OpenSceneGraph/include/osgPresentation/SlideEventHandler
Robert Osfield 68430ee8e5 Added a local implementation of SlideEventHandler::checkNeedToDoFrame() so that Present3D can toggle on/off the need for continuous rendering to only slides that require it,
enabling slides with no animation to sit iddle rather keeping rendering, reducing CPU/GPU overhead and saving power.
2016-03-10 16:35:08 +00:00

471 lines
14 KiB
C++

/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield
*
* This software is open source and may be redistributed and/or modified under
* the terms of the GNU General Public License (GPL) version 2.0.
* The full license is in LICENSE.txt file included with this distribution,.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* include LICENSE.txt for more details.
*/
#ifndef SLIDEEVENTHANDLER
#define SLIDEEVENTHANDLER 1
#include <osg/Switch>
#include <osg/Timer>
#include <osg/ValueObject>
#include <osg/ImageSequence>
#include <osgGA/GUIEventHandler>
#include <osgViewer/Viewer>
#include <osgPresentation/CompileSlideCallback>
#include <osgPresentation/PropertyManager>
namespace osgPresentation
{
// forward declare
class SlideEventHandler;
/// Operations related to click to run/load/key events.
enum Operation
{
RUN,
LOAD,
EVENT,
JUMP,
FORWARD_MOUSE_EVENT,
FORWARD_TOUCH_EVENT
};
struct JumpData : public osg::Object
{
JumpData():
relativeJump(true),
slideNum(0),
layerNum(0) {}
JumpData(bool in_relativeJump, int in_slideNum, int in_layerNum):
relativeJump(in_relativeJump),
slideNum(in_slideNum),
layerNum(in_layerNum) {}
JumpData(const std::string& in_slideName, const std::string& in_layerName):
relativeJump(true),
slideNum(0),
layerNum(0),
slideName(in_slideName),
layerName(in_layerName) {}
JumpData(const JumpData& rhs, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
osg::Object(rhs, copyop),
relativeJump(rhs.relativeJump),
slideNum(rhs.slideNum),
layerNum(rhs.layerNum),
slideName(rhs.slideName),
layerName(rhs.layerName) {}
JumpData& operator = (const JumpData& rhs)
{
if (&rhs==this) return *this;
relativeJump = rhs.relativeJump;
slideNum = rhs.slideNum;
layerNum = rhs.layerNum;
slideName = rhs.slideName;
layerName = rhs.layerName;
return *this;
}
META_Object(osgPresentation, JumpData);
bool requiresJump() const
{
if (!slideName.empty() || !layerName.empty()) return true;
return relativeJump ? (slideNum!=0 || layerNum!=0) : true;
}
bool jump(SlideEventHandler* seh) const;
void setRelativeJump(bool flag) { relativeJump = flag; }
bool getRelativeJump() const { return relativeJump; }
void setSlideNum(int num) { slideNum = num; }
int getSlideNum() const { return slideNum; }
void setLayerNum(int num) { layerNum = num; }
int getLayerNum() const { return layerNum; }
void setSlideName(const std::string& name) { slideName = name; }
const std::string& getSlideName() const { return slideName; }
void setLayerName(const std::string& name) { layerName = name; }
const std::string& getLayerName() const { return layerName; }
bool relativeJump;
int slideNum;
int layerNum;
std::string slideName;
std::string layerName;
};
struct HomePosition : public osg::Object
{
HomePosition():
eye(0.0, -1.0, 0.0),
center(0.0, 0.0, 0.0),
up(0.0, 0.0, 1.0) {}
HomePosition(const osg::Vec3& in_eye, const osg::Vec3& in_center, const osg::Vec3& in_up):
eye(in_eye),
center(in_center),
up(in_up) {}
HomePosition(const HomePosition& rhs, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
osg::Object(rhs, copyop),
eye(rhs.eye),
center(rhs.center),
up(rhs.up) {}
HomePosition& operator = (const HomePosition& rhs)
{
if (&rhs==this) return *this;
eye = rhs.eye;
center = rhs.center;
up = rhs.up;
return *this;
}
META_Object(osgPresentation, HomePosition);
void setEye(const osg::Vec3d& e) { eye = e; }
const osg::Vec3d& getEye() const { return eye; }
void setCenter(const osg::Vec3d& c) { center = c; }
const osg::Vec3d& getCenter() const { return center; }
void setUp(const osg::Vec3d& u) { up = u; }
