OpenSceneGraph/include/osg/Timer
2001-09-19 21:08:56 +00:00

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#ifndef OSG_TIMER
#define OSG_TIMER 1
#include <osg/Export>
#ifdef macintosh
//#define __TIMESIZE_DOUBLE__
#include <ctime>
#endif
namespace osg {
#ifdef WIN32
typedef __int64 Timer_t;
#elif defined macintosh
typedef double Timer_t;
#else
typedef unsigned long long Timer_t;
#endif
/** A high resolution, low latency time stamper.*/
class SG_EXPORT Timer {
public:
Timer( void );
~Timer( void );
#ifdef WIN32
#pragma optimize("",off)
inline Timer_t tick( void )
{
volatile Timer_t ts;
volatile unsigned int HighPart;
volatile unsigned int LowPart;
_asm
{
xor eax, eax // Used when QueryPerformanceCounter()
xor edx, edx // not supported or minimal overhead
_emit 0x0f // desired
_emit 0x31 //
mov HighPart,edx
mov LowPart,eax
}
//ts = LowPart | HighPart >> 32;
*((unsigned int*)&ts) = LowPart;
*((unsigned int*)&ts+1) = HighPart;
return ts;
}
#pragma optimize("",on)
#endif
#if defined(__linux) || defined(__FreeBSD__)
#define CLK(x) __asm__ volatile (".byte 0x0f, 0x31" : "=A" (x))
inline Timer_t tick( void ) {Timer_t x;CLK(x);return x;}
#endif
#ifdef __sgi
inline Timer_t tick( void ) { return *clk; }
#endif
#ifdef macintosh
// because __TIMESIZE_DOUBLE__ is defined
// clock resolution is now: 100000 CLOCKS_PER_SEC instead of 60
inline Timer_t tick( void ) { return std::clock(); }
#endif
double delta_s( Timer_t t1, Timer_t t2 );
double delta_m( Timer_t t1, Timer_t t2 );
Timer_t delta_u( Timer_t t1, Timer_t t2 );
Timer_t delta_n( Timer_t t1, Timer_t t2 );
private :
double microseconds_per_click;
double nanoseconds_per_click;
unsigned long *clk;
int cycleCntrSize;
static unsigned long dummy;
static int inited;
static double cpu_mhz;
void init( void );
};
};
#endif