513 lines
18 KiB
C++
513 lines
18 KiB
C++
/* OpenSceneGraph example, osgkeyboardmouse.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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// Simple example of use of osgViewer::GraphicsWindow + Viewer
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// example that provides the user with control over view position with basic picking.
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#include <osg/Timer>
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#include <osg/KdTree>
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#include <osg/io_utils>
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#include <osg/observer_ptr>
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#include <osgUtil/IntersectionVisitor>
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#include <osgUtil/PolytopeIntersector>
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#include <osgUtil/LineSegmentIntersector>
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#include <osgDB/ReadFile>
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#include <osgDB/WriteFile>
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#include <osgGA/TrackballManipulator>
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#include <osgGA/StateSetManipulator>
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#include <osgViewer/Viewer>
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#include <osgFX/Scribe>
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#include <iostream>
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class CreateModelToSaveVisitor : public osg::NodeVisitor
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{
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public:
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CreateModelToSaveVisitor():
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osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN)
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{
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_group = new osg::Group;
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_addToModel = false;
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}
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virtual void apply(osg::Node& node)
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{
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osgFX::Scribe* scribe = dynamic_cast<osgFX::Scribe*>(&node);
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if (scribe)
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{
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for(unsigned int i=0; i<scribe->getNumChildren(); ++i)
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{
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_group->addChild(scribe->getChild(i));
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}
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}
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else
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{
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traverse(node);
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}
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}
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osg::ref_ptr<osg::Group> _group;
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bool _addToModel;
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};
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class DeleteSelectedNodesVisitor : public osg::NodeVisitor
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{
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public:
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DeleteSelectedNodesVisitor():
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osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN)
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{
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}
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virtual void apply(osg::Node& node)
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{
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osgFX::Scribe* scribe = dynamic_cast<osgFX::Scribe*>(&node);
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if (scribe)
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{
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_selectedNodes.push_back(scribe);
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}
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else
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{
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traverse(node);
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}
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}
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void pruneSelectedNodes()
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{
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for(SelectedNodes::iterator itr = _selectedNodes.begin();
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itr != _selectedNodes.end();
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++itr)
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{
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osg::Node* node = itr->get();
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osg::Node::ParentList parents = node->getParents();
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for(osg::Node::ParentList::iterator pitr = parents.begin();
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pitr != parents.end();
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++pitr)
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{
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(*pitr)->removeChild(node);
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}
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}
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}
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typedef std::vector< osg::ref_ptr<osgFX::Scribe> > SelectedNodes;
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SelectedNodes _selectedNodes;
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};
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// class to handle events with a pick
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class PickHandler : public osgGA::GUIEventHandler
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{
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public:
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PickHandler():
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_mx(0.0),_my(0.0),
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_usePolytopeIntersector(false),
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_useWindowCoordinates(false),
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_precisionHint(osgUtil::Intersector::USE_DOUBLE_CALCULATIONS),
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_primitiveMask(osgUtil::PolytopeIntersector::ALL_PRIMITIVES) {}
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~PickHandler() {}
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void setPrimitiveMask(unsigned int primitiveMask) { _primitiveMask = primitiveMask; }
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bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa)
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{
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osgViewer::Viewer* viewer = dynamic_cast<osgViewer::Viewer*>(&aa);
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if (!viewer) return false;
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switch(ea.getEventType())
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{
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case(osgGA::GUIEventAdapter::KEYUP):
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{
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if (ea.getKey()=='s')
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{
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saveSelectedModel(viewer->getSceneData());
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}
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else if (ea.getKey()=='o')
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{
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osg::notify(osg::NOTICE)<<"Saved model to file 'saved_model.osgt'"<<std::endl;
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osgDB::writeNodeFile(*(viewer->getSceneData()), "saved_model.osgt");
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}
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else if (ea.getKey()=='p')
