OpenSceneGraph/src/osgPlugins/ive/DataInputStream.cpp

2162 lines
59 KiB
C++

/**********************************************************************
*
* FILE: DataInputStream.cpp
*
* DESCRIPTION: Implements methods to read simple datatypes from an
* input stream.
*
* CREATED BY: Rune Schmidt Jensen
*
* HISTORY: Created 11.03.2003
* Updated for texture1D by Don Burns, 27.1.2004
* Updated for light model - Stan Blinov at 25 august 7512 from World Creation (7.09.2004)
*
*
* Copyright 2003 VR-C
**********************************************************************/
#include "DataInputStream.h"
#include "StateSet.h"
#include "AlphaFunc.h"
#include "BlendColor.h"
#include "Stencil.h"
#include "BlendFunc.h"
#include "BlendEquation.h"
#include "Depth.h"
#include "Material.h"
#include "CullFace.h"
#include "ColorMask.h"
#include "ClipPlane.h"
#include "PolygonOffset.h"
#include "PolygonMode.h"
#include "ShadeModel.h"
#include "Point.h"
#include "LineWidth.h"
#include "LineStipple.h"
#include "Texture1D.h"
#include "Texture2D.h"
#include "Texture2DArray.h"
#include "Texture3D.h"
#include "TextureCubeMap.h"
#include "TextureRectangle.h"
#include "TexEnv.h"
#include "TexEnvCombine.h"
#include "TexGen.h"
#include "TexMat.h"
#include "FragmentProgram.h"
#include "VertexProgram.h"
#include "LightModel.h"
#include "ProxyNode.h"
#include "FrontFace.h"
#include "Program.h"
#include "Viewport.h"
#include "Scissor.h"
#include "Image.h"
#include "ImageSequence.h"
#include "PointSprite.h"
#include "Multisample.h"
#include "Fog.h"
#include "Light.h"
#include "PolygonStipple.h"
#include "Node.h"
#include "Group.h"
#include "MatrixTransform.h"
#include "Camera.h"
#include "CameraView.h"
#include "Geode.h"
#include "LightSource.h"
#include "TexGenNode.h"
#include "ClipNode.h"
#include "Billboard.h"
#include "Sequence.h"
#include "LOD.h"
#include "PagedLOD.h"
#include "PositionAttitudeTransform.h"
#include "AutoTransform.h"
#include "DOFTransform.h"
#include "Transform.h"
#include "Switch.h"
#include "OccluderNode.h"
#include "OcclusionQueryNode.h"
#include "Impostor.h"
#include "CoordinateSystemNode.h"
#include "Uniform.h"
#include "Shader.h"
#include "LightPointNode.h"
#include "MultiSwitch.h"
#include "VisibilityGroup.h"
#include "MultiTextureControl.h"
#include "ShapeAttributeList.h"
#include "Effect.h"
#include "AnisotropicLighting.h"
#include "BumpMapping.h"
#include "Cartoon.h"
#include "Scribe.h"
#include "SpecularHighlights.h"
#include "Volume.h"
#include "VolumeTile.h"
#include "VolumeImageLayer.h"
#include "VolumeCompositeLayer.h"
#include "VolumeLocator.h"
#include "VolumeCompositeProperty.h"
#include "VolumeSwitchProperty.h"
#include "VolumeScalarProperty.h"
#include "VolumeTransferFunctionProperty.h"
#include "Geometry.h"
#include "ShapeDrawable.h"
#include "Shape.h"
#include "Text.h"
#include "Terrain.h"
#include "TerrainTile.h"
#include "Locator.h"
#include "ImageLayer.h"
#include "HeightFieldLayer.h"
#include "CompositeLayer.h"
#include "SwitchLayer.h"
#include "FadeText.h"
#include "Text3D.h"
#include <osg/Endian>
#include <osg/Notify>
