48f1291c7f
use of symbol from osgViewer so that it links properly and pulls in the platform specific GraphcisWindow* implementation.
696 lines
26 KiB
C++
696 lines
26 KiB
C++
#include <stdio.h>
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#include <osg/ArgumentParser>
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#include <osg/ApplicationUsage>
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#include <osg/Group>
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#include <osg/Notify>
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#include <osg/Vec3>
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#include <osg/Geometry>
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#include <osg/Texture2D>
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#include <osg/Texture3D>
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#include <osg/BlendFunc>
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#include <osg/Timer>
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#include <osgDB/Registry>
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#include <osgDB/ReadFile>
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#include <osgDB/WriteFile>
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#include <osgDB/FileNameUtils>
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#include <osgDB/ReaderWriter>
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#include <osgUtil/Optimizer>
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#include <osgUtil/SmoothingVisitor>
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#include <osgViewer/GraphicsWindow>
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#include <iostream>
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#include "OrientationConverter.h"
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typedef std::vector<std::string> FileNameList;
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class MyGraphicsContext {
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public:
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MyGraphicsContext()
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{
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osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
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traits->x = 0;
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traits->y = 0;
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traits->width = 1;
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traits->height = 1;
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traits->windowDecoration = false;
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traits->doubleBuffer = false;
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traits->sharedContext = 0;
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traits->pbuffer = true;
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_gc = osg::GraphicsContext::createGraphicsContext(traits.get());
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if (!_gc)
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{
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osg::notify(osg::NOTICE)<<"Failed to create pbuffer, failing back to normal graphics window."<<std::endl;
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traits->pbuffer = false;
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_gc = osg::GraphicsContext::createGraphicsContext(traits.get());
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}
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if (_gc.valid())
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{
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_gc->realize();
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_gc->makeCurrent();
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if (dynamic_cast<osgViewer::GraphicsWindow*>(_gc.get()))
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{
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std::cout<<"Realized graphics window for OpenGL operations."<<std::endl;
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}
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else
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{
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std::cout<<"Realized pbuffer for OpenGL operations."<<std::endl;
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}
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}
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}
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bool valid() const { return _gc.valid() && _gc->isRealized(); }
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private:
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osg::ref_ptr<osg::GraphicsContext> _gc;
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};
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class CompressTexturesVisitor : public osg::NodeVisitor
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{
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public:
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CompressTexturesVisitor(osg::Texture::InternalFormatMode internalFormatMode):
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osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
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_internalFormatMode(internalFormatMode) {}
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virtual void apply(osg::Node& node)
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{
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if (node.getStateSet()) apply(*node.getStateSet());
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traverse(node);
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}
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virtual void apply(osg::Geode& node)
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{
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if (node.getStateSet()) apply(*node.getStateSet());
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for(unsigned int i=0;i<node.getNumDrawables();++i)
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{
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osg::Drawable* drawable = node.getDrawable(i);
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if (drawable && drawable->getStateSet()) apply(*drawable->getStateSet());
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}
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traverse(node);
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}
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virtual void apply(osg::StateSet& stateset)
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{
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// search for the existance of any texture object attributes
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for(unsigned int i=0;i<stateset.getTextureAttributeList().size();++i)
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{
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osg::Texture* texture = dynamic_cast<osg::Texture*>(stateset.getTextureAttribute(i,osg::StateAttribute::TEXTURE));
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if (texture)
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{
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_textureSet.insert(texture);
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}
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}
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}
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void compress()
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{
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MyGraphicsContext context;
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if (!context.valid())
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{
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osg::notify(osg::NOTICE)<<"Error: Unable to create graphis context - cannot run compression"<<std::endl;
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return;
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}
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osg::ref_ptr<osg::State> state = new osg::State;
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for(TextureSet::iterator itr=_textureSet.begin();
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itr!=_textureSet.end();
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++itr)
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{
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osg::Texture* texture = const_cast<osg::Texture*>(itr->get());
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osg::Texture2D* texture2D = dynamic_cast<osg::Texture2D*>(texture);
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osg::Texture3D* texture3D = dynamic_cast<osg::Texture3D*>(texture);
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osg::ref_ptr<osg::Image> image = texture2D ? texture2D->getImage() : (texture3D ? texture3D->getImage() : 0);
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if (image.valid() &&
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(image->getPixelFormat()==GL_RGB || image->getPixelFormat()==GL_RGBA) &&
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(image->s()>=32 && image->t()>=32))
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{
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texture->setInternalFormatMode(_internalFormatMode);
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// need to disable the unref after apply, other the image could go out of scope.
