OpenSceneGraph/include/osgGA/Event
Robert Osfield 4a660f6266 Introduce new osgGA::Event and osgGA::EventHandler base classes that the old GUIEventAdapter and GUIEventHandler now subclass from.
The new osgGA::Event is written to support more generic events than the original GUIEventAdapter which are written for keyboard and mouse events.
2013-10-25 14:54:15 +00:00

53 lines
1.3 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2013 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGGA_EVENT
#define OSGGA_EVENT 1
#include <osgGA/Export>
#include <osg/Object>
namespace osgGA {
// forward declare
class GUIEventAdapter;
/** Base Event class.*/
class OSGGA_EXPORT Event : public osg::Object
{
public:
Event();
Event(const Event& rhs, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
META_Object(osgGA, Event);
virtual GUIEventAdapter* asGUIEventAdapter() { return 0; }
virtual const GUIEventAdapter* asGUIEventAdapter() const { return 0; }
/** set time in seconds of event. */
void setTime(double time) { _time = time; }
/** get time in seconds of event. */
double getTime() const { return _time; }
protected:
virtual ~Event() {}
double _time;
};
}
#endif