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{
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_usePolytopeIntersector = !_usePolytopeIntersector;
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if (_usePolytopeIntersector)
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{
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osg::notify(osg::NOTICE)<<"Using PolytopeIntersector"<<std::endl;
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} else {
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osg::notify(osg::NOTICE)<<"Using LineSegmentIntersector"<<std::endl;
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}
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}
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else if (ea.getKey()=='c')
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{
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_useWindowCoordinates = !_useWindowCoordinates;
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if (_useWindowCoordinates)
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{
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osg::notify(osg::NOTICE)<<"Using window coordinates for picking"<<std::endl;
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} else {
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osg::notify(osg::NOTICE)<<"Using projection coordiates for picking"<<std::endl;
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}
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}
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else if (ea.getKey()=='a')
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{
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fullWindowIntersectionTest(viewer);
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}
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else if (ea.getKey()==osgGA::GUIEventAdapter::KEY_Delete || ea.getKey()==osgGA::GUIEventAdapter::KEY_BackSpace)
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{
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osg::notify(osg::NOTICE)<<"Delete"<<std::endl;
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DeleteSelectedNodesVisitor dsnv;
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viewer->getSceneData()->accept(dsnv);
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dsnv.pruneSelectedNodes();
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}
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return false;
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}
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case(osgGA::GUIEventAdapter::PUSH):
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case(osgGA::GUIEventAdapter::MOVE):
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{
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_mx = ea.getX();
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_my = ea.getY();
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return false;
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}
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case(osgGA::GUIEventAdapter::RELEASE):
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{
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if (_mx == ea.getX() && _my == ea.getY())
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{
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// only do a pick if the mouse hasn't moved
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pick(ea,viewer);
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}
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return true;
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}
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default:
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return false;
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}
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}
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void fullWindowIntersectionTest(osgViewer::Viewer* viewer)
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{
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osg::ref_ptr<osgUtil::IntersectorGroup> intersectors = new osgUtil::IntersectorGroup;
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osg::Viewport* viewport = viewer->getCamera()->getViewport();
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unsigned int numX = 100;
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unsigned int numY = 100;
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double dx = viewport->width()/double(numX-1);
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double dy = viewport->width()/double(numX-1);
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double y = viewport->x();
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for(unsigned int r=0; r<numY; ++r)
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{
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double x = viewport->x();
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for(unsigned int c=0; c<numX; ++c)
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{
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osg::ref_ptr<osgUtil::Intersector> intersector;
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if (_usePolytopeIntersector)
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{
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osg::ref_ptr<osgUtil::PolytopeIntersector> pi = new osgUtil::PolytopeIntersector( osgUtil::Intersector::WINDOW, x-dx*0.5, y-dy*0.5, x+dx*0.5, y+dy*0.5);
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pi->setPrimitiveMask(_primitiveMask);
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intersector = pi.get();
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}
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else
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{
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intersector = new osgUtil::LineSegmentIntersector( osgUtil::Intersector::WINDOW, x, y);
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}
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intersector->setPrecisionHint(_precisionHint);
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intersectors->getIntersectors().push_back(intersector);
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x += dx;
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}
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y += dy;
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}
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osgUtil::IntersectionVisitor iv(intersectors.get());
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osg::ElapsedTime elapsedTime;
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viewer->getCamera()->accept(iv);
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OSG_NOTICE<<"Intersection traversal took "<<elapsedTime.elapsedTime_m()<<"ms for "<<intersectors->getIntersectors().size()<<" intersectors"<<std::endl;
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}
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void pick(const osgGA::GUIEventAdapter& ea, osgViewer::Viewer* viewer)
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{
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osg::Node* scene = viewer->getSceneData();
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if (!scene) return;
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osg::notify(osg::NOTICE)<<std::endl;
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osg::Node* node = 0;
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osg::Group* parent = 0;
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if (_usePolytopeIntersector)
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{
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osgUtil::PolytopeIntersector* picker;
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if (_useWindowCoordinates)
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{
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// use window coordinates
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// remap the mouse x,y into viewport coordinates.
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osg::Viewport* viewport = viewer->getCamera()->getViewport();
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double mx = viewport->x() + (int)((double )viewport->width()*(ea.getXnormalized()*0.5+0.5));
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double my = viewport->y() + (int)((double )viewport->height()*(ea.getYnormalized()*0.5+0.5));
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// half width, height.
