OpenSceneGraph/src
Robert Osfield 501008f256 Fixed 2 Coverity reported issues.
Following are both false positives as the the scope they are in will always assign the object to a ref counted
structure.  I've modified the code to use ref_ptr<> to just make it clear that it's underscope, although
this is not strictly neccessary as the code is OK, I introduced this for clarity and robustness in
presence of exceptions.

CID 11586: Resource leak (RESOURCE_LEAK)
Calling allocation function "operator new(unsigned long long)".
Variable "<storage from new>" is not freed or pointed-to in function "osg::VertexBufferObject::VertexBufferObject()". [show details]
Assigning: "vbo" = storage returned from "new osg::VertexBufferObject".


CID 11587: Resource leak (RESOURCE_LEAK)
Calling allocation function "operator new(unsigned long long)".
Variable "<storage from new>" is not freed or pointed-to in function "osg::ElementBufferObject::ElementBufferObject()". [show details]
Assigning: "ebo" = storage returned from "new osg::ElementBufferObject".
2011-04-27 16:01:43 +00:00
..
OpenThreads From Mourad Boufarguine, "I gave projects folders in VS a try, it works for applications, plugins and examples but not for the osg core libraries. 2011-03-10 14:44:49 +00:00
osg Fixed 2 Coverity reported issues. 2011-04-27 16:01:43 +00:00
osgAnimation From Rafa Gaitan, "I have added the macro SETUP_LIBRARY, similar to SETUP_PLUGIN or 2011-03-08 13:51:13 +00:00
osgDB From Farshid Lashkari, "I believe their is small error in how OutputStream handles the WriteImageHint. In the "writeImage" method, it converts the WriteImageHint to an internal "decision" flag. During this conversion, it seems to be swapping the behavior for WRITE_EXTERNAL_FILE and WRITE_USE_EXTERNAL. I've attached what I believe to be the correct conversion." 2011-04-26 11:51:21 +00:00
osgFX From Rafa Gaitan, "I have added the macro SETUP_LIBRARY, similar to SETUP_PLUGIN or 2011-03-08 13:51:13 +00:00
osgGA From Rafa Gaitan, "I have added the macro SETUP_LIBRARY, similar to SETUP_PLUGIN or 2011-03-08 13:51:13 +00:00
osgManipulator From Rafa Gaitan, "I have added the macro SETUP_LIBRARY, similar to SETUP_PLUGIN or 2011-03-08 13:51:13 +00:00
osgParticle From Rafa Gaitan, "I have added the macro SETUP_LIBRARY, similar to SETUP_PLUGIN or 2011-03-08 13:51:13 +00:00
osgPlugins Fixed Coverity reported issue. 2011-04-27 16:00:32 +00:00
osgPresentation Added .get() to fix build 2011-03-19 16:25:01 +00:00
osgQt From Benjamin Wasty and David Guthrie, "currently, non-alpha-numeric keys are not recognized (except as modifiers) in osgQt, so I added the mapping code from my Qt integration to GraphicsWindowQt (which is based on Delta3D code from David Guthrie - he gave me permission to submit it under OSGPL)." 2011-03-11 16:31:01 +00:00
osgShadow From Rafa Gaitan, "I have added the macro SETUP_LIBRARY, similar to SETUP_PLUGIN or 2011-03-08 13:51:13 +00:00
osgSim From Rafa Gaitan, "I have added the macro SETUP_LIBRARY, similar to SETUP_PLUGIN or 2011-03-08 13:51:13 +00:00
osgTerrain From Rafa Gaitan, "I have added the macro SETUP_LIBRARY, similar to SETUP_PLUGIN or 2011-03-08 13:51:13 +00:00
osgText Improved the handling of unitialized bounding box 2011-04-19 09:54:14 +00:00
osgUtil Added releaseGLObjects(State*) support into osg::FrameBufferObject, osg::RenderBin and osg::RenderStage 2011-04-20 11:45:01 +00:00
osgViewer From Craig Bosma,"Please find attached a fix for shared contexts on OS X, with the Cocoa backend. The NSOpenGLContext* _context member of GraphicsHandleCocoa was never set on successfully creation, so even if the dynamic_cast to GraphicsHandleCocoa succeeds, we get a bogus (NULL) pointer on retrieving the actual NSOpenGLContext* (line 1013). 2011-04-26 12:05:57 +00:00
osgVolume Added SampleDensityWhenMovingProperty to control LOD property of osgVolume. 2011-03-17 15:37:39 +00:00
osgWidget From Piotr Gwiazdowski, "Recently I've been having some trouble with osgWidget::StyleManager 2011-03-09 12:29:14 +00:00
osgWrappers From Johannes Bauerle, "I experienced problems using binary shaders in osgt files (=the osg-serializer plugins). At runtime std::bad_alloc errors were thrown when using binary shaders. 2011-02-14 13:54:15 +00:00
CMakeLists.txt From Rafa Gaitan and Jorge Izquierdo, build support for Android NDK. 2011-03-08 16:35:37 +00:00