#include <osg/io_utils>
#include <osgDB/ReadFile>
#include <osgDB/FileNameUtils>
#include <stdio.h>
#include <sstream>
using namespace ive;
using namespace std;
DataInputStream::DataInputStream(std::istream* istream, const osgDB::ReaderWriter::Options* options)
{
unsigned int endianType ;
_loadExternalReferenceFiles = false;
_verboseOutput = false;
_istream = istream;
_owns_istream = false;
_peeking = false;
_peekValue = 0;
_byteswap = 0;
_options = options;
if (_options.get())
{
setLoadExternalReferenceFiles(_options->getOptionString().find("noLoadExternalReferenceFiles")==std::string::npos);
OSG_DEBUG << "ive::DataInputStream.setLoadExternalReferenceFiles()=" << getLoadExternalReferenceFiles() << std::endl;
}
if(!istream){
throwException("DataInputStream::DataInputStream(): null pointer exception in argument.");
}
endianType = readUInt() ;
if ( endianType != ENDIAN_TYPE) {
// Make sure the file is simply swapped
if ( endianType != OPPOSITE_ENDIAN_TYPE ) {
throwException("DataInputStream::DataInputStream(): This file has an unreadable endian type.") ;
}
OSG_INFO<<"DataInputStream::DataInputStream: Reading a byteswapped file" << std::endl ;
_byteswap = 1 ;
}
_version = readUInt();
// Are we trying to open a binary .ive file which version are newer than this library.
if(_version>VERSION){
throwException("DataInputStream::DataInputStream(): The version found in the file is newer than this library can handle.");
}
if (_version>=VERSION_0033)
{
int compressionLevel = readInt();
if (compressionLevel>0)
{
OSG_INFO<<"compressed ive stream"<<std::endl;
unsigned int maxSize = readUInt();
std::string data;
data.reserve(maxSize);
if (!uncompress(*istream, data))
{
throwException("Error in uncompressing .ive");
return;
}
_istream = new std::stringstream(data);
_owns_istream = true;
}
else
{
OSG_INFO<<"uncompressed ive stream"<<std::endl;
}
}
}
DataInputStream::~DataInputStream()
{
if (_owns_istream) delete _istream;
}
#ifdef USE_ZLIB
#include <zlib.h>
bool DataInputStream::uncompress(std::istream& fin, std::string& destination) const
{
//#define CHUNK 16384
#define CHUNK 32768
int ret;
unsigned have;
z_stream strm;
unsigned char in[CHUNK];
unsigned char out[CHUNK];
/* allocate inflate state */
strm.zalloc = Z_NULL;
strm.zfree = Z_NULL;
strm.opaque = Z_NULL;
strm.avail_in = 0;
strm.next_in = Z_NULL;
ret = inflateInit2(&strm,
15 + 32 // autodected zlib or gzip header
);
if (ret != Z_OK)
{
OSG_INFO<<"failed to init"<<std::endl;
return ret != 0;
}
/* decompress until deflate stream ends or end of file */
do {
//strm.avail_in = fin.readsome((char*)in, CHUNK);
fin.read((char *)in, CHUNK);
strm.avail_in = fin.gcount();
if (strm.avail_in == 0)
{
break;
}
strm.next_in = in;
/* run inflate() on input until output buffer not full */
do {
strm.avail_out = CHUNK;
strm.next_out = out;
ret = inflate(&strm, Z_NO_FLUSH);
switch (ret) {
case Z_NEED_DICT:
case Z_DATA_ERROR:
case Z_MEM_ERROR:
(void)inflateEnd(&strm);
return false;
}
have = CHUNK - strm.avail_out;
destination.append((char*)out, have);
} while (strm.avail_out == 0);
/* done when inflate() says it's done */