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bool unrefImageDataAfterApply = texture->getUnRefImageDataAfterApply();
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texture->setUnRefImageDataAfterApply(false);
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// get OpenGL driver to create texture from image.
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texture->apply(*state);
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// restore the original setting
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texture->setUnRefImageDataAfterApply(unrefImageDataAfterApply);
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image->readImageFromCurrentTexture(0,true);
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texture->setInternalFormatMode(osg::Texture::USE_IMAGE_DATA_FORMAT);
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}
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}
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}
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typedef std::set< osg::ref_ptr<osg::Texture> > TextureSet;
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TextureSet _textureSet;
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osg::Texture::InternalFormatMode _internalFormatMode;
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};
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class FixTransparencyVisitor : public osg::NodeVisitor
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{
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public:
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enum FixTransparencyMode
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{
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NO_TRANSPARANCY_FIXING,
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MAKE_OPAQUE_TEXTURE_STATESET_OPAQUE,
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MAKE_ALL_STATESET_OPAQUE
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};
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FixTransparencyVisitor(FixTransparencyMode mode=MAKE_OPAQUE_TEXTURE_STATESET_OPAQUE):
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osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
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_numTransparent(0),
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_numOpaque(0),
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_numTransparentMadeOpaque(0),
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_mode(mode)
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{
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std::cout<<"Running FixTransparencyVisitor..."<<std::endl;
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}
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~FixTransparencyVisitor()
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{
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std::cout<<" Number of Transparent StateSet "<<_numTransparent<<std::endl;
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std::cout<<" Number of Opaque StateSet "<<_numOpaque<<std::endl;
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std::cout<<" Number of Transparent State made Opaque "<<_numTransparentMadeOpaque<<std::endl;
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}
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virtual void apply(osg::Node& node)
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{
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if (node.getStateSet()) isTransparent(*node.getStateSet());
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traverse(node);
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}
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virtual void apply(osg::Geode& node)
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{
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if (node.getStateSet()) isTransparent(*node.getStateSet());
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for(unsigned int i=0;i<node.getNumDrawables();++i)
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{
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osg::Drawable* drawable = node.getDrawable(i);
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if (drawable && drawable->getStateSet()) isTransparent(*drawable->getStateSet());
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}
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traverse(node);
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}
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virtual bool isTransparent(osg::StateSet& stateset)
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{
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bool hasTranslucentTexture = false;
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bool hasBlendFunc = dynamic_cast<osg::BlendFunc*>(stateset.getAttribute(osg::StateAttribute::BLENDFUNC))!=0;
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bool hasTransparentRenderingHint = stateset.getRenderingHint()==osg::StateSet::TRANSPARENT_BIN;
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bool hasDepthSortBin = (stateset.getRenderBinMode()==osg::StateSet::USE_RENDERBIN_DETAILS)?(stateset.getBinName()=="DepthSortedBin"):false;
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bool hasTexture = false;
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// search for the existance of any texture object attributes
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for(unsigned int i=0;i<stateset.getTextureAttributeList().size();++i)
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{
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osg::Texture* texture = dynamic_cast<osg::Texture*>(stateset.getTextureAttribute(i,osg::StateAttribute::TEXTURE));
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if (texture)
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{
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hasTexture = true;
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for (unsigned int im=0;im<texture->getNumImages();++im)
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{
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osg::Image* image = texture->getImage(im);
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if (image && image->isImageTranslucent()) hasTranslucentTexture = true;
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}
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}
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}
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if (hasTranslucentTexture || hasBlendFunc || hasTransparentRenderingHint || hasDepthSortBin)
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{
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++_numTransparent;
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bool makeNonTransparent = false;
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switch(_mode)
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{
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case(MAKE_OPAQUE_TEXTURE_STATESET_OPAQUE):
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if (hasTexture && !hasTranslucentTexture)
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{
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makeNonTransparent = true;
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}
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break;
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case(MAKE_ALL_STATESET_OPAQUE):
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makeNonTransparent = true;
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break;
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default:
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makeNonTransparent = false;
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break;
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}
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if (makeNonTransparent)
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{
