OpenSceneGraph/src/osg/ClearNode.cpp
Robert Osfield b23a48a763 Renamed the osg::EarthSky to osg::ClearNode to make it more obvious what
role it has play and make it more relevant to non vis-sim applications.
2002-08-19 11:42:37 +00:00

21 lines
329 B
C++

#include <osg/ClearNode>
#include <algorithm>
using namespace osg;
/**
* ClearNode constructor.
*/
ClearNode::ClearNode()
{
StateSet* stateset = osgNew StateSet;
stateset->setRenderBinDetails(-1,"RenderBin");
setStateSet(stateset);
_requiresClear = true;
_clearColor.set(0.0f,0.0f,0.0f,1.0f);
}