673 lines
14 KiB
Plaintext
Executable File
673 lines
14 KiB
Plaintext
Executable File
# Microsoft Developer Studio Project File - Name="Core osg" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=Core osg - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "osg.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "osg.mak" CFG="Core osg - Win32 Release"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "Core osg - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "Core osg - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SG_LIBRARY" /YX /FD /c
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 opengl32.lib glu32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../bin/osg.dll"
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# ADD CPP /nologo /MDd /W3 /Gm /vmg /vd0 /GR /GX /Zi /Od /I "../../include" /D "_WINDOWS" /D "SG_LIBRARY" /D "WIN32" /D "_DEBUG" /D "OSG_USE_MEMORY_MANAGER" /YX /FD /GZ /c
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# ADD LINK32 opengl32.lib glu32.lib /nologo /dll /pdb:"../../bin/osgd.pdb" /debug /machine:I386 /out:"../../bin/osgd.dll" /pdbtype:sept
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SOURCE=..\..\Include\Osg\Node
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SOURCE=..\..\Include\Osg\State
|
|
# End Source File
|
|
# Begin Source File
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|
|
|
SOURCE=..\..\Include\Osg\StateAttribute
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\StateSet
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\include\osg\Statistics
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Stencil
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Switch
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\TexEnv
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\TexGen
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\TexMat
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Texture
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\TextureCubeMap
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Timer
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Transform
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Transparency
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Types
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Vec2
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Vec3
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Vec4
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\Include\Osg\Version
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\include\osg\Viewport
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Resource Files"
|
|
|
|
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
|
# End Group
|
|
# End Target
|
|
# End Project
|