70 lines
3.0 KiB
HTML
70 lines
3.0 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<TITLE>class osg::DeleteHandler</TITLE>
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<META NAME="GENERATOR" CONTENT="DOC++ 3.4.10">
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<H2>class <A HREF="#DOC.DOCU">osg::DeleteHandler</A></H2></H2><BLOCKQUOTE>Class for override the default delete behavior so that users can implment their own object deletion schemes.</BLOCKQUOTE>
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<HR>
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<DL>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.145.1">~DeleteHandler</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.145.2">flush</A></B>()
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<DD><I>flush any cache of objects that need to be deleted by doing an actual delete</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.145.3">doDelete</A></B>(const <!1><A HREF="Referenced.html">Referenced</A>* object)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.145.4">requestDelete</A></B>(const <!1><A HREF="Referenced.html">Referenced</A>* object)
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<DD><I>Request the deletion of an object.</I>
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</DL></P>
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</DL>
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<A NAME="DOC.DOCU"></A>
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<HR>
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<H2>Documentation</H2>
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<BLOCKQUOTE>Class for override the default delete behavior so that users can implment their own object
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deletion schemes. This might be done to help implement protection of multiple threads from deleting
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objects unintentionally.
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Note, the DeleteHandler cannot itself be reference counted, otherwise it
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would be responsible for deleting itself!
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An static auto_ptr<> is used internally in Referenced.cpp to manage the
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DeleteHandler's memory.</BLOCKQUOTE>
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<DL>
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<A NAME="~DeleteHandler"></A>
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<A NAME="DOC.2.145.1"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~DeleteHandler()</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="flush"></A>
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<A NAME="DOC.2.145.2"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void flush()</B></TT>
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<DD>flush any cache of objects that need to be deleted by doing an actual delete
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<DL><DT><DD></DL><P>
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<A NAME="doDelete"></A>
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<A NAME="DOC.2.145.3"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void doDelete(const <!1><A HREF="Referenced.html">Referenced</A>* object)</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="requestDelete"></A>
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<A NAME="DOC.2.145.4"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void requestDelete(const <!1><A HREF="Referenced.html">Referenced</A>* object)</B></TT>
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<DD>Request the deletion of an object.
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Depending on users implementation of DeleteHandler, the delete of the object may occur
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straight away or be delayed until doDelete is called.
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The default implementation does a delete straight away.
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<DL><DT><DD></DL><P></DL>
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<HR><DL><DT><B>This class has no child classes.</B></DL>
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<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
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<BR>
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This page was generated with the help of <A HREF="http://docpp.sourceforge.net">DOC++</A>.
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