OpenSceneGraph/include/osg
2017-03-20 18:33:08 +00:00
..
AlphaFunc Moved GL_ALPHA_TEST from AlphaFunc header to GLDefines header 2015-07-22 14:03:24 +00:00
AnimationPath added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes 2016-08-29 10:41:40 +02:00
ApplicationUsage Moved the expansion of the key codes into ApplicationUsage so that help is only generated for non zero keycodes. 2012-12-05 10:13:51 +00:00
ArgumentParser
Array Added support for Bindless texture extension, 2017-01-13 09:56:42 -06:00
AttributeDispatchers Renamed ArrayDispatchers to AttributeDispatchers to better reflect it's role 2016-10-11 15:14:14 +01:00
AudioStream From Laurens Voerman, compile fix for VisualStudio 2013-10-10 14:45:57 +00:00
AutoTransform
Billboard From Jannik Heller, typo fixes 2015-04-13 10:43:56 +00:00
BlendColor Moved local Extensions objects to GL2Extensions 2014-12-09 10:37:09 +00:00
BlendEquation Moved local Extensions objects to GL2Extensions 2014-12-09 10:37:09 +00:00
BlendEquationi Refactored handling of StateAttiribute's that override the StateAttiribute::getMember() so that when they change their Member value they update the StateSet parents that own them to keep the StateSet's maps coherent. 2016-06-25 12:24:19 +01:00
BlendFunc Moved osg::BlenFunc::Extensions into osg::GL2Extensions 2014-12-04 19:03:16 +00:00
BlendFunci Refactored handling of StateAttiribute's that override the StateAttiribute::getMember() so that when they change their Member value they update the StateSet parents that own them to keep the StateSet's maps coherent. 2016-06-25 12:24:19 +01:00
BoundingBox Fixed build when using of double BoundingBox/BoundingSphere 2014-04-07 15:04:34 +00:00
BoundingSphere From Kristofer Tingdahl, "we had a minor shadow problem with the osg-3.4 that pollutes our continuous integration" 2015-09-25 15:20:25 +00:00
BoundsChecking Fixed typo 2015-07-21 13:42:35 +00:00
buffered_value
BufferIndexBinding Changed return type to unsigned int to make it more compatible with serialization 2016-06-25 12:35:34 +01:00
BufferObject added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes 2016-08-29 10:41:40 +02:00
BufferTemplate From Jannik Heller, typo fixes 2015-04-13 10:43:56 +00:00
Callback Fixed crash and double call bug in handle event callbacks attached to Drawable 2016-10-06 18:27:23 +01:00
Camera Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in 2017-03-20 18:33:08 +00:00
CameraView
Capability bugfix: wrong class name in META_Object macro for osg::Enablei osg::Disablei 2016-08-29 09:37:14 +02:00
ClampColor Moved local Extensions structs into GL2Extensions 2014-12-09 14:57:25 +00:00
ClearNode
ClipControl From Mathias Froehlich, "Attached a new state attribute implementing the glClipControl that appeared with GL4.5." 2015-06-30 09:11:00 +00:00
ClipNode
ClipPlane
ClusterCullingCallback From Laurens Voerman, "a few additions in the repository (asDrawableEventCallback / asDrawableCullCallback) made this version a bit outdated, 2016-02-17 15:09:14 +00:00
CollectOccludersVisitor From Laurens Voerman, compile fix for VisualStudio 2013-10-10 14:45:57 +00:00
ColorMask
ColorMaski Refactored handling of StateAttiribute's that override the StateAttiribute::getMember() so that when they change their Member value they update the StateSet parents that own them to keep the StateSet's maps coherent. 2016-06-25 12:24:19 +01:00
ColorMatrix
ComputeBoundsVisitor Added handling of Drawables added directly to scene graph without Geode decorating them. 2014-07-28 16:19:44 +00:00
ContextData Added missing OSG_EXPORT to fix Windows build 2015-09-23 10:41:54 +00:00
ConvexPlanarOccluder
ConvexPlanarPolygon
CoordinateSystemNode
CopyOp From Konstantin Matveyev, "I've changed osg::Uniform::Callback to osg::UniformCallback. 2015-06-02 09:33:22 +00:00
CullFace
CullingSet This submission removes the define / code path OSG_USE_BOUND that was never used. The class osg::Bound used by this code doesn't exist either. 2016-05-19 17:32:24 +01:00
CullSettings From Jannik Heller, typo fixes 2015-04-07 18:01:12 +00:00
CullStack Added public accessors 2017-01-17 10:52:26 +00:00
DeleteHandler
Depth
