OpenSceneGraph/include/osgDB/ReadFile
2001-09-28 12:36:40 +00:00

40 lines
1.2 KiB
Plaintext

#ifndef OSGDB_READFILE
#define OSGDB_READFILE 1
#include <osg/Node>
#include <osg/Image>
#include <osgDB/Export>
#include <string>
namespace osgDB {
/** Read an osg::Object from file.
* Return valid osg::Object on success,
* return NULL on failure.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
OSGDB_EXPORT extern osg::Object* readObjectFile(const std::string& filename);
/** Read an osg::Image from file.
* Return valid osg::Image on success,
* return NULL on failure.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
OSGDB_EXPORT extern osg::Image* readImageFile(const std::string& filename);
/** Read an osg::Node from file.
* Return valid osg::Node on success,
* return NULL on failure.
* The osgDB::Registry is used to load the appropriate ReaderWriter plugin
* for the filename extension, and this plugin then handles the request
* to read the specified file.*/
OSGDB_EXPORT extern osg::Node* readNodeFile(const std::string& filename);
};
#endif