233 lines
9.9 KiB
C++
233 lines
9.9 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2010 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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// Written by Wang Rui, (C) 2010
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#ifndef OSGDB_OUTPUTSTREAM
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#define OSGDB_OUTPUTSTREAM
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#include <osg/Version>
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#include <osg/Vec2>
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#include <osg/Vec3>
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#include <osg/Vec4>
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#include <osg/Quat>
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#include <osg/Matrix>
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#include <osg/BoundingBox>
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#include <osg/BoundingSphere>
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#include <osg/Array>
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#include <osg/PrimitiveSet>
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#include <osgDB/ReaderWriter>
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#include <osgDB/StreamOperator>
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#include <iostream>
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#include <sstream>
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namespace osgDB
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{
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class OutputException : public osg::Referenced
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{
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public:
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OutputException( const std::vector<std::string>& fields, const std::string& err ) : _error(err)
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{
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for ( unsigned int i=0; i<fields.size(); ++i )
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{
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_field += fields[i];
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_field += " ";
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}
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}
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const std::string& getField() const { return _field; }
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const std::string& getError() const { return _error; }
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protected:
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std::string _field;
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std::string _error;
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};
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class OSGDB_EXPORT OutputStream
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{
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public:
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typedef std::map<const osg::Array*, unsigned int> ArrayMap;
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typedef std::map<const osg::Object*, unsigned int> ObjectMap;
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enum WriteType
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{
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WRITE_UNKNOWN = 0,
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WRITE_SCENE,
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WRITE_IMAGE,
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WRITE_OBJECT
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};
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enum WriteImageHint
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{
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WRITE_USE_IMAGE_HINT = 0, /*!< Use image hint, write inline data or use external */
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WRITE_USE_EXTERNAL, /*!< Use external file on disk and write only the filename */
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WRITE_INLINE_DATA, /*!< Write Image::data() to stream */
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WRITE_INLINE_FILE, /*!< Write the image file itself to stream */
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WRITE_EXTERNAL_FILE /*!< Write Image::data() to disk and use it as external file */
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};
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OutputStream( const osgDB::Options* options );
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virtual ~OutputStream();
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void setFileVersion( const std::string& d, int v );
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int getFileVersion( const std::string& d=std::string() ) const;
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bool isBinary() const { return _out->isBinary(); }
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const std::string& getSchemaName() const { return _schemaName; }
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const osgDB::Options* getOptions() const { return _options.get(); }
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void setWriteImageHint( WriteImageHint hint ) { _writeImageHint = hint; }
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WriteImageHint getWriteImageHint() const { return _writeImageHint; }
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// Serialization related functions
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OutputStream& operator<<( bool b ) { _out->writeBool(b); return *this; }
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OutputStream& operator<<( char c ) { _out->writeChar(c); return *this; }
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OutputStream& operator<<( signed char c) { _out->writeChar(c); return *this; }
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OutputStream& operator<<( unsigned char c ) { _out->writeUChar(c); return *this; }
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OutputStream& operator<<( short s ) { _out->writeShort(s); return *this; }
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OutputStream& operator<<( unsigned short s ) { _out->writeUShort(s); return *this; }
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OutputStream& operator<<( int i ) { _out->writeInt(i); return *this; }
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OutputStream& operator<<( unsigned int i ) { _out->writeUInt(i); return *this; }
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OutputStream& operator<<( long l ) { _out->writeLong(l); return *this; }
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OutputStream& operator<<( unsigned long l ) { _out->writeULong(l); return *this; }
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OutputStream& operator<<( float f ) { _out->writeFloat(f); return *this; }
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OutputStream& operator<<( double d ) { _out->writeDouble(d); return *this; }
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OutputStream& operator<<( long long ll ) { _out->writeInt64(ll); return *this; }
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OutputStream& operator<<( unsigned long long ull ) { _out->writeUInt64(ull); return *this; }
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OutputStream& operator<<( const std::string& s ) { _out->writeString(s); return *this; }
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OutputStream& operator<<( const char* s ) { _out->writeString(s); return *this; }
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OutputStream& operator<<( std::ostream& (*fn)(std::ostream&) ) { _out->writeStream(fn); return *this; }
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OutputStream& operator<<( std::ios_base& (*fn)(std::ios_base&) ) { _out->writeBase(fn); return *this; }
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OutputStream& operator<<( const ObjectGLenum& value ) { _out->writeGLenum(value); return *this; }
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OutputStream& operator<<( const ObjectProperty& prop ) { _out->writeProperty(prop); return *this; }
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OutputStream& operator<<( const ObjectMark& mark ) { _out->writeMark(mark); return *this; }
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OutputStream& operator<<( const osg::Vec2b& v );
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OutputStream& operator<<( const osg::Vec3b& v );
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OutputStream& operator<<( const osg::Vec4b& v );
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OutputStream& operator<<( const osg::Vec2ub& v );
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OutputStream& operator<<( const osg::Vec3ub& v );
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OutputStream& operator<<( const osg::Vec4ub& v );
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OutputStream& operator<<( const osg::Vec2s& v );
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OutputStream& operator<<( const osg::Vec3s& v );