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double w = 5.0f;
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double h = 5.0f;
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picker = new osgUtil::PolytopeIntersector( osgUtil::Intersector::WINDOW, mx-w, my-h, mx+w, my+h );
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} else {
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double mx = ea.getXnormalized();
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double my = ea.getYnormalized();
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double w = 0.05;
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double h = 0.05;
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picker = new osgUtil::PolytopeIntersector( osgUtil::Intersector::PROJECTION, mx-w, my-h, mx+w, my+h );
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}
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picker->setPrecisionHint(_precisionHint);
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picker->setPrimitiveMask(_primitiveMask);
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osgUtil::IntersectionVisitor iv(picker);
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osg::ElapsedTime elapsedTime;
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viewer->getCamera()->accept(iv);
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OSG_NOTICE<<"PoltyopeIntersector traversal took "<<elapsedTime.elapsedTime_m()<<"ms"<<std::endl;
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if (picker->containsIntersections())
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{
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osgUtil::PolytopeIntersector::Intersection intersection = picker->getFirstIntersection();
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osg::notify(osg::NOTICE)<<"Picked "<<intersection.localIntersectionPoint<<std::endl
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<<" Distance to ref. plane "<<intersection.distance
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<<", max. dist "<<intersection.maxDistance
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<<", primitive index "<<intersection.primitiveIndex
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<<", numIntersectionPoints "
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<<intersection.numIntersectionPoints
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<<std::endl;
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osg::NodePath& nodePath = intersection.nodePath;
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node = (nodePath.size()>=1)?nodePath[nodePath.size()-1]:0;
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parent = (nodePath.size()>=2)?dynamic_cast<osg::Group*>(nodePath[nodePath.size()-2]):0;
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if (node) std::cout<<" Hits "<<node->className()<<" nodePath size "<<nodePath.size()<<std::endl;
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toggleScribe(parent, node);
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}
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}
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else
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{
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osgUtil::LineSegmentIntersector* picker;
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if (!_useWindowCoordinates)
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{
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// use non dimensional coordinates - in projection/clip space
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picker = new osgUtil::LineSegmentIntersector( osgUtil::Intersector::PROJECTION, ea.getXnormalized(),ea.getYnormalized() );
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} else {
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// use window coordinates
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// remap the mouse x,y into viewport coordinates.
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osg::Viewport* viewport = viewer->getCamera()->getViewport();
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float mx = viewport->x() + (int)((float)viewport->width()*(ea.getXnormalized()*0.5f+0.5f));
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float my = viewport->y() + (int)((float)viewport->height()*(ea.getYnormalized()*0.5f+0.5f));
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picker = new osgUtil::LineSegmentIntersector( osgUtil::Intersector::WINDOW, mx, my );
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}
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picker->setPrecisionHint(_precisionHint);
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osgUtil::IntersectionVisitor iv(picker);
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osg::ElapsedTime elapsedTime;
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viewer->getCamera()->accept(iv);
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OSG_NOTICE<<"LineSegmentIntersector traversal took "<<elapsedTime.elapsedTime_m()<<"ms"<<std::endl;
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if (picker->containsIntersections())
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{
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osgUtil::LineSegmentIntersector::Intersection intersection = picker->getFirstIntersection();
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osg::notify(osg::NOTICE)<<"Picked "<<intersection.localIntersectionPoint<<std::endl
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<<" primitive index "<<intersection.primitiveIndex
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<<std::endl;
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osg::NodePath& nodePath = intersection.nodePath;
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node = (nodePath.size()>=1)?nodePath[nodePath.size()-1]:0;
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parent = (nodePath.size()>=2)?dynamic_cast<osg::Group*>(nodePath[nodePath.size()-2]):0;
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if (node) std::cout<<" Hits "<<node->className()<<" nodePath size"<<nodePath.size()<<std::endl;
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toggleScribe(parent, node);
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}
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}
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// now we try to decorate the hit node by the osgFX::Scribe to show that its been "picked"
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}
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void toggleScribe(osg::Group* parent, osg::Node* node) {
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if (!parent || !node) return;
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std::cout<<" parent "<<parent->className()<<std::endl;
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osgFX::Scribe* parentAsScribe = dynamic_cast<osgFX::Scribe*>(parent);
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if (!parentAsScribe)
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{
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// node not already picked, so highlight it with an osgFX::Scribe
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osgFX::Scribe* scribe = new osgFX::Scribe();
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scribe->addChild(node);
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parent->replaceChild(node,scribe);
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}
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else
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{
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// node already picked so we want to remove scribe to unpick it.
