62 lines
2.4 KiB
C++
62 lines
2.4 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGDB_READFILE
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#define OSGDB_READFILE 1
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#include <osg/Node>
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#include <osg/Image>
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#include <osg/ArgumentParser>
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#include <osgDB/Export>
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#include <string>
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namespace osgDB {
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/** Read an osg::Object from file.
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* Return valid osg::Object on success,
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* return NULL on failure.
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* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
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* for the filename extension, and this plugin then handles the request
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* to read the specified file.*/
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extern OSGDB_EXPORT osg::Object* readObjectFile(const std::string& filename,bool useObjectCache=false);
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/** Read an osg::Image from file.
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* Return valid osg::Image on success,
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* return NULL on failure.
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* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
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* for the filename extension, and this plugin then handles the request
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* to read the specified file.*/
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extern OSGDB_EXPORT osg::Image* readImageFile(const std::string& filename,bool useObjectCache=false);
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/** Read an osg::Node from file.
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* Return valid osg::Node on success,
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* return NULL on failure.
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* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
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* for the filename extension, and this plugin then handles the request
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* to read the specified file.*/
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extern OSGDB_EXPORT osg::Node* readNodeFile(const std::string& filename,bool useObjectCache=false);
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/** Read an osg::Node subgraph from files, creating a osg::Group to contain the nodes if more
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* than one subgraph has been loaded.*/
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extern OSGDB_EXPORT osg::Node* readNodeFiles(std::vector<std::string>& commandLine,bool useObjectCache=false);
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/** Read an osg::Node subgraph from files, creating a osg::Group to contain the nodes if more
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* than one subgraph has been loaded.*/
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extern OSGDB_EXPORT osg::Node* readNodeFiles(osg::ArgumentParser& parser,bool useObjectCache=false);
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}
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#endif
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