OpenSceneGraph/src/osgPlugins/osgParticle
Robert Osfield 4761442005 Merged changed to osgParticle from Marco Jez, the changes are (quoted from
email from Marco)

"Most relevant news:
1) particle systems now have the "freezeOnCull" property set to false by
default. Since it is an optimization, and using it may cause some unwanted
behaviors if not handled properly, it makes more sense to turn it off by
default.
2) new "LINE" shape mode which uses GL_LINES to draw line segments that
point to the direction of motion.
3) particles can now have a rotation angle and angular velocity.
4) new AngularAccelOperator applies angular acceleration to particles.
5) particle processors such as emitters and programs can have a "start",
"end" and "reset" time coordinate. For example, an emitter may be instructed
to start emitting particles only after a certain time, stop after another
amount of time and then start again.

Update (2) is from Gideon May.
Updates (3) to (5) are from Douglas A. Pouk."
2003-09-02 20:39:41 +00:00
..
GNUmakefile Merged changed to osgParticle from Marco Jez, the changes are (quoted from 2003-09-02 20:39:41 +00:00
IO_AccelOperator.cpp
IO_AngularAccelOperator.cpp Merged changed to osgParticle from Marco Jez, the changes are (quoted from 2003-09-02 20:39:41 +00:00
IO_CenteredPlacer.cpp
IO_Emitter.cpp
IO_FluidFrictionOperator.cpp
IO_ForceOperator.cpp
IO_LinearInterpolator.cpp
IO_ModularEmitter.cpp From Marco, updates to osgDB and .osg plugin to better handle reading of 2003-07-21 18:36:47 +00:00
IO_ModularProgram.cpp From Marco, updates to osgDB and .osg plugin to better handle reading of 2003-07-21 18:36:47 +00:00
IO_MultiSegmentPlacer.cpp
IO_Particle.cpp Merged changed to osgParticle from Marco Jez, the changes are (quoted from 2003-09-02 20:39:41 +00:00
IO_ParticleProcessor.cpp Merged changed to osgParticle from Marco Jez, the changes are (quoted from 2003-09-02 20:39:41 +00:00
IO_ParticleSystem.cpp
IO_ParticleSystemUpdater.cpp
IO_PointPlacer.cpp
IO_Program.cpp
IO_RadialShooter.cpp Merged changed to osgParticle from Marco Jez, the changes are (quoted from 2003-09-02 20:39:41 +00:00
IO_RandomRateCounter.cpp
IO_SectorPlacer.cpp
IO_SegmentPlacer.cpp
IO_VariableRateCounter.cpp