67 lines
2.0 KiB
C++
67 lines
2.0 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2005 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osg/CopyOp>
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#include <osg/Node>
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#include <osg/StateSet>
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#include <osg/Texture>
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#include <osg/Drawable>
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#include <osg/Array>
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#include <osg/PrimitiveSet>
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#include <osg/Shape>
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using namespace osg;
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#define COPY_OP( TYPE, FLAG ) \
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TYPE* CopyOp::operator() (const TYPE* obj) const \
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{ \
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if (obj && _flags&FLAG) \
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return dynamic_cast<TYPE*>( obj->clone(*this) ); \
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else \
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return const_cast<TYPE*>(obj); \
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}
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COPY_OP( Object, DEEP_COPY_OBJECTS );
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COPY_OP( Node, DEEP_COPY_NODES );
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COPY_OP( Drawable, DEEP_COPY_DRAWABLES );
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COPY_OP( StateSet, DEEP_COPY_STATESETS );
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COPY_OP( Texture, DEEP_COPY_TEXTURES );
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COPY_OP( Image, DEEP_COPY_IMAGES );
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COPY_OP( Array, DEEP_COPY_DRAWABLES );
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COPY_OP( PrimitiveSet, DEEP_COPY_PRIMITIVES );
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COPY_OP( Shape, DEEP_COPY_SHAPES );
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Referenced* CopyOp::operator() (const Referenced* ref) const
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{
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return const_cast<Referenced*>(ref);
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}
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StateAttribute* CopyOp::operator() (const StateAttribute* attr) const
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{
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if (attr && _flags&DEEP_COPY_STATEATTRIBUTES)
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{
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const Texture* textbase = dynamic_cast<const Texture*>(attr);
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if (textbase)
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{
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return operator()(textbase);
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}
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else
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{
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return dynamic_cast<StateAttribute*>(attr->clone(*this));
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}
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}
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else
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return const_cast<StateAttribute*>(attr);
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}
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