DepthRangeIndexed Added osg::DepthRangeIndexed class to wrap up glDepthRangeIndexed functionality. 2016-06-29 12:28:28 +01:00
DisplaySettings Restructred the enabling of vertex array object support to allow one to set enable the default via osg::State. 2016-10-11 11:29:29 +01:00
Drawable Added setDataVariance(DYNAMIC) to stats text labels that are dyanmically updated. 2017-03-09 17:01:33 +00:00
DrawPixels 2014-05-14 10:19:43 +00:00
Endian Added template swapBytes method 2012-12-07 19:04:49 +00:00
Export Reverted the usage of OSG_UNUSED and OT_UNUSED as in hindsight these should never have been merged. Adding code to quieten 2013-07-01 08:21:13 +00:00
fast_back_stack
Fog
FragmentProgram Refactored the GL object deletion management to use new osg::GraphicsObjectManager/GLObjectManager base classes, and osg::ContextData container. 2015-09-23 09:47:34 +00:00
FrameBufferObject Refactored the GL object deletion management to use new osg::GraphicsObjectManager/GLObjectManager base classes, and osg::ContextData container. 2015-09-23 09:47:34 +00:00
FrameStamp
FrontFace
Geode Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, 2015-10-22 13:42:19 +00:00
Geometry Added osg::Geometry::configureBufferObjects() and ConfigureBufferObjectsVisitor visitor to help with setting up buffer objects in a coherent fashion. 2016-11-14 17:59:25 +00:00
GL2Extensions Removed old GL2Extensions class, replacing it with a typedef to GL2Extensions 2014-12-10 10:44:58 +00:00
GLDefines Build fixes 2017-03-11 12:31:19 +00:00
GLExtensions Build fixes 2017-03-11 12:31:19 +00:00
GLObjects Fixed "unreferenced formal parameter" warnings 2016-06-07 08:53:42 +01:00
GLU From Jannik Heller, typo fixes 2015-04-07 18:01:12 +00:00
GraphicsContext Introduced OpenThreads::Affinity support into osg::Camera, osg::GraphicsContext::Traitse, osgDB::DatabasePager and osgViewer::ViewerBase/Viewer/CompositeViewer. 2016-10-07 12:17:03 +01:00
GraphicsCostEstimator
GraphicsThread Added explicit initialization of osg::Referenced(true) to osg::Operation subclasses as it uses virtual inhertiance from osg::Referenced. 2015-07-23 15:46:47 +00:00
Group Fixed typo of method name 2016-05-30 13:44:54 +01:00
Hint
Identifier Typo fixes 2016-05-30 12:30:05 +01:00
Image Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in 2017-03-20 18:33:08 +00:00
ImageSequence Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, 2015-10-22 13:42:19 +00:00
ImageStream From David Callu, warning fixes and removal of spaces at end of lines. 2013-06-28 12:00:43 +00:00
ImageUtils From Albert Luaces, typo fixes. 2015-06-01 13:40:20 +00:00
io_utils Introduced a cast(T) method into the ImageUtils template functor to allow code reading images to handle casting from source data to a form that a user can use more conviently 2013-11-06 09:23:21 +00:00
KdTree Revised KdTreeBuilder so that is used the new apply(osg::Geometry&) method rather than expanding an osg::Geode. 2014-06-26 14:16:11 +00:00
Light
LightModel
LightSource
LineSegment Renamed LineSegment::intersect(BoundingSphere/Box, double/float&, double/float&) methods to LineSegment::intersectAndComputeRations(..) to avoid confusion with the change in convention for 2015-04-27 19:31:13 +00:00
LineStipple
LineWidth
LOD Replaced tabs with spaces 2017-01-07 13:54:21 +01:00
LogicOp
Material
Math Added default_value() template to help with creating templates that need to initialize members that are floats etc. 2016-06-22 11:26:11 +01:00
Matrix
Matrixd
Matrixf
MatrixTransform
MixinVector
Multisample Moved local Extensions structs into GL2Extensions 2014-12-09 14:57:25 +00:00
Node added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes 2016-08-29 10:41:40 +02:00
NodeCallback Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class. 2014-06-05 16:26:13 +00:00
NodeTrackerCallback Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class. 2014-06-05 16:26:13 +00:00
NodeVisitor Added NodeVisitor::g/setValueMap and g/setValueStack, and osg::PushPopObject and osg::PushPopValue helper classes for pushing/popping values to the NodeVisitor's ValueStack. 2016-02-04 13:12:33 +00:00
Notify
Object added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes 2016-08-29 10:41:40 +02:00
