OpenSceneGraph/include
2004-07-09 15:21:33 +00:00
..
osg Added GL_TEXTURE_DEPTH #define for Win32 build 2004-07-06 06:13:34 +00:00
osgDB Improved support for new double Vec* classes 2004-05-20 12:57:06 +00:00
osgFX Fixed osgFX::Validator::compare(..) so that it checked for the correct 2004-01-04 12:37:18 +00:00
osgGA Improvements to the handling of coordinate system nodes 2004-07-09 15:21:33 +00:00
osgGL2 From Mike Weiblen, "mods based on those Bob Kuehne posted. 2004-07-09 08:22:24 +00:00
osgParticle Added the beginings of new osgParticle Explosion, Fire and SmokeEffects. 2004-05-13 22:09:23 +00:00
osgProducer Added new coputeActiveCooridnateSystemNodePath method 2004-07-08 22:28:15 +00:00
osgSim Added support for a single color in a ColorRange 2004-06-03 10:10:41 +00:00
osgTerrain Completed support for "--levels min max" option where the levels that a 2004-06-30 14:37:06 +00:00
osgText Added className() method to GlyphTexture for debugging purposes. 2004-01-27 14:47:41 +00:00
osgUtil Made the local storage of a StateAttribute* be a ref_ptr<> 2004-07-08 22:11:42 +00:00