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and outer tessellation. The minus key decrease both the inner and outer tessellation. You can still use the arrow keys to control inner and outer tessellation separately." From Robert Osfield, clean up the code to fix warnings and make the coding style more consistent with the rest of the OSG. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14716 16af8721-9629-0410-8352-f15c8da7e697 |
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CMakeLists.txt | ||
osgtessellationshaders.cpp |