OpenSceneGraph/src/osgPlugins/lib3ds/vector.h

59 lines
2.4 KiB
C

/* -*- c -*- */
#ifndef INCLUDED_LIB3DS_VECTOR_H
#define INCLUDED_LIB3DS_VECTOR_H
/*
* The 3D Studio File Format Library
* Copyright (C) 1996-2001 by J.E. Hoffmann <je-h@gmx.net>
* All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
#ifndef INCLUDED_LIB3DS_TYPES_H
#include <types.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif
extern LIB3DSAPI void lib3ds_vector_zero(Lib3dsVector c);
extern LIB3DSAPI void lib3ds_vector_copy(Lib3dsVector dest, Lib3dsVector src);
extern LIB3DSAPI void lib3ds_vector_neg(Lib3dsVector c);
extern LIB3DSAPI void lib3ds_vector_add(Lib3dsVector c, Lib3dsVector a, Lib3dsVector b);
extern LIB3DSAPI void lib3ds_vector_sub(Lib3dsVector c, Lib3dsVector a, Lib3dsVector b);
extern LIB3DSAPI void lib3ds_vector_scalar(Lib3dsVector c, Lib3dsFloat k);
extern LIB3DSAPI void lib3ds_vector_cross(Lib3dsVector c, Lib3dsVector a, Lib3dsVector b);
extern LIB3DSAPI Lib3dsFloat lib3ds_vector_dot(Lib3dsVector a, Lib3dsVector b);
extern LIB3DSAPI Lib3dsFloat lib3ds_vector_squared(Lib3dsVector c);
extern LIB3DSAPI Lib3dsFloat lib3ds_vector_length(Lib3dsVector c);
extern LIB3DSAPI void lib3ds_vector_normalize(Lib3dsVector c);
extern LIB3DSAPI void lib3ds_vector_normal(Lib3dsVector n, Lib3dsVector a,
Lib3dsVector b, Lib3dsVector c);
extern LIB3DSAPI void lib3ds_vector_transform(Lib3dsVector c, Lib3dsMatrix m, Lib3dsVector a);
extern LIB3DSAPI void lib3ds_vector_cubic(Lib3dsVector c, Lib3dsVector a, Lib3dsVector p,
Lib3dsVector q, Lib3dsVector b, Lib3dsFloat t);
extern LIB3DSAPI void lib3ds_vector_min(Lib3dsVector c, Lib3dsVector a);
extern LIB3DSAPI void lib3ds_vector_max(Lib3dsVector c, Lib3dsVector a);
extern LIB3DSAPI void lib3ds_vector_dump(Lib3dsVector c);
#ifdef __cplusplus
};
#endif
#endif