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osg::Node::ParentList parentList = parentAsScribe->getParents();
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for(osg::Node::ParentList::iterator itr=parentList.begin();
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itr!=parentList.end();
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++itr)
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{
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(*itr)->replaceChild(parentAsScribe,node);
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}
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}
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}
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void saveSelectedModel(osg::Node* scene)
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{
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if (!scene) return;
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CreateModelToSaveVisitor cmtsv;
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scene->accept(cmtsv);
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if (cmtsv._group->getNumChildren()>0)
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{
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std::cout<<"Writing selected compoents to 'selected_model.osgt'"<<std::endl;
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osgDB::writeNodeFile(*cmtsv._group, "selected_model.osgt");
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}
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}
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void setPrecisionHint(osgUtil::Intersector::PrecisionHint hint) { _precisionHint = hint; }
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protected:
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float _mx,_my;
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bool _usePolytopeIntersector;
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bool _useWindowCoordinates;
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osgUtil::Intersector::PrecisionHint _precisionHint;
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unsigned int _primitiveMask;
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};
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class ConvertPrimitives : public osg::NodeVisitor
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{
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public:
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osg::PrimitiveSet::Mode _mode;
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ConvertPrimitives(osg::PrimitiveSet::Mode mode):
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osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
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_mode(mode) {}
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void apply(osg::Geometry& geometry)
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{
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if (!geometry.getVertexArray()) return;
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unsigned int numVertices = geometry.getVertexArray()->getNumElements();
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if (_mode==osg::PrimitiveSet::POINTS)
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{
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// remove previous primitive sets.
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geometry.removePrimitiveSet(0, geometry.getNumPrimitiveSets());
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geometry.addPrimitiveSet(new osg::DrawArrays(_mode, 0,numVertices));
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}
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else if (_mode==osg::PrimitiveSet::LINES)
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{
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geometry.removePrimitiveSet(0, geometry.getNumPrimitiveSets());
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geometry.addPrimitiveSet(new osg::DrawArrays(_mode, 0,numVertices));
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}
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}
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};
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int main( int argc, char **argv )
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{
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osg::ArgumentParser arguments(&argc, argv);
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osgViewer::Viewer viewer(arguments);
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bool useKdTree = false;
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while (arguments.read("--kdtree")) { useKdTree = true; }
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osg::ref_ptr<PickHandler> pickhandler = new PickHandler;
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while (arguments.read("--double")) { pickhandler->setPrecisionHint(osgUtil::Intersector::USE_DOUBLE_CALCULATIONS); }
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while (arguments.read("--float")) { pickhandler->setPrecisionHint(osgUtil::Intersector::USE_FLOAT_CALCULATIONS); }
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unsigned int mask = osgUtil::PolytopeIntersector::ALL_PRIMITIVES;
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while (arguments.read("--prim-mask", mask) || arguments.read("--pm", mask)) { pickhandler->setPrimitiveMask(mask); }
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// load model
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osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFiles(arguments);
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// if not loaded assume no arguments passed in, try use default mode instead.
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if (!loadedModel) loadedModel = osgDB::readRefNodeFile("dumptruck.osgt");
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if (!loadedModel)
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{
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std::cout << argv[0] <<": No data loaded." << std::endl;
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return 1;
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}
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while(arguments.read("--points")) { ConvertPrimitives cp(osg::PrimitiveSet::POINTS); loadedModel->accept(cp); }
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while(arguments.read("--lines")) { ConvertPrimitives cp(osg::PrimitiveSet::LINES); loadedModel->accept(cp); }
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if (useKdTree)
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{
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OSG_NOTICE<<"Building KdTrees"<<std::endl;
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osg::ref_ptr<osg::KdTreeBuilder> builder = new osg::KdTreeBuilder;
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loadedModel->accept(*builder);
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}
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// assign the scene graph to viewer
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viewer.setSceneData(loadedModel);
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// create a tracball manipulator to move the camera around in response to keyboard/mouse events
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viewer.setCameraManipulator( new osgGA::TrackballManipulator );
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osg::ref_ptr<osgGA::StateSetManipulator> statesetManipulator = new osgGA::StateSetManipulator(viewer.getCamera()->getStateSet());
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viewer.addEventHandler(statesetManipulator.get());
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// add the pick handler
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viewer.addEventHandler(pickhandler.get());
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viewer.realize();
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// main loop (note, window toolkits which take control over the main loop will require a window redraw callback containing the code below.)
|
|
while(!viewer.done())
|
|
{
|
|
viewer.frame();
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|