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stateset.removeAttribute(osg::StateAttribute::BLENDFUNC);
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stateset.removeMode(GL_BLEND);
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stateset.setRenderingHint(osg::StateSet::DEFAULT_BIN);
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++_numTransparentMadeOpaque;
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}
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return true;
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}
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else
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{
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++_numOpaque;
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return false;
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}
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}
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unsigned int _numTransparent;
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unsigned int _numOpaque;
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unsigned int _numTransparentMadeOpaque;
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FixTransparencyMode _mode;
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};
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class PruneStateSetVisitor : public osg::NodeVisitor
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{
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public:
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PruneStateSetVisitor():
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osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
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_numStateSetRemoved(0)
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{
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std::cout<<"Running PruneStateSet..."<<std::endl;
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}
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~PruneStateSetVisitor()
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{
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std::cout<<" Number of StateState removed "<<_numStateSetRemoved<<std::endl;
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}
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virtual void apply(osg::Node& node)
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{
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if (node.getStateSet())
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{
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node.setStateSet(0);
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++_numStateSetRemoved;
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}
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traverse(node);
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}
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virtual void apply(osg::Geode& node)
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{
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if (node.getStateSet())
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{
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node.setStateSet(0);
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++_numStateSetRemoved;
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}
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for(unsigned int i=0;i<node.getNumDrawables();++i)
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{
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osg::Drawable* drawable = node.getDrawable(i);
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if (drawable && drawable->getStateSet())
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{
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drawable->setStateSet(0);
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++_numStateSetRemoved;
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}
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}
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traverse(node);
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}
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unsigned int _numStateSetRemoved;
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};
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/** Add missing colours to osg::Geometry.*/
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class AddMissingColoursToGeometryVisitor : public osg::NodeVisitor
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{
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public:
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AddMissingColoursToGeometryVisitor():osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN) {}
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virtual void apply(osg::Geode& geode)
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{
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for(unsigned int i=0;i<geode.getNumDrawables();++i)
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{
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osg::Geometry* geometry = dynamic_cast<osg::Geometry*>(geode.getDrawable(i));
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if (geometry)
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{
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if (geometry->getColorArray()==0 || geometry->getColorArray()->getNumElements()==0)
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{
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osg::Vec4Array* colours = new osg::Vec4Array(1);
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(*colours)[0].set(1.0f,1.0f,1.0f,1.0f);
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geometry->setColorArray(colours);
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geometry->setColorBinding(osg::Geometry::BIND_OVERALL);
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}
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}
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}
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}
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virtual void apply(osg::Node& node) { traverse(node); }
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};
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static void usage( const char *prog, const char *msg )
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{
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if (msg)
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{
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osg::notify(osg::NOTICE)<< std::endl;
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osg::notify(osg::NOTICE) << msg << std::endl;
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}
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osg::notify(osg::NOTICE)<< std::endl;
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osg::notify(osg::NOTICE)<<"usage:"<< std::endl;
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osg::notify(osg::NOTICE)<<" " << prog << " [options] infile1 [infile2 ...] outfile"<< std::endl;
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osg::notify(osg::NOTICE)<< std::endl;
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osg::notify(osg::NOTICE)<<"options:"<< std::endl;
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osg::notify(osg::NOTICE)<<" -O option - ReaderWriter option"<< std::endl;
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osg::notify(osg::NOTICE)<< std::endl;
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osg::notify(osg::NOTICE)<<" --compressed - Enable the usage of compressed textures,"<< std::endl;
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osg::notify(osg::NOTICE)<<" defaults to OpenGL ARB compressed textures."<< std::endl;
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osg::notify(osg::NOTICE)<<" --compressed-arb - Enable the usage of OpenGL ARB compressed textures"<< std::endl;
