OpenSceneGraph/src/osgTerrain
2015-01-21 11:09:29 +00:00
..
shaders Added hardwired geometry shaders 2015-01-20 17:58:56 +00:00
CMakeLists.txt Renamed ShaderTerrain to DisplacementMappingTechnique and moved it from the osgterrain example testbed into the osgTerrain NodeKit 2014-11-26 14:04:20 +00:00
DisplacementMappingTechnique.cpp Renamed ShaderTerrain to DisplacementMappingTechnique and moved it from the osgterrain example testbed into the osgTerrain NodeKit 2014-11-26 14:04:20 +00:00
GeometryPool.cpp Re-enabled texturing and fixed runtime warning 2015-01-20 18:01:10 +00:00
GeometryTechnique.cpp Added TextureWeights uniform support and controls to osgFX::MultiTextureControl to support usage with shaders. 2015-01-21 11:09:29 +00:00
Layer.cpp From David Callu, warning fixes and removal of spaces at end of lines. 2013-06-28 12:00:43 +00:00
Locator.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Terrain.cpp Added a fix for a multi-threading bug that occured when TerrainTiles were accessed via the Terrain::_updateTerrainTileSet that were being deleted at the same time by the DatabasePager thread. 2012-08-31 16:00:55 +00:00
TerrainTechnique.cpp From David Callu, warning fixes and removal of spaces at end of lines. 2013-06-28 12:00:43 +00:00
TerrainTile.cpp Changed TerrainTile::setDirty() to use children needing update traversal mechanism to address threadng issues. 2014-11-04 20:07:15 +00:00
Version.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00