OpenSceneGraph/src
Robert Osfield 53fd801088 From Diane Delallée & Sukender, "Added some support of non-modulus-4 dimensions in S3TC-DXTC images (previous implementation seem just not to handle these properly).
- Added missing packing value on S3TC images. Images are coded with 4x4 blocs, whatever the image size. So there is an horizontal packing of 4 pixels (2 bytes in DXT1, 4 bytes in DXT2-5).
- Added crash guard against writing corrupted S3TC images.
Notes:
- What is missing is a support of "lines packing" in osg::Image (see code comments).
- S3TC-DXTC vertical flipping crashes (access violation) with some unusual dimensions (see code). I could not implement missing cases, so I added guards to avoid crashing."
2013-05-28 11:44:36 +00:00
..
OpenThreads From Ulrich Hertlein, "as discussed on osg-users there is an issue with clang++ on OS X and iOS that results in 2012-03-23 10:24:50 +00:00
osg From Diane Delallée and Sukender, "1. Image.cpp 2013-05-28 11:25:13 +00:00
osgAnimation Fixed the erronous header so that it is OSGPL like the rest of the osgAnimation. 2013-01-30 10:40:26 +00:00
osgDB From Valeriy Dubov, fix for Android build under OSX 2013-05-21 10:22:54 +00:00
osgFX Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
osgGA Commented out debug output 2013-05-03 20:12:15 +00:00
osgManipulator From Alexander Sinditskiy, "I just noticed that Dragger allways handle events even when 2013-05-21 09:48:16 +00:00
osgParticle Added repolation of the _deadparts stack which would otherwise been invalidatd by the depth sort of particles. 2013-05-23 18:29:47 +00:00
osgPlugins From Diane Delallée & Sukender, "Added some support of non-modulus-4 dimensions in S3TC-DXTC images (previous implementation seem just not to handle these properly). 2013-05-28 11:44:36 +00:00
osgPresentation Introduced new scheme for handling mouse events with osgViewer. The new scheme enables robust event handling even when using distortion correction render to texture Cameras. 2013-05-03 19:26:27 +00:00
osgQt Introduced new scheme for handling mouse events with osgViewer. The new scheme enables robust event handling even when using distortion correction render to texture Cameras. 2013-05-03 19:26:27 +00:00
osgShadow From Wang Rui, "I've found a very covert bug in current VDSM implementation. It makes the computation of positional texgen incorrect if the shadow scene is under one or more child cameras with view/proj offsets. Using current stage instead will fix it." 2012-12-03 10:10:46 +00:00
osgSim From Chris Hanson, " Adds missing copy for _bbox member variable to copy constructor: 2013-02-22 17:42:47 +00:00
osgTerrain Added a fix for a multi-threading bug that occured when TerrainTiles were accessed via the Terrain::_updateTerrainTileSet that were being deleted at the same time by the DatabasePager thread. 2012-08-31 16:00:55 +00:00
osgText Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
osgUtil Moved quad buffer definitions into include/osg/Camera 2013-05-27 08:10:42 +00:00
osgViewer Fixed View::setUpViewInWindow() parameter 2013-05-28 09:20:48 +00:00
osgVolume Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
osgWidget Added assigned of the InteractiveImageHandler as a cull callback to enable the interactive image to know when it's being actively used as part of rendering a frame. 2013-05-23 10:25:03 +00:00
osgWrappers From Jan Ciger, "Here is a little patch to fix a bug in the InfluenceMap serialization. The names of the maps weren't quoted properly and therefore it was breaking loading of rigged models exported from e.g. Blender. Also names that contained spaces wouldn't have been parsed properly. " 2013-05-22 11:06:12 +00:00
CMakeLists.txt From Rene Molenaar, "I have found a problem regarding manifest in the plugins, 2011-05-12 11:45:29 +00:00