Observer
observer_ptr From Albert Luaces, typo fixes. 2015-06-01 13:40:20 +00:00
ObserverNodePath
OccluderNode
OcclusionQueryNode From Jannik Heller, "This submission fixes a stuttering issue that may occur when occlusion query nodes are in view. The problem is that OSG retrieves the occlusion query result without first checking if it's available (GL_QUERY_RESULT_AVAILABLE). Thus, the driver has to sync with the GPU i.e. wait for all queued draw calls to complete. This is particularly bad in V-Synced situations where the driver may be using multi frame queueing techniques - coupled with the fact that OSG only runs an occlusion query every 5th frame, results in very unpleasant stuttering in some situations. 2016-03-01 10:37:41 +00:00
OperationThread Fixed -Wextra warnings 2016-06-08 09:20:16 +01:00
PagedLOD Replaced tabs with spaces 2017-01-07 13:54:21 +01:00
PatchParameter Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object. 2014-12-10 10:38:12 +00:00
Plane Removed OSG_USE_BOUND and associated osg::Bound adapter class to avoid problems with BoundingBox::expandBy/expandByRadius() implementation choosing a null BoundingBox from 2014-06-02 16:20:39 +00:00
Point Moved local Extensions structs into GL2Extensions 2014-12-09 14:57:25 +00:00
PointSprite Moved local Extensions structs into GL2Extensions 2014-12-09 14:57:25 +00:00
PolygonMode Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in 2017-03-20 18:33:08 +00:00
PolygonOffset
PolygonStipple
Polytope Removed OSG_USE_BOUND and associated osg::Bound adapter class to avoid problems with BoundingBox::expandBy/expandByRadius() implementation choosing a null BoundingBox from 2014-06-02 16:20:39 +00:00
PositionAttitudeTransform
PrimitiveRestartIndex Removed no longer used Extension definition 2014-12-09 14:58:34 +00:00
PrimitiveSet Fixed doxygen warnings 2016-06-01 14:20:14 +01:00
Program Fixed doxygen warnings 2016-06-01 14:20:14 +01:00
Projection
ProxyNode Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, 2015-10-22 13:42:19 +00:00
Quat Updates osgAnimation 2016-07-01 17:04:15 +02:00
ref_ptr Added #include <string> in case other headers don't include it. 2016-06-13 16:24:01 +01:00
Referenced Fixed warnings, deprecated another out of date method 2016-09-05 15:35:54 +01:00
RenderInfo Added osg::RenderInfo::pushRenderBin()/popRenderBin() and RenderInfo::getRenderBinStack() and getCameraStack() access methods for getting access to the current RenderBin/RenderStage. 2013-08-01 07:19:45 +00:00
SampleMaski MOved SampleMaski::Extensions into osg::GL2Extensions 2014-12-07 17:31:49 +00:00
Scissor
ScissorIndexed Added osg::ScissorIndexed that wraps up glScissorIndexed function 2016-06-29 15:11:02 +01:00
ScriptEngine From Jannik Heller, typo fixes 2015-04-13 10:43:56 +00:00
Sequence Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, 2015-10-22 13:42:19 +00:00
ShadeModel
Shader Fixed doxygen warnings 2016-06-01 14:20:14 +01:00
ShaderAttribute
ShaderComposer Fixed doxygen warnings 2016-06-01 14:20:14 +01:00
ShadowVolumeOccluder
Shape Added osg::convertShapeToGeometry(...) convinience functions for creating osg::Geometry from osg::Shape descriptions. 2016-10-11 11:29:29 +01:00
ShapeDrawable Refactored ShapeDrawable so that it is subclassed from osg::Geometry rather than osg::Drawable. 2016-10-11 11:29:29 +01:00
State Added lazy state updating for vertex array object binding/unbinding 2017-03-13 11:44:34 +00:00
StateAttribute Added osg::ScissorIndexed that wraps up glScissorIndexed function 2016-06-29 15:11:02 +01:00
StateAttributeCallback Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class. 2014-06-05 16:26:13 +00:00
StateSet Cleaned up the spacing and const of various method parameters. 2016-09-20 17:01:26 +01:00
Stats
Stencil Moved local Extensions structs into GL2Extensions 2014-12-09 14:57:25 +00:00
StencilTwoSided Moveved Stencil/StencilTwoSided::Extensions into GL2Extensions 2014-12-09 11:14:33 +00:00
Switch Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, 2015-10-22 13:42:19 +00:00
TemplatePrimitiveFunctor Removed redundent _EXT 2016-06-06 12:05:28 +01:00
TexEnv
TexEnvCombine
