OpenSceneGraph/include/osg/ClipPlane
2001-09-19 21:19:47 +00:00

73 lines
2.2 KiB
Plaintext

#ifndef OSG_CLIPPLANE
#define OSG_CLIPPLANE 1
#include <osg/Plane>
#include <osg/StateAttribute>
#include <osg/StateSet>
namespace osg {
/** ClipPlane state class which encapsulates OpenGL glClipPlane() functionality.*/
class SG_EXPORT ClipPlane : public StateAttribute
{
public :
ClipPlane();
/** return a shallow copy of a node, with Object* return type.*/
virtual Object* clone() const { return new ClipPlane(); }
/** return true if this and obj are of the same kind of object.*/
virtual bool isSameKindAs(const Object* obj) const { return dynamic_cast<const ClipPlane*>(obj)!=NULL; }
/** return the name of the node's class type.*/
virtual const char* className() const { return "ClipPlane"; }
virtual const Type getType() const { return (Type)(CLIPPLANE+_clipPlaneNum); }
virtual void setStateSetModes(StateSet& ds,const GLModeValue value) const
{
ds.setMode((GLMode)(GL_CLIP_PLANE0+_clipPlaneNum),value);
}
/** Set the clip plane, using a Vec4 to define plane. */
void setClipPlane(const Vec4& plane);
/** Set the clip plane, using a Plane to define plane. */
void setClipPlane(const Plane& plane);
/** Set the clip plane, using a double[4] to define plane. */
void setClipPlane(const double* plane);
/** Get the clip plane, values entered into a Vec4 passed to the getClipPlane. */
void getClipPlane(Vec4& plane) const;
/** Get the clip plane, values entered into a Plane passed to the getClipPlane. */
void getClipPlane(Plane& plane) const;
/** Get the clip plane, values entered into a double[4] passed to the getClipPlane. */
void getClipPlane(double* plane) const;
/** Set the clip plane number. */
void setClipPlaneNum(const unsigned int num);
/** Get the clip plane number. */
const unsigned int getClipPlaneNum() const;
/** Apply the clip plane's state to the OpenGL state machine. */
virtual void apply(State& state) const;
protected :
virtual ~ClipPlane();
double* _clipPlane;
unsigned int _clipPlaneNum;
};
};
#endif