dbbabf87c6
keyboard and mouse events. Added osgGA::EventQueue class to support a thread safe event queue and adaption of keyboard and mouse events. Removed osgProducer::EventAdapter as GUIEventAdapter replaces it. Adapted osgProducer and examples to work with the new changes to osgGA.
167 lines
5.6 KiB
Plaintext
Executable File
167 lines
5.6 KiB
Plaintext
Executable File
# Microsoft Developer Studio Project File - Name="Core osgProducer" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=Core osgProducer - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE NMAKE /f "osgProducer.mak".
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "osgProducer.mak" CFG="Core osgProducer - Win32 Release"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "Core osgProducer - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "Core osgProducer - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../include" /I "../../../OpenThreads/include" /I "../../../Producer/include" /I "../../../3rdParty/include" /D "NDEBUG" /D "_MBCS" /D "_USRDLL" /D "OSGPRODUCER_LIBRARY" /D "WIN32" /D "_WINDOWS" /YX /FD /Zm200 /c
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 OpenThreadsWin32.lib opengl32.lib glu32.lib producer.lib /nologo /dll /pdb:none /machine:I386 /out:"../../bin/osgProducer.dll" /libpath:"../../lib" /libpath:"../../../OpenThreads/lib/win32" /libpath:"../../../Producer/lib" /libpath:"../../../3rdParty/lib"
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# ADD CPP /nologo /MDd /W3 /Gm /vmg /GR /GX /Zi /Od /I "../../include" /I "../../../OpenThreads/include" /I "../../../Producer/include" /I "../../../3rdParty/include" /D "OSGPRODUCER_LIBRARY" /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX /FD /GZ /Zm200 /c
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# ADD LINK32 OpenThreadsWin32d.lib opengl32.lib glu32.lib producerd.lib /nologo /dll /debug /machine:I386 /out:"../../bin/osgProducerd.dll" /pdbtype:sept /libpath:"../../lib" /libpath:"../../../OpenThreads/lib/win32" /libpath:"../../../Producer/lib" /libpath:"../../../3rdParty/lib"
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