OpenSceneGraph/applications/present3D
Robert Osfield 68430ee8e5 Added a local implementation of SlideEventHandler::checkNeedToDoFrame() so that Present3D can toggle on/off the need for continuous rendering to only slides that require it,
enabling slides with no animation to sit iddle rather keeping rendering, reducing CPU/GPU overhead and saving power.
2016-03-10 16:35:08 +00:00
..
Cluster.cpp From Jannik Heller, typo fixes 2015-04-13 10:43:56 +00:00
Cluster.h Restructed the osgPresentation and present3D directories back to the structure that was present in OSG-3.2 2015-03-04 18:36:44 +00:00
CMakeLists.txt Restructed the osgPresentation and present3D directories back to the structure that was present in OSG-3.2 2015-03-04 18:36:44 +00:00
ExportHTML.cpp Restructed the osgPresentation and present3D directories back to the structure that was present in OSG-3.2 2015-03-04 18:36:44 +00:00
ExportHTML.h Restructed the osgPresentation and present3D directories back to the structure that was present in OSG-3.2 2015-03-04 18:36:44 +00:00
PointsEventHandler.cpp Restructed the osgPresentation and present3D directories back to the structure that was present in OSG-3.2 2015-03-04 18:36:44 +00:00
PointsEventHandler.h Restructed the osgPresentation and present3D directories back to the structure that was present in OSG-3.2 2015-03-04 18:36:44 +00:00
present3D.cpp Added a local implementation of SlideEventHandler::checkNeedToDoFrame() so that Present3D can toggle on/off the need for continuous rendering to only slides that require it, 2016-03-10 16:35:08 +00:00
ReadShowFile.cpp Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, 2015-10-22 13:42:19 +00:00
ReadShowFile.h Restructed the osgPresentation and present3D directories back to the structure that was present in OSG-3.2 2015-03-04 18:36:44 +00:00
SDLIntegration.cpp Restructed the osgPresentation and present3D directories back to the structure that was present in OSG-3.2 2015-03-04 18:36:44 +00:00
SDLIntegration.h Restructed the osgPresentation and present3D directories back to the structure that was present in OSG-3.2 2015-03-04 18:36:44 +00:00
ShowEventHandler.cpp Restructed the osgPresentation and present3D directories back to the structure that was present in OSG-3.2 2015-03-04 18:36:44 +00:00
ShowEventHandler.h Restructed the osgPresentation and present3D directories back to the structure that was present in OSG-3.2 2015-03-04 18:36:44 +00:00
SpellChecker.cpp Restructed the osgPresentation and present3D directories back to the structure that was present in OSG-3.2 2015-03-04 18:36:44 +00:00
SpellChecker.h Restructed the osgPresentation and present3D directories back to the structure that was present in OSG-3.2 2015-03-04 18:36:44 +00:00