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Robert Osfield 49217e8a88 From Frauciel Luc, "Added support for other pointers than mouses by using a nearpoint and farpoint instead of mousex,mousey + Camera (see Dragger and Dragger.cpp).
The major modification concern the LineProjector class in Projector.cpp. The intersection was previously done in window space, I've modified it to compute it in object space."
2007-05-28 10:14:29 +00:00
applications Added debug timing code 2007-05-23 10:57:46 +00:00
CMakeModules From Luigi Calori, build fixes for Win32 build osg WxWidgets example 2007-05-25 13:15:00 +00:00
doc/Doxyfiles Removed old ProgrammingGuide as this is now replaced by the proper Quick Start Guide. 2007-05-28 09:30:10 +00:00
examples Added camera event callback support into osgViewer 2007-05-27 17:29:29 +00:00
include From Frauciel Luc, "Added support for other pointers than mouses by using a nearpoint and farpoint instead of mousex,mousey + Camera (see Dragger and Dragger.cpp). 2007-05-28 10:14:29 +00:00
src From Frauciel Luc, "Added support for other pointers than mouses by using a nearpoint and farpoint instead of mousex,mousey + Camera (see Dragger and Dragger.cpp). 2007-05-28 10:14:29 +00:00
VisualStudio Removed more of the old VisualStudio build system 2007-04-10 13:12:58 +00:00
Xcode Fixes to resync Xcode project with current tree. 2007-04-30 22:12:08 +00:00
AUTHORS.txt Updated version file for 1.9.5 release 2007-05-21 12:26:38 +00:00
ChangeLog Updated ChangeLog 2007-05-21 09:18:23 +00:00
CMakeLists.txt Updated version numbers for 1.9.5 release 2007-05-21 09:27:01 +00:00
configure Added a basic configure script to allow the setting of Release build by default. 2007-05-26 15:55:26 +00:00
genwrapper.conf Updated wrappers 2007-05-27 19:35:50 +00:00
LICENSE.txt Added missing LGPL section to LICENSE.txt 2006-11-20 10:12:57 +00:00
NEWS.txt From Paul Martz, speeling fixes for Tessellator/Tessellation. 2007-01-08 21:29:49 +00:00
README.txt Added a basic configure script to allow the setting of Release build by default. 2007-05-26 15:55:26 +00:00
runexamples.bat Removed examples: 2007-01-11 15:48:44 +00:00

Welcome to the OpenSceneGraph (OSG).

For up to date information on the project, how to indepth details on how to 
compile and run libraries and examples, and see the documentation on the 
OpenSceneGraph website.

    http://www.openscenegraph.org
  
For the impatient, read the simplified build notes below.

Robert Osfield.
Project Lead.
21st May 2007.

--

Notes for 1.9.5 release
=======================

OpenThreads/include and src directories has now been merged directly into 
the OpenSceneGraph distribution, this means that you don't need to download,
compile or install it, and will be able to remove the external OpenThreads
from your system.

--

How to build the OpenSceneGraph
===============================

The OpenSceneGraph use the CMake build system to generate platform specific
build environment.  CMake reads the CMakeLists.txt files that you'll find 
throughout the OpenSceneGraph directories, check for installed dependnecies
and then generate the appropriate build system.

If you don't already have CMake installed on your system you can grab it
from http://www.cmake.org, version 2.4.6 or later.

Under unices (i.e. Linux, IRIX, Solaris, Free-BSD, HP-Ux, AIX, OSX) use the
cmake or ccmake commandline utils:
 
  cd OpenSceneGraph
  ./configure
  make
  sudo make install
  
Under Windows use the GUI tool CMakeSetup to build your VisualStudio files. 
The following page on our wiki dedicated to the CMake build should help
guide you through the process:

   http://www.openscenegraph.com/index.php?page=Build.CMake

For further details on compiliation, installation and platform specific information
read "Getting Started" at http://www.openscenegraph.org, under 
"Documentation".