158 lines
7.3 KiB
HTML
158 lines
7.3 KiB
HTML
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
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<meta name="GENERATOR" content="Mozilla/4.6 [en-gb]C-CCK-MCD NetscapeOnline.co.uk (Win95; I) [Netscape]">
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<title>OSG Distribution</title>
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</head>
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<body text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#990066" alink="#FF0000">
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<img SRC="images/OpenSceneGraphBanner_Distribution.jpg" height=77 width=640>
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<table>
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<tr>
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<td><a href="index.html">Index</a> </td>
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<td><a href="introduction.html">Introduction</a> </td>
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<td><a href="contents.html">Contents</a> </td>
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<td><a href="install.html">Install</a> </td>
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<td><a href="dependencies.html">Dependencies</a> </td>
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<td><a href="demos.html">Demos</a> </td>
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<td><a href="data.html">Data</a> </td>
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<td><a href="sgv.html">Viewer</a> </td>
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<td><a href="stereo.html">Stereo</a> </td>
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<td><a href="documentation.html">Reference Guides</a> </td>
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</tr>
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</table>
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<h2>
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<a NAME="Scene graph dependencies"></a><u>Scene graph dependencies</u></h2>
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<p>The OpenSceneGraph is composed of core scene graph libraries, plugins libraries and demo programs. The core scene
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graph libraries (osg, osgDB, osgUtil) are only dependant upon OpenGL and Standard C++ so should compile straight out of
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the box on most systems. To run the demos one will also need to compile osgGLUT which adds the dependancy of GLUT, and
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if true type text is required then the freetype library will be required. The plugins which are used to read and write
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various file formats have their own sets of dependancies listed below, some have no dependancies at all. A plugin
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is only needed if you need to load that specific file format, so it is not critical if you don't have all the reqiured
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dependencies.
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</p>
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<hr>
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<h3>
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<a NAME="Windows dependency arhives"></a><u>Windows dependency archives</u></h3>
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<p>To make life easier for Windows users, we have put together a .zip archives with all the required dependancies
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which can be download and installed somewhere in you system. You'll need to set VisualStudio to pick up on the
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include and libs, and the PATH set to pick up in the dll's. Alternatively, a more hacky but simpler solution is
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to unpack this archive inside you OpenSceneGraph distribution, so that all the include files drop into
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OpenSceneGraph/include, and the libs drop into OpenSceneGraph/lib, and all the dll's drop into OpenSceneGraph/bin,
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this way VisualStudio will pick up the files simpler through the paths set up inside the workspace and project
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files. The archives can be downloaded here: . .
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<ul>
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<li>freetype, libpng, libungif, libtiff, libjpeg & zlib includes, libs and dll.</li>
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<ul><i><a href="http://www.openscenegraph.org/download/dependencies/OsgWin32Dependencies.zip">
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http://www.openscenegraph.org/download/dependencies/OsgWin32Dependencies.zip</a></i></ul>
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<br>
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<li>GLUT include, lib and dll.</li>
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<ul><i><a href="http://www.openscenegraph.org/download/dependencies/Win32Glut.zip">
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http://www.openscenegraph.org/download/dependencies/OsgWin32Glut.zip</a></i></ul>
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</ul>
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<hr>
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<h3>
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<a NAME="Core library dependencies"></a><u>Core library dependencies</u></h3>
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<ul>
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<li>src/osgText - The osgText library supports true type fonts via the freetype library. </li>
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<ul><i><a href="http://www.freetype.org/">
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http://www.freetype.org/</a></i></ul>
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<br><li>src/osgGLUT - The osgGLUT library depends upon, you guessed it, glut... </li>
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<ul><i><a href="http://www.opengl.org/developers/documentation/glut/index.html">
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http://www.opengl.org/developers/documentation/glut/index.html</a></i></ul></ul>
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<hr>
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<h3>
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<a NAME="Plug-in dependencies"></a><u>Plug-in dependencies</u></h3>
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<p>
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Follows is the list of depedencies which some of the osgPlugins require,
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note the core osg and viewer do not need the following dependencies, you
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only need the following if you require each specific plugin. Note,
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the flt, 3ds, pic, tga, do not have any dependencies other than Standard
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C++ so will compile straight of the bag. Under Linux the majority
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of the depedancies below come as standard with distributions so you may not need to download them at all.
