50 lines
1.5 KiB
C++
50 lines
1.5 KiB
C++
/* -*-c++-*-
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* Copyright (C) 2008 Cedric Pinson <mornifle@plopbyte.net>
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGANIMATION_ASSERT_H
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#define OSGANIMATION_ASSERT_H
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#include <string>
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#include <sstream>
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#include <exception>
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namespace osgAnimation
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{
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struct ThrowAssert : public std::exception
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{
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virtual const char* what() const throw () { return mMsg.c_str();}
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std::string mMsg;
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ThrowAssert(const std::string& msg, const char* file, int line )
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{
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std::stringstream ss;
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ss << "Assert (" << msg << ") in file " << file << " at line " << line;
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mMsg = ss.str();
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}
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ThrowAssert() {}
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virtual ~ThrowAssert() throw () {}
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};
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}
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#ifdef OSGANIMATION_ASSERT_THROW
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#define OSGANIMATION_ASSERT(a) if (!(a)) throw osgAnimation::ThrowAssert(std::string(#a),__FILE__,__LINE__);
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#else
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#define OSGANIMATION_ASSERT(a) {if (!(a)) *((int*)0) = 0;}
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#endif
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#endif
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