} while (ret != Z_STREAM_END);
/* clean up and return */
(void)inflateEnd(&strm);
return ret == Z_STREAM_END ? true : false;
}
#else
bool DataInputStream::uncompress(std::istream& fin, std::string& destination) const
{
return false;
}
#endif
bool DataInputStream::readBool(){
char c;
_istream->read(&c, CHARSIZE);
if (_istream->rdstate() & _istream->failbit)
throwException("DataInputStream::readBool(): Failed to read boolean value.");
if (_verboseOutput) std::cout<<"read/writeBool() ["<<(int)c<<"]"<<std::endl;
return c!=0;
}
char DataInputStream::readChar(){
char c;
_istream->read(&c, CHARSIZE);
if (_istream->rdstate() & _istream->failbit)
throwException("DataInputStream::readChar(): Failed to read char value.");
if (_verboseOutput) std::cout<<"read/writeChar() ["<<(int)c<<"]"<<std::endl;
return c;
}
unsigned char DataInputStream::readUChar(){
unsigned char c;
_istream->read((char*)&c, CHARSIZE);
if (_istream->rdstate() & _istream->failbit)
throwException("DataInputStream::readUChar(): Failed to read unsigned char value.");
if (_verboseOutput) std::cout<<"read/writeUChar() ["<<(int)c<<"]"<<std::endl;
return c;
}
unsigned short DataInputStream::readUShort(){
unsigned short s;
_istream->read((char*)&s, SHORTSIZE);
if (_istream->rdstate() & _istream->failbit)
throwException("DataInputStream::readUShort(): Failed to read unsigned short value.");
if (_verboseOutput) std::cout<<"read/writeUShort() ["<<s<<"]"<<std::endl;
if (_byteswap) osg::swapBytes((char *)&s,SHORTSIZE);
return s;
}
unsigned int DataInputStream::readUInt(){
unsigned int s;
_istream->read((char*)&s, INTSIZE);
if (_istream->rdstate() & _istream->failbit)
throwException("DataInputStream::readUInt(): Failed to read unsigned int value.");
if (_byteswap) osg::swapBytes((char *)&s,INTSIZE) ;
if (_verboseOutput) std::cout<<"read/writeUInt() ["<<s<<"]"<<std::endl;
return s;
}
int DataInputStream::readInt(){
if(_peeking){
_peeking = false;
return _peekValue;
}
int i;
_istream->read((char*)&i, INTSIZE);
// comment out for time being as this check seems to eroneously cause a
// premature exit when reading .ive files under OSX!#?:!
// Robet Osfield, September 12th 2003.
// if (_istream->rdstate() & _istream->failbit)
// throwException("DataInputStream::readInt(): Failed to read int value.");
if (_byteswap) osg::swapBytes((char *)&i,INTSIZE) ;
if (_verboseOutput) std::cout<<"read/writeInt() ["<<i<<"]"<<std::endl;
return i;
}
/**
* Read an integer from the stream, but
* save it such that the next readInt call will
* return the same integer.
*/
int DataInputStream::peekInt(){
if(_peeking){
return _peekValue;
}
_peekValue = readInt();
_peeking = true;
return _peekValue;
}
float DataInputStream::readFloat(){
float f;
_istream->read((char*)&f, FLOATSIZE);
if (_istream->rdstate() & _istream->failbit)
throwException("DataInputStream::readFloat(): Failed to read float value.");
if (_byteswap) osg::swapBytes((char *)&f,FLOATSIZE) ;
if (_verboseOutput) std::cout<<"read/writeFloat() ["<<f<<"]"<<std::endl;
return f;
}
long DataInputStream::readLong(){
long l;
_istream->read((char*)&l, LONGSIZE);