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Its best to try out a straight compile of the osg, if you get missing includes/libs
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errors then chase up the below.
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</p>
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<ul>
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<li>
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src/osgPlugins/pfb</li>
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<br>There is a Performer plugin in this distribution for converting from
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Performer to OSG and from OSG to Performer. This plugin requires
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Performer to be installed and therefore is not compiled by default. If
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you have Performer (available under Linux and IRIX) then edit src/osgPlugins/Make
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to compile under the plugin. Performer can be downloaded from :
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<ul><i><a href="http://www.sgi.com/">http://www.sgi.com/</a></i>
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<i><a href="http://www.sgi.com/"></a></i></ul>
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<br><li>src/osgPlugins/png</li>
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<br>The png plugin depends upon the libpng and zlib (for compression) libraries,
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if you don't already have it installed, you'll need to download, compile
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and install it. Project home pages are:
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<ul><i><a href="http://www.libpng.org/pub/png/libpng.html">http://www.libpng.org/pub/png/libpng.html</a></i>
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<br><i><a href="http://www.info-zip.org/pub/infozip/zlib/">http://www.info-zip.org/pub/infozip/zlib/</a></i>
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<i><a href="http://www.info-zip.org/pub/infozip/zlib/"></a></i></ul>
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<br><li>src/osgPlugins/gif</li>
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<br>The gif plugin depends upon the libungif library, if you don't already
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have it installed, you'll need to download, compile and install it. Project
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home page is:
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<ul><i><a href="http://prtr-13.ucsc.edu/~badger/software/libungif/">http://prtr-13.ucsc.edu/~badger/software/libungif/</a></i>
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<br><i><a href="http://prtr-13.ucsc.edu/~badger/software/libungif/"></a></i></ul>
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Ftp download at :
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<ul><i><a href="ftp://prtr-13.ucsc.edu/pub/libungif/">ftp://prtr-13.ucsc.edu/pub/libungif/</a></i>
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<i><a href="ftp://prtr-13.ucsc.edu/pub/libungif/"></a></i></ul>
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<br><li>src/osgPlugins/jpeg</li>
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<br>The jpeg plugin depends upon the libjpeg library, if you don't already
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have it installed, you'll need to download, compile and install it. Project
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home page is:
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<ul><i><a href="http://www.ijg.org/">http://www.ijg.org/</a></i>
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<i><a href="http://www.ijg.org/"></a></i></ul>
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<br><li>src/osgPlugins/tiff</li>
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<br>The tiff plugin depends upon the libtiff library, if you don't already
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have it installed, you'll need to download, compile and install it. Project
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home page is:
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<ul><i><a href="http://www.libtiff.org">http://www.libtiff.org</a></i>
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<i><a href="http://www.libtiff.org"></a></i></ul>
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<br><li>src/osgPlugins/zip</li>
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<br>The zip compressed archive plugin depends upon the unzip executable
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being available on your system. If it is not then you'll be able
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to find binaries at:
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<ul><i><a href="http://www.freesoftware.com/pub/infozip/">http://www.freesoftware.com/pub/infozip/</a></i>
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<i><a href="http://www.freesoftware.com/pub/infozip/"></a></i></ul>
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<br><li>src/osgPlugins/tgz</li>
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<br>The tgz compressed archive plugin depends upon the unzip executable
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being available on your system. If it is not then you'll be able
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to find binaries at:
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<ul><i><a href="http://www.gzip.org/">http://www.gzip.org/</a></i>
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<br><a href="ftp://prep.ai.mit.edu/pub/gnu/tar/">ftp://prep.ai.mit.edu/pub/gnu/tar/</a>
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<a href="ftp://prep.ai.mit.edu/pub/gnu/tar/"></a></ul>
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<br><li>src/osgPlugins/osgtgz</li>
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<br>Has the same dependencies as the tgz plugin above.</ul>
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</body>
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</html>
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