OpenSceneGraph/doc/doc++/osg/clampArrayElementsBetweenRange.html
2003-10-02 14:28:30 +00:00

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<TITLE>template<class A, class T>inline void osg::clampArrayElementsBetweenRange</TITLE>
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<H2>template&lt;class A, class <!1><A HREF="TexGen.html#DOC.2.203.11.2">T</A>&gt;inline void <A HREF="#DOC.DOCU">osg::clampArrayElementsBetweenRange</A></H2><H2>(A&amp; value,<BR>&nbsp; unsigned int <!1><A HREF="ImpostorSpriteManager.html#DOC.2.93.3">first</A>,<BR>&nbsp; unsigned int <!1><A HREF="ImpostorSpriteManager.html#DOC.2.93.4">last</A>,<BR>&nbsp; const <!1><A HREF="TexGen.html#DOC.2.203.11.2">T</A> minValue,<BR>&nbsp; const <!1><A HREF="TexGen.html#DOC.2.203.11.2">T</A> maxValue,<BR>&nbsp; const char* valueName)</H2><BLOCKQUOTE>if array elements are between or equal to minValue and maxValue do nothing - legal value, otherwise clamp value to specified to range and return warning with valueName specifying which variable was clamped.</BLOCKQUOTE>
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<H2>Documentation</H2>
<BLOCKQUOTE>if array elements are between or equal to minValue and maxValue do nothing - legal value,
otherwise clamp value to specified to range and return warning
with valueName specifying which variable was clamped. Equivalent to
calling clampGEQUAL(value,minValue,valueName); clampLEQUAL(value,maxValue,valueName); </BLOCKQUOTE>
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