OpenSceneGraph/examples/osgmemorytest
2008-11-11 15:00:29 +00:00
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CMakeLists.txt First cut of osgmemorytest example that is written to allocate many windows/pbuffer/GL objects as test of how many objects can be allocated on a machine. 2008-11-10 20:06:27 +00:00
osgmemorytest.cpp Added --delay <microseconds> option that is run between each OpenGL object apply, defaults to 0 2008-11-11 15:00:29 +00:00