if (_istream->rdstate() & _istream->failbit)
throwException("DataInputStream::readLong(): Failed to read long value.");
if (_byteswap) osg::swapBytes((char *)&l,LONGSIZE) ;
if (_verboseOutput) std::cout<<"read/writeLong() ["<<l<<"]"<<std::endl;
return l;
}
unsigned long DataInputStream::readULong(){
unsigned long l;
_istream->read((char*)&l, LONGSIZE);
if (_istream->rdstate() & _istream->failbit)
throwException("DataInputStream::readULong(): Failed to read unsigned long value.");
if (_byteswap) osg::swapBytes((char *)&l,LONGSIZE) ;
if (_verboseOutput) std::cout<<"read/writeULong() ["<<l<<"]"<<std::endl;
return l;
}
double DataInputStream::readDouble()
{
double d;
_istream->read((char*)&d, DOUBLESIZE);
if (_istream->rdstate() & _istream->failbit)
throwException("DataInputStream::readDouble(): Failed to read double value.");
if (_byteswap) osg::swapBytes((char *)&d,DOUBLESIZE) ;
if (_verboseOutput) std::cout<<"read/writeDouble() ["<<d<<"]"<<std::endl;
return d;
}
std::string DataInputStream::readString()
{
std::string s;
int size = readInt();
if (size != 0)
{
s.resize(size);
_istream->read((char*)s.c_str(), size);
//if (_istream->rdstate() & _istream->failbit)
// throwException("DataInputStream::readString(): Failed to read string value.");
if (_verboseOutput) std::cout<<"read/writeString() ["<<s<<"]"<<std::endl;
}
return s;
}
void DataInputStream::readCharArray(char* data, int size)
{
_istream->read(data, size);
if (_istream->rdstate() & _istream->failbit)
throwException("DataInputStream::readCharArray(): Failed to read char value.");
if (_verboseOutput) std::cout<<"read/writeCharArray() ["<<data<<"]"<<std::endl;
}
osg::Vec2 DataInputStream::readVec2()
{
osg::Vec2 v;
v.x()=readFloat();
v.y()=readFloat();
if (_verboseOutput) std::cout<<"read/writeVec2() ["<<v<<"]"<<std::endl;
return v;
}
osg::Vec3 DataInputStream::readVec3(){
osg::Vec3 v;
v.x()=readFloat();
v.y()=readFloat();
v.z()=readFloat();
if (_verboseOutput) std::cout<<"read/writeVec3() ["<<v<<"]"<<std::endl;
return v;
}
osg::Vec4 DataInputStream::readVec4(){
osg::Vec4 v;
v.x()=readFloat();
v.y()=readFloat();
v.z()=readFloat();
v.w()=readFloat();
if (_verboseOutput) std::cout<<"read/writeVec4() ["<<v<<"]"<<std::endl;
return v;
}
osg::Vec2d DataInputStream::readVec2d()
{
osg::Vec2d v;
v.x()=readDouble();
v.y()=readDouble();
if (_verboseOutput) std::cout<<"read/writeVec2d() ["<<v<<"]"<<std::endl;
return v;
}
osg::Vec3d DataInputStream::readVec3d(){
osg::Vec3d v;
v.x()=readDouble();
v.y()=readDouble();
v.z()=readDouble();
if (_verboseOutput) std::cout<<"read/writeVec3d() ["<<v<<"]"<<std::endl;
return v;
}
osg::Vec4d DataInputStream::readVec4d(){
osg::Vec4d v;
v.x()=readDouble();
v.y()=readDouble();
v.z()=readDouble();
v.w()=readDouble();
if (_verboseOutput) std::cout<<"read/writeVec4d() ["<<v<<"]"<<std::endl;
return v;
}
osg::Plane DataInputStream::readPlane(){
osg::Plane v;
if (getVersion() <= VERSION_0018)
{
v[0]=readFloat();
v[1]=readFloat();
v[2]=readFloat();
v[3]=readFloat();
}
else
{
// assume double for planes even if Plane::value_type is float
// to ensure that the .ive format does vary.
