OpenSceneGraph/src
Robert Osfield 4935efc1a9 From Filip Arlet,"I ran into problem with osg::Text _BASE_LINE alignment. It didn't account line spacing. Btw. same problem in 3D text
Changed _offset from: -_characterHeight*(_lineCount-1)
to: -_characterHeight*(1.0 + _lineSpacing)*(_lineCount-1)"
2012-02-09 14:33:13 +00:00
..
OpenThreads Fixed warnings generated by clang, 2011-06-23 19:58:52 +00:00
osg Fixed build issues when compile with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF. 2012-02-07 16:14:13 +00:00
osgAnimation Fixed warnings generated by clang, 2011-06-23 19:58:52 +00:00
osgDB Added back in support for checking the current working directory by default, but now do the check 2012-02-09 14:28:39 +00:00
osgFX From Rafa Gaitan, "I have added the macro SETUP_LIBRARY, similar to SETUP_PLUGIN or 2011-03-08 13:51:13 +00:00
osgGA From Tamer Fahmy, Fix for bug when scrolling down and using render on demand. 2012-02-07 10:51:22 +00:00
osgManipulator Added DraggerTransformCallback::HandleCommandMask to DraggerTransformCallback to allow applications to select which 2012-02-01 13:55:38 +00:00
osgParticle Moved the createSpotLightImage function into include/osg/ImageUtils 2011-12-19 09:37:57 +00:00
osgPlugins From Chris Denham, "This is a submission to fix a problem with use of mode GL_RESCALE_NORMAL for geometries below a scaling transform which is not equal in X, Y & Z components. In this case, the 'slow' method of mode GL_NORMALIZE should be used to perform the normalization. 2012-02-09 14:11:36 +00:00
osgPresentation Refactored the click_to_run implementation to avoid bug associated with running the first click_to_run entry in a layer when 2012-01-24 14:27:17 +00:00
osgQt From Claus Scheiblauer, "in GraphicsWindowQt.cpp the GLWidget::keyReleaseEvent was implemented slightly different to the GLWidget::keyPressEvent, which caused the cursor keys values to be not correctly mapped from an QKeyEvent value to an osg key value when releasing a cursor key." 2012-02-08 09:34:44 +00:00
osgShadow To fix problems in tight bound computation of the shadow map made the ComputeLightSpaceBounds usage always used when the 2011-11-25 12:48:03 +00:00
osgSim From Martin Innus, fixed erroneous change of INTEGER to UNKNOWN, reverting back to INTEGER. 2011-06-24 13:35:20 +00:00
osgTerrain Gunnar Holm, "After upgrading from 2.8.3 to 3.0.1 we experienced a lock in the Mutex 2011-12-23 17:34:07 +00:00
osgText From Filip Arlet,"I ran into problem with osg::Text _BASE_LINE alignment. It didn't account line spacing. Btw. same problem in 3D text 2012-02-09 14:33:13 +00:00
osgUtil From Leandro Motto Barros, 2012-02-08 10:06:58 +00:00
osgViewer From Wojciech Lewandowski, "This is a one line modification of StatsHandler.cpp to work correctly while dumping states to console when ViewerStats getEarliesFrameNumber() and getLatestFrameNumber() return zeroes. If that happened in current version, printing loop was iterating between 0 and 0xFFFF FFFF indices and that was hanging our system. 2012-02-07 10:57:19 +00:00
osgVolume Updated built in volume shaders to honour the osg::Matierial setting 2011-11-11 10:36:17 +00:00
osgWidget Fixed Coverity reported issues. 2011-05-06 10:29:47 +00:00
osgWrappers From Robert Milharcic, "In attached file I implemented LOAD_IMMEDIATELY mode for new osg ProxyNode wrapper. Current version of proxynode loading uses DatabasePager for both modes(DEFER_LOADING_TO_DATABASE_PAGER and LOAD_IMMEDIATELY). 2012-02-06 13:27:25 +00:00
CMakeLists.txt From Rene Molenaar, "I have found a problem regarding manifest in the plugins, 2011-05-12 11:45:29 +00:00