59 lines
2.4 KiB
C
59 lines
2.4 KiB
C
/* -*- c -*- */
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#ifndef INCLUDED_LIB3DS_VECTOR_H
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#define INCLUDED_LIB3DS_VECTOR_H
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/*
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* The 3D Studio File Format Library
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* Copyright (C) 1996-2001 by J.E. Hoffmann <je-h@gmx.net>
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* All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 2.1 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
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* License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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* $Id$
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*/
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#ifndef INCLUDED_LIB3DS_TYPES_H
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#include <types.h>
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern LIB3DSAPI void lib3ds_vector_zero(Lib3dsVector c);
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extern LIB3DSAPI void lib3ds_vector_copy(Lib3dsVector dest, Lib3dsVector src);
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extern LIB3DSAPI void lib3ds_vector_neg(Lib3dsVector c);
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extern LIB3DSAPI void lib3ds_vector_add(Lib3dsVector c, Lib3dsVector a, Lib3dsVector b);
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extern LIB3DSAPI void lib3ds_vector_sub(Lib3dsVector c, Lib3dsVector a, Lib3dsVector b);
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extern LIB3DSAPI void lib3ds_vector_scalar(Lib3dsVector c, Lib3dsFloat k);
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extern LIB3DSAPI void lib3ds_vector_cross(Lib3dsVector c, Lib3dsVector a, Lib3dsVector b);
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extern LIB3DSAPI Lib3dsFloat lib3ds_vector_dot(Lib3dsVector a, Lib3dsVector b);
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extern LIB3DSAPI Lib3dsFloat lib3ds_vector_squared(Lib3dsVector c);
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extern LIB3DSAPI Lib3dsFloat lib3ds_vector_length(Lib3dsVector c);
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extern LIB3DSAPI void lib3ds_vector_normalize(Lib3dsVector c);
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extern LIB3DSAPI void lib3ds_vector_normal(Lib3dsVector n, Lib3dsVector a,
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Lib3dsVector b, Lib3dsVector c);
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extern LIB3DSAPI void lib3ds_vector_transform(Lib3dsVector c, Lib3dsMatrix m, Lib3dsVector a);
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extern LIB3DSAPI void lib3ds_vector_cubic(Lib3dsVector c, Lib3dsVector a, Lib3dsVector p,
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Lib3dsVector q, Lib3dsVector b, Lib3dsFloat t);
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extern LIB3DSAPI void lib3ds_vector_min(Lib3dsVector c, Lib3dsVector a);
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extern LIB3DSAPI void lib3ds_vector_max(Lib3dsVector c, Lib3dsVector a);
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extern LIB3DSAPI void lib3ds_vector_dump(Lib3dsVector c);
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#ifdef __cplusplus
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};
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#endif
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#endif
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