OpenSceneGraph/include
2017-03-02 11:12:55 +00:00
..
OpenThreads Added missing export 2016-10-07 12:17:03 +01:00
osg Added public accessors 2017-01-17 10:52:26 +00:00
osgAnimation Fixed doxygen warnings 2016-11-15 08:37:05 +00:00
osgDB Remove redundant handling of Geode in SharedStateManager 2017-02-03 17:35:40 +01:00
osgFX Changed osgFX::MultiTextureControl so that it uses an osg::FloatArray internally to enable sharing with osg::Uniform. 2015-01-23 13:51:09 +00:00
osgGA Add a comment explaining some confusing code in UpdateVisitor and EventVisitor 2017-02-03 17:39:56 +01:00
osgManipulator osgManiputor: TranslateInLineCommand wants Vec3d instead of Vec3 2016-12-08 10:12:17 -05:00
osgParticle Removed unneccessary parameter 2016-10-11 11:29:29 +01:00
osgPresentation added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes 2016-08-29 10:41:40 +02:00
osgShadow Fixed "unreferenced formal parameter" warnings 2016-06-07 08:53:42 +01:00
osgSim Refactored ImpostorSprite so that it no longer uses GLBeginEndAdapter 2016-10-11 11:29:29 +01:00
osgTerrain Added VAO support to osgTerrain::GeometryPool 2016-10-11 20:11:39 +01:00
osgText Added NEW_APPROACH code path that merges the separate GlyphGeometry arrays and primitives into a single set of arrays and primitives 2017-03-02 11:12:55 +00:00
osgUI fix colliding include guards and spurious #define OSGUI_EXPORT 2016-08-29 09:40:21 +02:00
osgUtil Remove seemingly redundant handling of Geode in GLObjectsVisitor 2017-02-03 18:10:37 +01:00
osgViewer Fix typo in processor affinity API 2016-10-10 18:02:38 +02:00
osgVolume Fixed handling of Locator's with negative extents 2016-11-11 14:01:40 +00:00
osgWidget Removed dead code 2016-06-22 11:58:45 +01:00