c49c62ee15
include change the CameraManipulators so they work with double for time instead of float. Also added support for DataType to osg::StateAttribute and StateSet so that they can be set to either STATIC or DYNAMIC, this allows the optimizer to know whether that an attribute can be optimized or not. |
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osg | ||
osgDB | ||
osgGLUT | ||
osgText | ||
osgUtil |