OpenSceneGraph/include
Robert Osfield 53ee0ce3ec Added CameraNode::releaseGLObejcts() to help in clean up, and changed the
ordering in SceneView::flushDeleteGLObjects() so that fbo's are deleted
before any texture objects they use are deleted.
2005-12-08 10:06:57 +00:00
..
osg Added CameraNode::releaseGLObejcts() to help in clean up, and changed the 2005-12-08 10:06:57 +00:00
osgDB Added DatabasePager::s/getDrawablePolicy() to allow the way that the display list/VBO settings 2005-11-22 13:14:00 +00:00
osgFX From Rodger James, changed the Win32 static library compilation support to use 2005-11-18 09:52:24 +00:00
osgGA Added s/getCenter and s/getRotation methods, and updated wrapper. 2005-11-18 15:00:34 +00:00
osgIntrospection From Rodger James, changed the Win32 static library compilation support to use 2005-11-18 09:52:24 +00:00
osgParticle Added the ability for osgParticle::ParticleEffect to switch off the automatic setup. 2005-11-18 17:04:55 +00:00
osgProducer Added CameraBarrierCallback so that multi-thread multi-cameras are synconized 2005-11-29 12:09:45 +00:00
osgSim From Rodger James, changed the Win32 static library compilation support to use 2005-11-18 09:52:24 +00:00
osgTerrain Changed s/getGdalDataset() methods to use void* to avoid introspeciton wrapping problems. 2005-12-08 10:03:39 +00:00
osgText From Eric Wing, fix to comment. 2005-12-08 08:57:16 +00:00
osgUtil Moved PickVistor into osgUtil 2005-12-07 10:25:50 +00:00