6a269e24e5
implementation of GraoicsWindowCocoa: Enhancements/Bugfixes: + now it's possible to integrate osgViewer better into existing cocoa-applications: * create one or more NSOpenGLView(s) and add these to your window(s) * create one or more NSWindows * disable the integrated event-polling of osgViewer, and let the work be done by Cocoa / NSApplicationRun. You'll have to run the osgViewer's runloop in a separate thread + missing menu-event-handling implemented + added NSAutoReleasePools where necessary, this fixes some memory-leaks + fixed some crashes and thread-issues" |
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api | ||
CompositeViewer | ||
Export | ||
GraphicsWindow | ||
Renderer | ||
Scene | ||
Version | ||
View | ||
Viewer | ||
ViewerBase | ||
ViewerEventHandlers |