OpenSceneGraph/src/osgText
2019-07-31 14:30:47 +01:00
..
shaders Split up #pragma so that there only three parameters per line to aovid Intel driver bug crash 2018-04-26 09:49:35 +01:00
CMakeLists.txt OSG_TEXT_USE_FONTCONFIG additional check needed 2019-07-26 14:52:56 +01:00
DefaultFont.cpp Restructed the way that GlyphTexture is set up to better support control of osgText::ShaderTechnique from osgText::Text 2017-10-23 14:50:35 +01:00
DefaultFont.h Change the DefaultFont so that it's managemed via the ObjectCache to enabl it to be release and cleared in a central manner. 2019-07-25 14:18:51 +01:00
FadeText.cpp Restructed and unified the position computation 2017-02-23 15:45:43 +00:00
Font.cpp Change the DefaultFont so that it's managemed via the ObjectCache to enabl it to be release and cleared in a central manner. 2019-07-25 14:18:51 +01:00
Glyph.cpp osgText: fixed thread-safety issues in Glyph and Font 2018-09-10 08:00:41 -04:00
GlyphGeometry.cpp Fix typos and spelling. 2018-04-20 18:18:22 +02:00
GlyphGeometry.h Rewrote the Text3D bevel implementation to automatically adjust bevel thickness to avoid overalapping and erronous tesselation. 2015-05-26 10:05:47 +00:00
String.cpp osgText::String:createUTF8EncodedString() now supports 4-byte UTF-8 strings (code points over 0x100000). 2018-12-07 14:57:34 +00:00
Style.cpp Rewrote the Text3D bevel implementation to automatically adjust bevel thickness to avoid overalapping and erronous tesselation. 2015-05-26 10:05:47 +00:00
Text3D.cpp Adopted the matrix transformation code from Text 2019-07-15 16:19:15 +01:00
Text.cpp Merged TextBase fixed from OpenSceneGraph-3.6 commit 149c04b0df 2019-07-31 14:30:47 +01:00
TextBase.cpp fix scale problem for osgText with characterSizeMode SCREEN_COORDS and _position set. 2018-09-11 11:56:59 +01:00
Version.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00