9b95a78e5d
Finally, I have fixed TemplateTarget<osg::Quat>::lerp() as it was giving incorrect results when interpolating between some small rotations. From Cedric Pinson, i renamed the method in channel to be more general. Adjusted the CubicBezier key constructor to use a single value as input.
40 lines
1.3 KiB
C++
40 lines
1.3 KiB
C++
/* -*-c++-*-
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* Copyright (C) 2008 Cedric Pinson <cedric.pinson@plopbyte.net>
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osgAnimation/Timeline>
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#include <osgAnimation/TimelineAnimationManager>
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using namespace osgAnimation;
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TimelineAnimationManager::TimelineAnimationManager()
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{
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_timeline = new Timeline;
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}
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TimelineAnimationManager::TimelineAnimationManager(const AnimationManagerBase& manager) : AnimationManagerBase(manager)
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{
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_timeline = new Timeline;
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}
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TimelineAnimationManager::TimelineAnimationManager(const TimelineAnimationManager& nc,const osg::CopyOp& co) : AnimationManagerBase(nc, co)
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{
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_timeline = new Timeline(*nc.getTimeline());
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}
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void TimelineAnimationManager::update(double time)
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{
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clearTargets();
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_timeline->update(time);
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}
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