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OutputStream& operator<<( const osg::Vec4s& v );
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OutputStream& operator<<( const osg::Vec2us& v );
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OutputStream& operator<<( const osg::Vec3us& v );
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OutputStream& operator<<( const osg::Vec4us& v );
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OutputStream& operator<<( const osg::Vec2i& v );
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OutputStream& operator<<( const osg::Vec3i& v );
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OutputStream& operator<<( const osg::Vec4i& v );
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OutputStream& operator<<( const osg::Vec2ui& v );
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OutputStream& operator<<( const osg::Vec3ui& v );
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OutputStream& operator<<( const osg::Vec4ui& v );
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OutputStream& operator<<( const osg::Vec2f& v );
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OutputStream& operator<<( const osg::Vec3f& v );
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OutputStream& operator<<( const osg::Vec4f& v );
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OutputStream& operator<<( const osg::Vec2d& v );
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OutputStream& operator<<( const osg::Vec3d& v );
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OutputStream& operator<<( const osg::Vec4d& v );
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OutputStream& operator<<( const osg::Quat& q );
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OutputStream& operator<<( const osg::Plane& p );
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OutputStream& operator<<( const osg::Matrixf& mat );
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OutputStream& operator<<( const osg::Matrixd& mat );
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OutputStream& operator<<( const osg::BoundingBoxf& bb );
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OutputStream& operator<<( const osg::BoundingBoxd& bb );
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OutputStream& operator<<( const osg::BoundingSpheref& bb );
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OutputStream& operator<<( const osg::BoundingSphered& bb );
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OutputStream& operator<<( const osg::Image* img ) { writeImage(img); return *this; }
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OutputStream& operator<<( const osg::Array* a ) { if (_targetFileVersion >= 112) writeObject(a); else writeArray(a); return *this; }
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OutputStream& operator<<( const osg::PrimitiveSet* p ) { if (_targetFileVersion >= 112) writeObject(p); else writePrimitiveSet(p); return *this; }
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OutputStream& operator<<( const osg::Object* obj ) { writeObject(obj); return *this; }
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OutputStream& operator<<( const osg::ref_ptr<osg::Image>& ptr ) { writeImage(ptr.get()); return *this; }
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OutputStream& operator<<( const osg::ref_ptr<osg::Array>& ptr ) { if (_targetFileVersion >= 112) writeObject(ptr.get()); else writeArray(ptr.get()); return *this; }
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OutputStream& operator<<( const osg::ref_ptr<osg::PrimitiveSet>& ptr ) { if (_targetFileVersion >= 112) writeObject(ptr.get()); else writePrimitiveSet(ptr.get()); return *this; }
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template<typename T> OutputStream& operator<<( const osg::ref_ptr<T>& ptr ) { writeObject(ptr.get()); return *this; }
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// Convenient methods for writing
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void writeWrappedString( const std::string& str ) { _out->writeWrappedString(str); }
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void writeCharArray( const char* s, unsigned int size ) { _out->writeCharArray(s, size); }
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// method for converting all data structure sizes to unsigned int to ensure architecture portability.
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template<typename T>
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void writeSize(T size) { *this<<static_cast<unsigned int>(size); }
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// Global writing functions
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void writeArray( const osg::Array* a );
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void writePrimitiveSet( const osg::PrimitiveSet* p );
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void writeImage( const osg::Image* img );
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void writeObject( const osg::Object* obj );
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void writeObjectFields( const osg::Object* obj );
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void writeObjectFields( const osg::Object* obj, const std::string& compoundName );
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/// set an output iterator, used directly when not using OutputStream with a traditional file releated stream.
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void setOutputIterator( OutputIterator* oi ) { _out = oi; }
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/// start writing to OutputStream treating it as a traditional file releated stream, handles headers and versioning
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void start( OutputIterator* outIterator, WriteType type );
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void compress( std::ostream* ostream );
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// Schema handlers
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void writeSchema( std::ostream& fout );
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// Exception handlers
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inline void throwException( const std::string& msg );
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const OutputException* getException() const { return _exception.get(); }
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// Property & mask variables
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ObjectProperty PROPERTY;
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ObjectMark BEGIN_BRACKET;
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ObjectMark END_BRACKET;
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protected:
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template<typename T>
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void writeArrayImplementation( const T*, int write_size, unsigned int numInRow=1 );
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unsigned int findOrCreateArrayID( const osg::Array* array, bool& newID );
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unsigned int findOrCreateObjectID( const osg::Object* obj, bool& newID );
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ArrayMap _arrayMap;
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ObjectMap _objectMap;
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typedef std::map<std::string, int> VersionMap;
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VersionMap _domainVersionMap;
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WriteImageHint _writeImageHint;
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bool _useSchemaData;
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bool _useRobustBinaryFormat;
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typedef std::map<std::string, std::string> SchemaMap;
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SchemaMap _inbuiltSchemaMap;
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std::vector<std::string> _fields;
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std::string _schemaName;
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std::string _compressorName;
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std::stringstream _compressSource;
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osg::ref_ptr<OutputIterator> _out;
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osg::ref_ptr<OutputException> _exception;
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osg::ref_ptr<const osgDB::Options> _options;
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int _targetFileVersion;
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};
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void OutputStream::throwException( const std::string& msg )
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{
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_exception = new OutputException(_fields, msg);
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}
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}
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#endif
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