OpenSceneGraph/doc/doc++/osg/AttributeFunctor.html
Robert Osfield ed10594139 Updated docs
2004-08-06 06:53:36 +00:00

103 lines
5.8 KiB
HTML

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML>
<HEAD>
<TITLE>class osg::Drawable::AttributeFunctor</TITLE>
<META NAME="GENERATOR" CONTENT="DOC++ 3.4.6">
</HEAD>
<BODY BGCOLOR="#ffffff">
<H2>class <A HREF="#DOC.DOCU">osg::Drawable::AttributeFunctor</A></H2></H2><HR>
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.93.51.1">~AttributeFunctor</A></B>()
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.93.51.2">apply</A></B>(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, GLbyte*)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.93.51.3">apply</A></B>(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, GLshort*)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.93.51.4">apply</A></B>(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, GLint*)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.93.51.5">apply</A></B>(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, GLubyte*)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.93.51.6">apply</A></B>(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, GLushort*)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.93.51.7">apply</A></B>(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, GLuint*)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.93.51.8">apply</A></B>(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, float*)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.93.51.9">apply</A></B>(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, <!1><A HREF="osg.html#DOC.2.259">Vec2</A>*)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.93.51.10">apply</A></B>(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, <!1><A HREF="osg.html#DOC.2.262">Vec3</A>*)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.93.51.11">apply</A></B>(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, <!1><A HREF="osg.html#DOC.2.270">Vec4</A>*)
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.93.51.12">apply</A></B>(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, <!1><A HREF="UByte4.html">UByte4</A>*)
</DL></P>
</DL>
<A NAME="DOC.DOCU"></A>
<HR>
<H2>Documentation</H2>
<DL>
<A NAME="~AttributeFunctor"></A>
<A NAME="DOC.2.93.51.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~AttributeFunctor()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="apply"></A>
<A NAME="DOC.2.93.51.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, GLbyte*)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="apply"></A>
<A NAME="DOC.2.93.51.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, GLshort*)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="apply"></A>
<A NAME="DOC.2.93.51.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, GLint*)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="apply"></A>
<A NAME="DOC.2.93.51.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, GLubyte*)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="apply"></A>
<A NAME="DOC.2.93.51.6"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, GLushort*)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="apply"></A>
<A NAME="DOC.2.93.51.7"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, GLuint*)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="apply"></A>
<A NAME="DOC.2.93.51.8"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, float*)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="apply"></A>
<A NAME="DOC.2.93.51.9"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, <!1><A HREF="osg.html#DOC.2.259">Vec2</A>*)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="apply"></A>
<A NAME="DOC.2.93.51.10"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, <!1><A HREF="osg.html#DOC.2.262">Vec3</A>*)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="apply"></A>
<A NAME="DOC.2.93.51.11"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, <!1><A HREF="osg.html#DOC.2.270">Vec4</A>*)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="apply"></A>
<A NAME="DOC.2.93.51.12"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, <!1><A HREF="UByte4.html">UByte4</A>*)</B></TT>
<DL><DT><DD></DL><P></DL>
<HR><DL><DT><B>This class has no child classes.</B></DL>
<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
<BR>
This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
</BODY>
</HTML>