NAME="DOC.2.108.107"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool removePrimitiveSet(unsigned int i, unsigned int numElementsToRemove=1)</B></TT>
|
|
<DD>Remove primitive set(s) from the specified position in geometry's primitive set list
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getPrimitiveSetIndex"></A>
|
|
<A NAME="DOC.2.108.108"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int getPrimitiveSetIndex(const <!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* primitiveset) const </B></TT>
|
|
<DD>Get the index number of a primitive set, return a value between
|
|
0 and getNumPrimitiveSet()-1 if found, if not found then return getNumPrimitiveSet().
|
|
When checking for a valid find value use if ((value=geoemtry->getPrimitiveSetIndex(primitive))!=geometry.getNumPrimitiveSet()) as
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setFastPathHint"></A>
|
|
<A NAME="DOC.2.108.109"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFastPathHint(bool on)</B></TT>
|
|
<DD>Set whether fast paths should be used when supported
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getFastPathHint"></A>
|
|
<A NAME="DOC.2.108.110"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool getFastPathHint() const </B></TT>
|
|
<DD>Get whether fast paths should be used when supported
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="areFastPathsUsed"></A>
|
|
<A NAME="DOC.2.108.111"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline bool areFastPathsUsed() const </B></TT>
|
|
<DD>return true if OpenGL fast paths will be used with drawing this Geometry.
|
|
Fast paths use vertex arrays, and glDrawArrays/glDrawElements. Slow paths
|
|
use glBegin()/glVertex.../glEnd(). Use of per primitive bindings or per vertex indexed
|
|
arrays will drop the rendering path off the fast path.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="computeFastPathsUsed"></A>
|
|
<A NAME="DOC.2.108.112"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool computeFastPathsUsed()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="verifyBindings"></A>
|
|
<A NAME="DOC.2.108.113"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool verifyBindings() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="computeCorrectBindingsAndArraySizes"></A>
|
|
<A NAME="DOC.2.108.114"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void computeCorrectBindingsAndArraySizes()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="suitableForOptimization"></A>
|
|
<A NAME="DOC.2.108.115"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool suitableForOptimization() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="copyToAndOptimize"></A>
|
|
<A NAME="DOC.2.108.116"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void copyToAndOptimize(<!1><A HREF="Geometry.html">Geometry</A>& target)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="computeInternalOptimizedGeometry"></A>
|
|
<A NAME="DOC.2.108.117"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void computeInternalOptimizedGeometry()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="removeInternalOptimizedGeometry"></A>
|
|
<A NAME="DOC.2.108.118"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void removeInternalOptimizedGeometry()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setInternalOptimizedGeometry"></A>
|
|
<A NAME="DOC.2.108.119"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setInternalOptimizedGeometry(<!1><A HREF="Geometry.html">osg::Geometry</A>* geometry)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getInternalOptimizedGeometry"></A>
|
|
<A NAME="DOC.2.108.120"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html">osg::Geometry</A>* getInternalOptimizedGeometry()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getInternalOptimizedGeometry"></A>
|
|
<A NAME="DOC.2.108.121"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Geometry.html">osg::Geometry</A>* getInternalOptimizedGeometry() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="drawImplementation"></A>
|
|
<A NAME="DOC.2.108.122"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void drawImplementation(<!1><A HREF="State.html">State</A>& state) const </B></TT>
|
|
<DD>draw Geometry directly ignoring an OpenGL display list which could be attached.