const osg::Vec3d& getUp() const { return up; }
osg::Vec3d eye;
osg::Vec3d center;
osg::Vec3d up;
};
struct KeyPosition : public osg::Object
{
KeyPosition(unsigned int key=0, float x=FLT_MAX, float y=FLT_MAX, bool forward_to_devices = false):
_key((osgGA::GUIEventAdapter::KeySymbol)key),
_x(x),
_y(y),
_forwardToDevices(forward_to_devices) {}
KeyPosition(const KeyPosition& rhs, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
osg::Object(rhs, copyop),
_key(rhs._key),
_x(rhs._x),
_y(rhs._y),
_forwardToDevices(rhs._forwardToDevices) {}
META_Object(osgPresentation, KeyPosition);
KeyPosition& operator = (const KeyPosition& rhs)
{
if (&rhs==this) return *this;
_key = rhs._key;
_x = rhs._x;
_y = rhs._y;
_forwardToDevices = rhs._forwardToDevices;
return *this;
}
void set(unsigned int key=0, float x=FLT_MAX, float y=FLT_MAX, bool forward_to_devices = false)
{
_key = (osgGA::GUIEventAdapter::KeySymbol)key;
_x = x;
_y = y;
_forwardToDevices = forward_to_devices;
}
void setKey(int key) { _key = static_cast<osgGA::GUIEventAdapter::KeySymbol>(key); }
int getKey() const { return _key; }
void setX(float x) { _x = x; }
float getX() const { return _x; }
void setY(float y) { _y = y; }
float getY() const { return _y; }
void setForwardToDevices(bool flag) { _forwardToDevices = flag; }
bool getForwardToDevices() const { return _forwardToDevices; }
osgGA::GUIEventAdapter::KeySymbol _key;
float _x;
float _y;
bool _forwardToDevices;
};
struct LayerCallback : public virtual osg::Referenced
{
virtual void operator() (osg::Node* node) const = 0;
};
struct OSGPRESENTATION_EXPORT LayerAttributes : public virtual osg::Referenced
{
LayerAttributes():_duration(0) {}
LayerAttributes(double in_duration):_duration(in_duration) {}
void setDuration(double duration) { _duration = duration; }
double getDuration() const { return _duration; }
typedef std::vector<KeyPosition> Keys;
typedef std::vector<std::string> RunStrings;
void setKeys(const Keys& keys) { _keys = keys; }
const Keys& getKeys() const { return _keys; }
void addKey(const KeyPosition& kp) { _keys.push_back(kp); }
void setRunStrings(const RunStrings& runStrings) { _runStrings = runStrings; }
const RunStrings& getRunStrings() const { return _runStrings; }
void addRunString(const std::string& runString) { _runStrings.push_back(runString); }
void setJump(const JumpData& jumpData) { _jumpData = jumpData; }
const JumpData& getJumpData() const { return _jumpData; }
double _duration;
Keys _keys;
RunStrings _runStrings;
JumpData _jumpData;
void addEnterCallback(LayerCallback* lc) { _enterLayerCallbacks.push_back(lc); }
void addLeaveCallback(LayerCallback* lc) { _leaveLayerCallbacks.push_back(lc); }
void callEnterCallbacks(osg::Node* node);
void callLeaveCallbacks(osg::Node* node);
typedef std::list< osg::ref_ptr<LayerCallback> > LayerCallbacks;
LayerCallbacks _enterLayerCallbacks;
LayerCallbacks _leaveLayerCallbacks;
};
struct FilePathData : public virtual osg::Referenced
{
FilePathData(const osgDB::FilePathList& fpl):filePathList(fpl) {}
osgDB::FilePathList filePathList;
};
struct dereference_less
{
template<class T, class U>
inline bool operator() (const T& lhs,const U& rhs) const
{
return *lhs < *rhs;
}
};
struct ObjectOperator : public osg::Referenced
{
inline bool operator < (const ObjectOperator& rhs) const { return ptr() < rhs.ptr(); }
virtual void* ptr() const = 0;
virtual void enter(SlideEventHandler*) = 0;
virtual void frame(SlideEventHandler*) {} ;
virtual void maintain(SlideEventHandler*) = 0;
virtual void leave(SlideEventHandler*) = 0;
virtual void setPause(SlideEventHandler*, bool pause) = 0;
virtual void reset(SlideEventHandler*) = 0;
virtual ~ObjectOperator() {}
};
class OSGPRESENTATION_EXPORT ActiveOperators
{
public:
ActiveOperators();
~ActiveOperators();
void collect(osg::Node* incomingNode, osg::NodeVisitor::TraversalMode tm = osg::NodeVisitor::TRAVERSE_ACTIVE_CHILDREN);
void process(SlideEventHandler* seh);
void frame(SlideEventHandler*);
