25989e73f5
Not sure why my system seems to be so sensitive to these problems. But attached is a fix which seems to stabilise the example. Note: it only seems to crash intermittently when spinning the object with your mouse. So I assume this is a threading issue because of the data variance missing in some of the text node setups in the example. " |
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CMakeLists.txt | ||
osgtexture2D.cpp |