TexEnvFilter
TexGen Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in 2017-03-20 18:33:08 +00:00
TexGenNode
TexMat
Texture Build fixes when compiling wuth CMake options OPENGL_PROFILE set to GLCORE 2016-10-11 11:29:29 +01:00
Texture1D Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, 2015-10-22 13:42:19 +00:00
Texture2D Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, 2015-10-22 13:42:19 +00:00
Texture2DArray Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, 2015-10-22 13:42:19 +00:00
Texture2DMultisample Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, 2015-10-22 13:42:19 +00:00
Texture3D Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, 2015-10-22 13:42:19 +00:00
TextureBuffer Refactored osg::TextureBuffer to support assigning any type of osg::BufferData rather than just osg::Image as was previously required. 2016-06-15 19:05:35 +01:00
TextureCubeMap Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, 2015-10-22 13:42:19 +00:00
TextureRectangle Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, 2015-10-22 13:42:19 +00:00
Timer From Jannik Heller, typo fixes 2015-06-01 13:11:49 +00:00
TransferFunction From Albert Luaces, typo fixes. 2015-06-01 13:40:20 +00:00
Transform Fixed doxygen warnings 2016-06-01 14:20:14 +01:00
TriangleFunctor Added ability to populate a local vertex cache for when one computes final vertex position in a vertex shader but still want to the Primitive functors to work with the transformed positions. 2015-01-12 10:30:50 +00:00
TriangleIndexFunctor
TriangleLinePointIndexFunctor From Jordi Torres, "Added TriangleLinePointIndexFunctor to osg namespace" 2016-01-19 14:22:12 +00:00
Types From Joe Thompson, "OpenSceneGraph cannot be built with Visual Studio 2008. 2016-03-02 09:18:26 +00:00
Uniform Added support for Bindless texture extension, 2017-01-13 09:56:42 -06:00
UserDataContainer Improved the speed of the ValueObject get/setting by utilizing typeid() and static_cast<> in place of original dynamic_cast<>'s 2016-02-04 13:10:28 +00:00
ValueMap Fixed clang warnings 2016-06-03 09:33:47 +01:00
ValueObject Added Vec2,3,4 for b, ub, s, us, i, ui. 2016-07-04 13:36:28 +01:00
ValueStack Fixed doxygen warnings 2016-06-01 14:20:14 +01:00
Vec2
Vec2b
Vec2d
Vec2f From Christian Kehl, added Vec2::set(const Vec2) method 2015-06-26 09:40:37 +00:00
Vec2i From Art Tevs, int and uint Vec classes 2013-06-03 11:38:20 +00:00
Vec2s
Vec2ub From David Callu, "Added Vec3ub, Vec3us, Vec4us, Vec2ub and Vec2us classes" 2013-06-27 17:37:03 +00:00
Vec2ui From Art Tevs, int and uint Vec classes 2013-06-03 11:38:20 +00:00
Vec2us From David Callu, "Added Vec3ub, Vec3us, Vec4us, Vec2ub and Vec2us classes" 2013-06-27 17:37:03 +00:00
Vec3
Vec3b
Vec3d
Vec3f
Vec3i From Art Tevs, int and uint Vec classes 2013-06-03 11:38:20 +00:00
Vec3s
Vec3ub From David Callu, "Added Vec3ub, Vec3us, Vec4us, Vec2ub and Vec2us classes" 2013-06-27 17:37:03 +00:00
Vec3ui From Art Tevs, int and uint Vec classes 2013-06-03 11:38:20 +00:00
Vec3us From David Callu, "Added Vec3ub, Vec3us, Vec4us, Vec2ub and Vec2us classes" 2013-06-27 17:37:03 +00:00
Vec4
Vec4b
Vec4d
Vec4f
Vec4i From Art Tevs, int and uint Vec classes 2013-06-03 11:38:20 +00:00
Vec4s
Vec4ub Added osg::convertToRGBA8(Vec4f) convenience function 2016-10-11 11:29:29 +01:00
Vec4ui From Art Tevs, int and uint Vec classes 2013-06-03 11:38:20 +00:00
Vec4us From David Callu, "Added Vec3ub, Vec3us, Vec4us, Vec2ub and Vec2us classes" 2013-06-27 17:37:03 +00:00
VertexArrayState Added lazy state updating for vertex array object binding/unbinding 2017-03-13 11:44:34 +00:00
VertexAttribDivisor Added VertexAttribDivisor class to wrap up glVertexAttribDivisor function 2014-11-24 14:54:39 +00:00
VertexProgram Refactored the GL object deletion management to use new osg::GraphicsObjectManager/GLObjectManager base classes, and osg::ContextData container. 2015-09-23 09:47:34 +00:00
View From Jannik Heller, typo fixes 2015-04-07 18:01:12 +00:00
Viewport Preperation for adding stereo support direclty into osgViewer. 2013-04-15 14:21:32 +00:00
ViewportIndexed Added osg::ScissorIndexed that wraps up glScissorIndexed function 2016-06-29 15:11:02 +01:00