void setPause(SlideEventHandler* seh, bool pause);
bool getPause() const { return _pause; }
void reset(SlideEventHandler* seh);
typedef std::set< osg::ref_ptr<ObjectOperator>, dereference_less > OperatorList;
protected:
void processOutgoing(SlideEventHandler* seh);
void processIncoming(SlideEventHandler* seh);
void processMaintained(SlideEventHandler* seh);
bool _pause;
OperatorList _previous;
OperatorList _current;
OperatorList _outgoing;
OperatorList _incoming;
OperatorList _maintained;
};
class OSGPRESENTATION_EXPORT SlideEventHandler : public osgGA::GUIEventHandler
{
public:
SlideEventHandler(osgViewer::Viewer* viewer=0);
static SlideEventHandler* instance();
META_Object(osgPresentation,SlideEventHandler);
void set(osg::Node* model);
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&);
virtual void getUsage(osg::ApplicationUsage& usage) const;
osgViewer::Viewer* getViewer() { return _viewer.get(); }
osg::Switch* getPresentationSwitch() { return _presentationSwitch.get(); }
enum WhichPosition
{
FIRST_POSITION = 0,
LAST_POSITION = -1
};
void compileSlide(unsigned int slideNum);
void releaseSlide(unsigned int slideNum);
unsigned int getNumSlides();
int getActiveSlide() const { return _activeSlide; }
int getActiveLayer() const { return _activeLayer; }
osg::Switch* getSlide(int slideNum);
osg::Node* getLayer(int slideNum, int layerNum);
bool selectSlide(int slideNum,int layerNum=FIRST_POSITION);
bool selectLayer(int layerNum);
bool nextLayerOrSlide();
bool previousLayerOrSlide();
bool nextSlide();
bool previousSlide();
bool nextLayer();
bool previousLayer();
bool home();
void setAutoSteppingActive(bool flag = true) { _autoSteppingActive = flag; }
bool getAutoSteppingActive() const { return _autoSteppingActive; }
void setTimeDelayBetweenSlides(double dt) { _timePerSlide = dt; }
double getTimeDelayBetweenSlides() const { return _timePerSlide; }
double getDuration(const osg::Node* node) const;
double getCurrentTimeDelayBetweenSlides() const;
void setReleaseAndCompileOnEachNewSlide(bool flag) { _releaseAndCompileOnEachNewSlide = flag; }
bool getReleaseAndCompileOnEachNewSlide() const { return _releaseAndCompileOnEachNewSlide; }
void setTimeDelayOnNewSlideWithMovies(float t) { _timeDelayOnNewSlideWithMovies = t; }
float getTimeDelayOnNewSlideWithMovies() const { return _timeDelayOnNewSlideWithMovies; }
void setLoopPresentation(bool loop) { _loopPresentation = loop; }
bool getLoopPresentation() const { return _loopPresentation; }
void dispatchEvent(const KeyPosition& keyPosition);
void dispatchEvent(osgGA::Event* event);
void forwardEventToDevices(osgGA::Event* event);
void setRequestReload(bool flag);
bool getRequestReload() const { return _requestReload; }
double getReferenceTime() const { return _referenceTime; }
virtual bool checkNeedToDoFrame();
protected:
~SlideEventHandler() {}
SlideEventHandler(const SlideEventHandler&,const osg::CopyOp&) {}
bool home(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa);
void updateAlpha(bool, bool, float x, float y);
void updateLight(float x, float y);
void updateOperators();
osg::observer_ptr<osgViewer::Viewer> _viewer;
osg::observer_ptr<osg::Switch> _showSwitch;
int _activePresentation;
osg::observer_ptr<osg::Switch> _presentationSwitch;
int _activeSlide;
osg::observer_ptr<osg::Switch> _slideSwitch;
int _activeLayer;
bool _firstTraversal;
double _referenceTime;
double _previousTime;
double _timePerSlide;
bool _autoSteppingActive;
bool _loopPresentation;
bool _pause;
bool _hold;
bool _updateLightActive;
bool _updateOpacityActive;
float _previousX, _previousY;
bool _cursorOn;
bool _releaseAndCompileOnEachNewSlide;
bool _firstSlideOrLayerChange;
osg::Timer_t _tickAtFirstSlideOrLayerChange;
osg::Timer_t _tickAtLastSlideOrLayerChange;
float _timeDelayOnNewSlideWithMovies;
double _minimumTimeBetweenKeyPresses;
double _timeLastKeyPresses;
ActiveOperators _activeOperators;
osg::ref_ptr<CompileSlideCallback> _compileSlideCallback;
bool _requestReload;
};
}
#endif