|
|
This is the internal draw method which does the drawing itself,
|
|
and is the method to override when deriving from Geometry for user-drawn objects.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="supports"></A>
|
|
<A NAME="DOC.2.108.123"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool supports(<!1><A HREF="AttributeFunctor.html">AttributeFunctor</A>&) const </B></TT>
|
|
<DD>return true, osg::Geometry does support accept(AttributeFunctor&)
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="accept"></A>
|
|
<A NAME="DOC.2.108.124"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void accept(<!1><A HREF="AttributeFunctor.html">AttributeFunctor</A>& af)</B></TT>
|
|
<DD>accept an AttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="supports"></A>
|
|
<A NAME="DOC.2.108.125"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool supports(<!1><A HREF="ConstAttributeFunctor.html">ConstAttributeFunctor</A>&) const </B></TT>
|
|
<DD>return true, osg::Geometry does support accept(ConstAttributeFunctor&)
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="accept"></A>
|
|
<A NAME="DOC.2.108.126"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void accept(<!1><A HREF="ConstAttributeFunctor.html">ConstAttributeFunctor</A>& af) const </B></TT>
|
|
<DD>accept an ConstAttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="supports"></A>
|
|
<A NAME="DOC.2.108.127"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool supports(<!1><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A>&) const </B></TT>
|
|
<DD>return true, osg::Geometry does support accept(PrimitiveFunctor&)
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="accept"></A>
|
|
<A NAME="DOC.2.108.128"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void accept(<!1><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A>& pf) const </B></TT>
|
|
<DD>accept a PrimitiveFunctor and call its methods to tell it about the interal primitives that this Drawable has
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="supports"></A>
|
|
<A NAME="DOC.2.108.129"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool supports(<!1><A HREF="PrimitiveIndexFunctor.html">PrimitiveIndexFunctor</A>&) const </B></TT>
|
|
<DD>return true, osg::Geometry does support accept(PrimitiveIndexFunctor&)
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="accept"></A>
|
|
<A NAME="DOC.2.108.130"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void accept(<!1><A HREF="PrimitiveIndexFunctor.html">PrimitiveIndexFunctor</A>& pf) const </B></TT>
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<DD>accept a PrimitiveFunctor and call its methods to tell it about the interal primitives that this Drawable has
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<DL><DT><DD></DL><P>
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<A NAME="operator = "></A>
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<A NAME="DOC.2.108.131"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html">Geometry</A>& operator = (const <!1><A HREF="Geometry.html">Geometry</A>&)</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="~Geometry"></A>
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<A NAME="DOC.2.108.132"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Geometry()</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="verifyBindings"></A>
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<A NAME="DOC.2.108.133"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool verifyBindings(const <!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& arrayData) const </B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="verifyBindings"></A>
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<A NAME="DOC.2.108.134"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool verifyBindings(const <!1><A HREF="Geometry.html#DOC.2.108.13">Vec3ArrayData</A>& arrayData) const </B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="computeCorrectBindingsAndArraySizes"></A>
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<A NAME="DOC.2.108.135"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void computeCorrectBindingsAndArraySizes(<!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A>& arrayData, const char* arrayName)</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="computeCorrectBindingsAndArraySizes"></A>
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<A NAME="DOC.2.108.136"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void computeCorrectBindingsAndArraySizes(<!1><A HREF="Geometry.html#DOC.2.108.13">Vec3ArrayData</A>& arrayData, const char* arrayName)</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_primitives"></A>
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<A NAME="DOC.2.108.137"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.108.97">PrimitiveSetList</A> _primitives</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_vertexData"></A>
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<A NAME="DOC.2.108.138"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A> _vertexData</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_normalData"></A>
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<A NAME="DOC.2.108.139"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.108.13">Vec3ArrayData</A> _normalData</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_colorData"></A>
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<A NAME="DOC.2.108.140"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A> _colorData</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_secondaryColorData"></A>
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<A NAME="DOC.2.108.141"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A> _secondaryColorData</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_fogCoordData"></A>
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<A NAME="DOC.2.108.142"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.108.12">ArrayData</A> _fogCoordData</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_texCoordList"></A>
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<A NAME="DOC.2.108.143"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.108.15">ArrayList</A> _texCoordList</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_vertexAttribList"></A>
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<A NAME="DOC.2.108.144"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.108.15">ArrayList</A> _vertexAttribList</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_fastPath"></A>
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<A NAME="DOC.2.108.145"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>mutable bool _fastPath</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_fastPathHint"></A>
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<A NAME="DOC.2.108.146"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _fastPathHint</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_internalOptimizedGeometry"></A>
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<A NAME="DOC.2.108.147"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Geometry.html">Geometry</A>> _internalOptimizedGeometry</B></TT>
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<DL><DT><DD></DL><P></DL>
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<HR><DL><DT><B>This class has no child classes.</B></DL>
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<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
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