OpenSceneGraph/applications/present3D/deprecated/PointsEventHandler.h
Robert Osfield 4a660f6266 Introduce new osgGA::Event and osgGA::EventHandler base classes that the old GUIEventAdapter and GUIEventHandler now subclass from.
The new osgGA::Event is written to support more generic events than the original GUIEventAdapter which are written for keyboard and mouse events.
2013-10-25 14:54:15 +00:00

50 lines
1.4 KiB
C++

/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield
*
* This software is open source and may be redistributed and/or modified under
* the terms of the GNU General Public License (GPL) version 2.0.
* The full license is in LICENSE.txt file included with this distribution,.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* include LICENSE.txt for more details.
*/
#ifndef POINTSEVENTHANDLER
#define POINTSEVENTHANDLER 1
#include <osg/StateSet>
#include <osg/Point>
#include <osgGA/GUIEventHandler>
class PointsEventHandler : public osgGA::GUIEventHandler
{
public:
PointsEventHandler();
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&);
void getUsage(osg::ApplicationUsage& usage) const;
void setStateSet(osg::StateSet* stateset) { _stateset=stateset; }
osg::StateSet* getStateSet() { return _stateset.get(); }
const osg::StateSet* getStateSet() const { return _stateset.get(); }
void setPointSize(float psize);
float getPointSize() const;
void changePointSize(float delta);
void changePointAttenuation(float scale);
osg::ref_ptr<osg::StateSet> _stateset;
osg::ref_ptr<osg::Point> _point;
};
#endif