OpenSceneGraph/src
2015-01-23 13:51:09 +00:00
..
OpenThreads Removed include/osg/Version and include/OpenThreads/Version headers as these are autogenerated. 2014-11-28 16:10:14 +00:00
osg From Alexey Pavlov, "Export fix for Windows platform" 2015-01-22 16:41:34 +00:00
osgAnimation Removed old GL2Extensions class, replacing it with a typedef to GL2Extensions 2014-12-10 10:44:58 +00:00
osgDB Removed old GL2Extensions class, replacing it with a typedef to GL2Extensions 2014-12-10 10:44:58 +00:00
osgFX Changed osgFX::MultiTextureControl so that it uses an osg::FloatArray internally to enable sharing with osg::Uniform. 2015-01-23 13:51:09 +00:00
osgGA Removed debugging message 2014-09-02 08:41:31 +00:00
osgManipulator From Kristofer Tingdahl, reimplement of AntiSquish node to avoid the use of an update callback. 2014-01-20 11:00:09 +00:00
osgParticle Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object. 2014-12-10 10:38:12 +00:00
osgPlugins From Javier Taibo, "I have found that since version 1.1, FFMPEG changed the way audio streams are retrieved, from packed to planar format. SDL interprets packed audio, as is used in the osgmovie example. To make the audio work when the OSGffmpeg plug-in is compiled against recent FFMPEG versions, FFmpegDecoderAudio must check for planar formats and in these cases request the samples as packed. This way all works as before. It can be checked with osgmovie example application. 2015-01-07 14:14:55 +00:00
osgPresentation Added setting of the IsoSurfaceProperty in VolumeSettings 2014-09-03 15:54:47 +00:00
osgQt Fixed warnings 2014-11-26 17:04:12 +00:00
osgShadow Refactor osg::Geode to subclass from osg::Group and reuse the NodeList children container 2014-06-03 09:23:24 +00:00
osgSim Refactor osg::Geode to subclass from osg::Group and reuse the NodeList children container 2014-06-03 09:23:24 +00:00
osgTerrain Added TextureWeights uniform support and controls to osgFX::MultiTextureControl to support usage with shaders. 2015-01-21 11:09:29 +00:00
osgText Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object. 2014-12-10 10:38:12 +00:00
osgUI Added basic frame rendering for TabWidget 2014-09-12 14:16:08 +00:00
osgUtil From Aurélien Chatelain, "the smoothing visitor did not handle shared arrays. It may leads to bad geometry arrays when a shared array is involved in the scene. 2014-12-24 10:55:49 +00:00
osgViewer Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object. 2014-12-10 10:38:12 +00:00
osgVolume From Julien Valentin, added missing initializer 2015-01-06 14:55:00 +00:00
osgWidget Further work on Bound class/Node::getBound() and Drawable::getBound() and usage in OSG codebase 2014-05-14 16:01:40 +00:00
osgWrappers Changed osgFX::MultiTextureControl so that it uses an osg::FloatArray internally to enable sharing with osg::Uniform. 2015-01-23 13:51:09 +00:00
CMakeLists.txt From Rafa Gaitan, "I finally had some time to change the build system for Android using a Toolchain, which, I think, will be easier to maintain and uses cmake standard system to build it. 2014-11-21 10:37:33 +00:00