This shared library can load both VRML1.0 and Inventor (they are practically
the same, only changes the header).
Features:
* Polygonal geometry (IndexedFaceSet)
* Materials
* Transformations
* External Textures (no inline ones)
* Doesn't crash when unknown nodes or attributes are found, only ignores
them.
To-Do:
* Use the new Geometry node of osg 0.9.0 that has support of vertex arrays
* Use the front face attribute (clockwise/counterclockwise)
* Implement more nodes. Maybe the cone, sphere, etc could be implemented
with a fixed number of polygons, always the same, or maybe as a LOD node,
that uses more or less polys depending on the distance to the camera.
Ruben lopez <ryu@gpul.org>