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osg::notify(osg::NOTICE)<<" --compressed-dxt1 - Enable the usage of S3TC DXT1 compressed textures"<< std::endl;
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osg::notify(osg::NOTICE)<<" --compressed-dxt3 - Enable the usage of S3TC DXT3 compressed textures"<< std::endl;
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osg::notify(osg::NOTICE)<<" --compressed-dxt5 - Enable the usage of S3TC DXT5 compressed textures"<< std::endl;
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osg::notify(osg::NOTICE)<< std::endl;
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osg::notify(osg::NOTICE)<<" --fix-transparency - fix stateset which are curerntly declared as transprent,"<< std::endl;
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osg::notify(osg::NOTICE)<<" but should be opaque. Defaults to using the "<< std::endl;
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osg::notify(osg::NOTICE)<<" fixTranspancyMode MAKE_OPAQUE_TEXTURE_STATESET_OPAQUE."<< std::endl;
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osg::notify(osg::NOTICE)<<" --fix-transparency-mode <mode_string> - fix stateset which are curerntly declared as"<< std::endl;
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osg::notify(osg::NOTICE)<<" transprent but should be opaque. The mode_string determines"<< std::endl;
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osg::notify(osg::NOTICE)<<" algorithm is used to fix the transparency, options are: "<< std::endl;
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osg::notify(osg::NOTICE)<<" MAKE_OPAQUE_TEXTURE_STATESET_OPAQUE,"<<std::endl;
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osg::notify(osg::NOTICE)<<" MAKE_ALL_STATESET_OPAQUE."<<std::endl;
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osg::notify(osg::NOTICE)<< std::endl;
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osg::notify(osg::NOTICE)<<" -l libraryName - load plugin of name libraryName"<< std::endl;
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osg::notify(osg::NOTICE)<<" i.e. -l osgdb_pfb"<< std::endl;
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osg::notify(osg::NOTICE)<<" Useful for loading reader/writers which can load"<< std::endl;
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osg::notify(osg::NOTICE)<<" other file formats in addition to its extension."<< std::endl;
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osg::notify(osg::NOTICE)<<" -e extensionName - load reader/wrter plugin for file extension"<< std::endl;
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osg::notify(osg::NOTICE)<<" i.e. -e pfb"<< std::endl;
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osg::notify(osg::NOTICE)<<" Useful short hand for specifying full library name as"<< std::endl;
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osg::notify(osg::NOTICE)<<" done with -l above, as it automatically expands to the"<< std::endl;
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osg::notify(osg::NOTICE)<<" full library name appropriate for each platform."<< std::endl;
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osg::notify(osg::NOTICE)<<" -o orientation - Convert geometry from input files to output files."<< std::endl;
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osg::notify(osg::NOTICE)<<
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" Format of orientation argument must be the following:\n"
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"\n"
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" X1,Y1,Z1-X2,Y2,Z2\n"
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" or\n"
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" degrees-A0,A1,A2\n"
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"\n"
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" where X1,Y1,Z1 represent the UP vector in the input\n"
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" files and X2,Y2,Z2 represent the UP vector of the\n"
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" output file, or degrees is the rotation angle in degrees\n"
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" around axis (A0,A1,A2). For example, to convert a model\n"
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" built in a Y-Up coordinate system to a model with a Z-up\n"
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" coordinate system, the argument may look like\n"
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"\n"
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" 0,1,0-0,0,1"
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"\n"
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" or\n"
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" -90-1,0,0\n"
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"\n" << std::endl;
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osg::notify(osg::NOTICE)<<" -t translation - Convert spatial position of output files. Format of\n"
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" translation argument must be the following :\n"
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"\n"
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" X,Y,Z\n"
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"\n"
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" where X, Y, and Z represent the coordinates of the\n"
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" absolute position in world space\n"
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<< std::endl;
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osg::notify(osg::NOTICE)<<" -s scale - Scale size of model. Scale argument must be the \n"
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" following :\n"
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"\n"
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" SX,SY,SZ\n"
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"\n"
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" where SX, SY, and SZ represent the scale factors\n"
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" Caution: Scaling will be done in destination orientation\n"
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<< std::endl;
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osg::notify(osg::NOTICE)<<" --smooth - Smooth the surface by regenerating surface normals on\n"
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" all geometry"<< std::endl;
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osg::notify(osg::NOTICE)<<" --addMissingColors - Adding a white color value to all geometry that don't have\n"
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" their own color values (--addMissingColours also accepted)."<< std::endl;
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}
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int main( int argc, char **argv )
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{
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// use an ArgumentParser object to manage the program arguments.
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osg::ArgumentParser arguments(&argc,argv);
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// set up the usage document, in case we need to print out how to use this program.
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arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
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arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is a utility for converting between various input and output databases formats.");
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arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
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arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display command line paramters");
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arguments.getApplicationUsage()->addCommandLineOption("--help-env","Display environmental variables available");
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// if user request help write it out to cout.
