OpenSceneGraph/include
2016-11-15 09:47:48 +00:00
..
OpenThreads Added missing export 2016-10-07 12:17:03 +01:00
osg Added osg::Geometry::configureBufferObjects() and ConfigureBufferObjectsVisitor visitor to help with setting up buffer objects in a coherent fashion. 2016-11-14 17:59:25 +00:00
osgAnimation Fixed doxygen warnings 2016-11-15 08:37:05 +00:00
osgDB Removed todo that is not required 2016-11-15 09:47:48 +00:00
osgFX Changed osgFX::MultiTextureControl so that it uses an osg::FloatArray internally to enable sharing with osg::Uniform. 2015-01-23 13:51:09 +00:00
osgGA Fixed crash and double call bug in handle event callbacks attached to Drawable 2016-10-06 18:27:23 +01:00
osgManipulator Added Dragger::applyAppropriateFrontFace(StateSet*) to make it easy to handle inverted matrices by toggling the FrontFace to sure the correct face is visible. 2016-11-11 17:18:13 +00:00
osgParticle Removed unneccessary parameter 2016-10-11 11:29:29 +01:00
osgPresentation added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes 2016-08-29 10:41:40 +02:00
osgShadow Fixed "unreferenced formal parameter" warnings 2016-06-07 08:53:42 +01:00
osgSim Refactored ImpostorSprite so that it no longer uses GLBeginEndAdapter 2016-10-11 11:29:29 +01:00
osgTerrain Added VAO support to osgTerrain::GeometryPool 2016-10-11 20:11:39 +01:00
osgText Refactored osgText so that it no longer uses GLBeginEndAdapter 2016-10-11 11:29:29 +01:00
osgUI fix colliding include guards and spurious #define OSGUI_EXPORT 2016-08-29 09:40:21 +02:00
osgUtil Added automatic assignment of _markerObject to CompileSet. 2016-10-11 11:29:29 +01:00
osgViewer Fix typo in processor affinity API 2016-10-10 18:02:38 +02:00
osgVolume Fixed handling of Locator's with negative extents 2016-11-11 14:01:40 +00:00
osgWidget Removed dead code 2016-06-22 11:58:45 +01:00