OpenSceneGraph/examples/osgfpdepth
Robert Osfield 68a1ed2dcf Fixes for building OSG with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF.
Fixed copy and paste error in Camera::getImplicitBufferAttachmentResolveMask().
2010-05-12 11:37:27 +00:00
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CMakeLists.txt From Tim Moore, "This contains a couple of fixes to support changing FrameBufferObject configurations on the fly; the user changes the camera attachments and calls Renderer::setCameraRequiresSetUp(). The major part of this submission is a comprehensive example of setting up floating point depth buffers. The user can change the near plane value and cycle through the available combinations of depth format and multisample buffer formats." 2010-04-19 11:43:06 +00:00
osgfpdepth.cpp Fixes for building OSG with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF. 2010-05-12 11:37:27 +00:00