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if (arguments.read("-h") || arguments.read("--help"))
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{
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usage( arguments.getApplicationName().c_str(), 0 );
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//arguments.getApplicationUsage()->write(std::cout);
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return 1;
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}
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if (arguments.read("--help-env"))
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{
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arguments.getApplicationUsage()->write(std::cout, osg::ApplicationUsage::ENVIRONMENTAL_VARIABLE);
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return 1;
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}
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if (arguments.argc()<=1)
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{
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arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION);
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return 1;
|
|
}
|
|
|
|
FileNameList fileNames;
|
|
OrientationConverter oc;
|
|
bool do_convert = false;
|
|
|
|
std::string str;
|
|
while (arguments.read("-O",str))
|
|
{
|
|
osgDB::ReaderWriter::Options* options = new osgDB::ReaderWriter::Options;
|
|
options->setOptionString(str);
|
|
osgDB::Registry::instance()->setOptions(options);
|
|
}
|
|
|
|
std::string ext;
|
|
while (arguments.read("-e",ext))
|
|
{
|
|
std::string libName = osgDB::Registry::instance()->createLibraryNameForExtension(ext);
|
|
osgDB::Registry::instance()->loadLibrary(libName);
|
|
}
|
|
|
|
std::string libName;
|
|
while (arguments.read("-l",libName))
|
|
{
|
|
osgDB::Registry::instance()->loadLibrary(libName);
|
|
}
|
|
|
|
while (arguments.read("-o",str))
|
|
{
|
|
osg::Vec3 from, to;
|
|
if( sscanf( str.c_str(), "%f,%f,%f-%f,%f,%f",
|
|
&from[0], &from[1], &from[2],
|
|
&to[0], &to[1], &to[2] )
|
|
!= 6 )
|
|
{
|
|
float degrees;
|
|
osg::Vec3 axis;
|
|
// Try deg-axis format
|
|
if( sscanf( str.c_str(), "%f-%f,%f,%f",
|
|
°rees, &axis[0], &axis[1], &axis[2] ) != 4 )
|
|
{
|
|
usage( argv[0], "Orientation argument format incorrect." );
|
|
return 1;
|
|
}
|
|
else
|
|
{
|
|
oc.setRotation( degrees, axis );
|
|
do_convert = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
oc.setRotation( from, to );
|
|
do_convert = true;
|
|
}
|
|
}
|
|
|
|
while (arguments.read("-s",str))
|
|
{
|
|
osg::Vec3 scale(0,0,0);
|
|
if( sscanf( str.c_str(), "%f,%f,%f",
|
|
&scale[0], &scale[1], &scale[2] ) != 3 )
|
|
{
|
|
usage( argv[0], "Scale argument format incorrect." );
|
|
return 1;
|
|
}
|
|
oc.setScale( scale );
|
|
do_convert = true;
|
|
}
|
|
|
|
while (arguments.read("-t",str))
|
|
{
|
|
osg::Vec3 trans(0,0,0);
|
|
if( sscanf( str.c_str(), "%f,%f,%f",
|
|
&trans[0], &trans[1], &trans[2] ) != 3 )
|
|
{
|
|
usage( argv[0], "Translation argument format incorrect." );
|
|
return 1;
|
|
}
|
|
oc.setTranslation( trans );
|
|
do_convert = true;
|
|
}
|
|
|
|
|
|
FixTransparencyVisitor::FixTransparencyMode fixTransparencyMode = FixTransparencyVisitor::NO_TRANSPARANCY_FIXING;
|
|
std::string fixString;
|
|
while(arguments.read("--fix-transparency")) fixTransparencyMode = FixTransparencyVisitor::MAKE_OPAQUE_TEXTURE_STATESET_OPAQUE;
|
|
while(arguments.read("--fix-transparency-mode",fixString))
|
|
{
|
|
if (fixString=="MAKE_OPAQUE_TEXTURE_STATESET_OPAQUE") fixTransparencyMode = FixTransparencyVisitor::MAKE_OPAQUE_TEXTURE_STATESET_OPAQUE;
|
|
if (fixString=="MAKE_ALL_STATESET_OPAQUE") fixTransparencyMode = FixTransparencyVisitor::MAKE_ALL_STATESET_OPAQUE;
|
|
};
|
|
|
|
bool pruneStateSet = false;
|
|
while(arguments.read("--prune-StateSet")) pruneStateSet = true;
|
|
|
|
osg::Texture::InternalFormatMode internalFormatMode = osg::Texture::USE_IMAGE_DATA_FORMAT;
|
|
while(arguments.read("--compressed") || arguments.read("--compressed-arb")) { internalFormatMode = osg::Texture::USE_ARB_COMPRESSION; }
|
|
|
|
while(arguments.read("--compressed-dxt1")) { internalFormatMode = osg::Texture::USE_S3TC_DXT1_COMPRESSION; }
|
|
while(arguments.read("--compressed-dxt3")) { internalFormatMode = osg::Texture::USE_S3TC_DXT3_COMPRESSION; }
|
|
while(arguments.read("--compressed-dxt5")) { internalFormatMode = osg::Texture::USE_S3TC_DXT5_COMPRESSION; }
|
|
|
|
bool smooth = false;
|
|
while(arguments.read("--smooth")) { smooth = true; }
|
|
|
|
bool addMissingColours = false;
|
|
while(arguments.read("--addMissingColours") || arguments.read("--addMissingColors")) { addMissingColours = true; }
|
|
|
|
// any option left unread are converted into errors to write out later.
