OpenSceneGraph/src/osgPlugins/OpenFlight/DataOutputStream.cpp
Robert Osfield d0a2bf87f3 From Paul Martz,"Several misc changes, but the major fixes include:
* Support for Vec4ubArray for color data
 * Support for material transparency
 
Thanks to Neil Hughes, Jason Daly, yourself, and others for testing and reporting issues."
2008-04-11 13:43:11 +00:00

194 lines
3.9 KiB
C++

/*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or (at
* your option) any later version. The full license is in the LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
//
// Copyright(c) 2008 Skew Matrix Software LLC.
//
#include "DataOutputStream.h"
#include <osg/Endian>
#include <osg/Notify>
using namespace flt;
char DataOutputStream::_null( 0 );
DataOutputStream::DataOutputStream( std::streambuf* sb, bool validate )
: std::ostream( sb ),
_validate( validate )
{
_byteswap = osg::getCpuByteOrder() == osg::LittleEndian;
}
void
DataOutputStream::writeInt8( const int8 val )
{
vwrite( (char*)&val, sizeof( int8 ) );
}
void
DataOutputStream::writeUInt8( const uint8 val )
{
vwrite( (char*)&val, sizeof( uint8 ) );
}
void
DataOutputStream::writeInt16( const int16 val )
{
int16 data=val;
if (_byteswap && good())
osg::swapBytes2( (char*)&data );
vwrite( (char*)&data, sizeof( int16 ) );
}
void
DataOutputStream::writeUInt16( const uint16 val )
{
uint16 data=val;
if (_byteswap && good())
osg::swapBytes2( (char*)&data );
vwrite( (char*)&data, sizeof( uint16 ) );
}
void
DataOutputStream::writeInt32( const int32 val )
{
int32 data=val;
if (_byteswap && good())
osg::swapBytes4( (char*)&data );
vwrite( (char*)&data, sizeof( int32 ) );
}
void
DataOutputStream::writeUInt32( const uint32 val )
{
uint32 data=val;
if (_byteswap && good())
osg::swapBytes4( (char*)&data );
vwrite( (char*)&data, sizeof( uint32 ) );
}
void
DataOutputStream::writeFloat32( const float32 val )
{
float32 data=val;
if (_byteswap && good())
osg::swapBytes4( (char*)&data );
vwrite( (char*)&data, sizeof( float32 ) );
}
void
DataOutputStream::writeFloat64( const float64 val )
{
float64 data=val;
if (_byteswap && good())
osg::swapBytes8( (char*)&data );
vwrite( (char*)&data, sizeof( float64 ) );
}
void
DataOutputStream::writeString( const std::string& val, bool nullTerminate )
{
vwrite( const_cast<char*>( val.c_str() ), val.size() );
if (nullTerminate)
vwrite( &_null, 1 );
}
void
DataOutputStream::writeString( const std::string& val, int size, char fill )
{
if (val.size() > ((unsigned int)size)-1)
{
vwrite( const_cast<char*>( val.c_str() ), size-1 );
vwrite( &fill, 1 );
}
else
{
vwrite( const_cast<char*>( val.c_str() ), val.size() );
writeFill( size - val.size(), fill );
}
}
void
DataOutputStream::writeID( const std::string& val )
{
unsigned int len = val.size();
vwrite( const_cast<char*>( val.c_str() ), len );
while (len++ < 8)
vwrite( &_null, 1 );
}
void
DataOutputStream::writeVec2f( const osg::Vec2f& val )
{
writeFloat32( val.x() );
writeFloat32( val.y() );
}
void
DataOutputStream::writeVec3f( const osg::Vec3f& val )
{
writeFloat32( val.x() );
writeFloat32( val.y() );
writeFloat32( val.z() );
}
void
DataOutputStream::writeVec4f( const osg::Vec4f& val )
{
writeFloat32( val.x() );
writeFloat32( val.y() );
writeFloat32( val.z() );
writeFloat32( val.w() );
}
void
DataOutputStream::writeVec3d( const osg::Vec3d& val )
{
writeFloat64( val.x() );
writeFloat64( val.y() );
writeFloat64( val.z() );
}
void
DataOutputStream::writeFill( int sizeBytes, const char val )
{
for (int i = 0; i < sizeBytes; ++i)
{
put(val);
}
}
std::ostream&
DataOutputStream::vwrite( char_type* str, std::streamsize count )
{
if (_validate)
return *this;
else
return write( str, count );
}