|
|
arguments.reportRemainingOptionsAsUnrecognized();
|
|
|
|
// report any errors if they have occured when parsing the program aguments.
|
|
if (arguments.errors())
|
|
{
|
|
arguments.writeErrorMessages(std::cout);
|
|
return 1;
|
|
}
|
|
|
|
for(int pos=1;pos<arguments.argc();++pos)
|
|
{
|
|
if (!arguments.isOption(pos))
|
|
{
|
|
fileNames.push_back(arguments[pos]);
|
|
}
|
|
}
|
|
|
|
|
|
std::string fileNameOut("converted.osg");
|
|
if (fileNames.size()>1)
|
|
{
|
|
fileNameOut = fileNames.back();
|
|
fileNames.pop_back();
|
|
}
|
|
|
|
osg::Timer_t startTick = osg::Timer::instance()->tick();
|
|
|
|
osg::ref_ptr<osg::Node> root = osgDB::readNodeFiles(fileNames);
|
|
|
|
if (root.valid())
|
|
{
|
|
osg::Timer_t endTick = osg::Timer::instance()->tick();
|
|
osg::notify(osg::INFO)<<"Time to load files "<<osg::Timer::instance()->delta_m(startTick, endTick)<<" ms"<<std::endl;
|
|
}
|
|
|
|
|
|
if (pruneStateSet)
|
|
{
|
|
PruneStateSetVisitor pssv;
|
|
root->accept(pssv);
|
|
}
|
|
|
|
if (fixTransparencyMode != FixTransparencyVisitor::NO_TRANSPARANCY_FIXING)
|
|
{
|
|
FixTransparencyVisitor atv(fixTransparencyMode);
|
|
root->accept(atv);
|
|
}
|
|
|
|
if ( root.valid() )
|
|
{
|
|
|
|
if (smooth)
|
|
{
|
|
osgUtil::SmoothingVisitor sv;
|
|
root->accept(sv);
|
|
}
|
|
|
|
if (addMissingColours)
|
|
{
|
|
AddMissingColoursToGeometryVisitor av;
|
|
root->accept(av);
|
|
}
|
|
|
|
// optimize the scene graph, remove rendundent nodes and state etc.
|
|
osgUtil::Optimizer optimizer;
|
|
optimizer.optimize(root.get());
|
|
|
|
if( do_convert )
|
|
root = oc.convert( root.get() );
|
|
|
|
if (internalFormatMode != osg::Texture::USE_IMAGE_DATA_FORMAT)
|
|
{
|
|
std::string ext = osgDB::getFileExtension(fileNameOut);
|
|
if (ext=="ive")
|
|
{
|
|
CompressTexturesVisitor ctv(internalFormatMode);
|
|
root->accept(ctv);
|
|
ctv.compress();
|
|
}
|
|
else
|
|
{
|
|
std::cout<<"Warning: compressing texture only supported when outputing to .ive"<<std::endl;
|
|
}
|
|
}
|
|
|
|
osgDB::ReaderWriter::WriteResult result = osgDB::Registry::instance()->writeNode(*root,fileNameOut);
|
|
if (result.success())
|
|
{
|
|
osg::notify(osg::NOTICE)<<"Data written to '"<<fileNameOut<<"'."<< std::endl;
|
|
}
|
|
else if (result.message().empty())
|
|
{
|
|
osg::notify(osg::NOTICE)<<"Warning: file write to '"<<fileNameOut<<"' no supported."<< std::endl;
|
|
}
|
|
else
|
|
{
|
|
osg::notify(osg::NOTICE)<<result.message()<< std::endl;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
osg::notify(osg::NOTICE)<<"Error no data loaded."<< std::endl;
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|