v[0]=readDouble();
v[1]=readDouble();
v[2]=readDouble();
v[3]=readDouble();
}
if (_verboseOutput) std::cout<<"read/writePlane() ["<<v<<"]"<<std::endl;
return v;
}
osg::Vec4ub DataInputStream::readVec4ub(){
osg::Vec4ub v;
v.r()=readChar();
v.g()=readChar();
v.b()=readChar();
v.a()=readChar();
if (_verboseOutput) std::cout<<"read/writeVec4ub() ["<<v<<"]"<<std::endl;
return v;
}
osg::Quat DataInputStream::readQuat(){
osg::Quat q;
q.x()=readFloat();
q.y()=readFloat();
q.z()=readFloat();
q.w()=readFloat();
if (_verboseOutput) std::cout<<"read/writeQuat() ["<<q<<"]"<<std::endl;
return q;
}
osg::Geometry::AttributeBinding DataInputStream::readBinding(){
char c = readChar();
if (_verboseOutput) std::cout<<"read/writeBinding() ["<<(int)c<<"]"<<std::endl;
switch((int)c){
case 0: return osg::Geometry::BIND_OFF;
case 1: return osg::Geometry::BIND_OVERALL;
case 2: return osg::Geometry::BIND_PER_PRIMITIVE;
case 3: return osg::Geometry::BIND_PER_PRIMITIVE_SET;
case 4: return osg::Geometry::BIND_PER_VERTEX;
default:
throwException("Unknown binding type in DataInputStream::readBinding()");
return osg::Geometry::BIND_OFF;
}
}
osg::Array* DataInputStream::readArray(){
char c = readChar();
switch((int)c){
case 0: return readIntArray();
case 1: return readUByteArray();
case 2: return readUShortArray();
case 3: return readUIntArray();
case 4: return readVec4ubArray();
case 5: return readFloatArray();
case 6: return readVec2Array();
case 7: return readVec3Array();
case 8: return readVec4Array();
case 9: return readVec2sArray();
case 10: return readVec3sArray();
case 11: return readVec4sArray();
case 12: return readVec2bArray();
case 13: return readVec3bArray();
case 14: return readVec4bArray();
case 15: return readVec2dArray();
case 16: return readVec3dArray();
case 17: return readVec4dArray();
default:
throwException("Unknown array type in DataInputStream::readArray()");
return 0;
}
}
osg::IntArray* DataInputStream::readIntArray()
{
int size = readInt();
if (size == 0)
return NULL;
osg::ref_ptr<osg::IntArray> a = new osg::IntArray(size);
_istream->read((char*)&((*a)[0]), INTSIZE*size);
if (_istream->rdstate() & _istream->failbit)
{
throwException("DataInputStream::readIntArray(): Failed to read Int array.");
return 0;
}
if (_verboseOutput) std::cout<<"read/writeIntArray() ["<<size<<"]"<<std::endl;
if (_byteswap) {
for (int i = 0 ; i < size ; i++ ) osg::swapBytes((char *)&((*a)[i]),INTSIZE) ;
}
return a.release();
}
osg::UByteArray* DataInputStream::readUByteArray()
{
int size = readInt();
if (size == 0)
return NULL;
osg::ref_ptr<osg::UByteArray> a = new osg::UByteArray(size);
_istream->read((char*)&((*a)[0]), CHARSIZE*size);
if (_istream->rdstate() & _istream->failbit)
{
throwException("DataInputStream::readUByteArray(): Failed to read UByte array.");
return 0;
}
if (_verboseOutput) std::cout<<"read/writeUByteArray() ["<<size<<"]"<<std::endl;
return a.release();
}
osg::UShortArray* DataInputStream::readUShortArray()
{
int size = readInt();
if (size == 0)
return NULL;
osg::ref_ptr<osg::UShortArray> a = new osg::UShortArray(size);
_istream->read((char*)&((*a)[0]), SHORTSIZE*size);
if (_istream->rdstate() & _istream->failbit)
{
throwException("DataInputStream::readUShortArray(): Failed to read UShort array.");
return 0;
}
if (_verboseOutput) std::cout<<"read/writeUShortArray() ["<<size<<"]"<<std::endl;
if (_byteswap)
{
for (int i = 0 ; i < size ; i++ )
osg::swapBytes((char *)&((*a)[i]),SHORTSIZE) ;
}
return a.release();
}
osg::UIntArray* DataInputStream::readUIntArray()
{
int size = readInt();
if (size == 0)
return NULL;
osg::ref_ptr<osg::UIntArray> a = new osg::UIntArray(size);
_istream->read((char*)&((*a)[0]), INTSIZE*size);
if (_istream->rdstate() & _istream->failbit)
{
throwException("DataInputStream::readUIntArray(): Failed to read UInt array.");
return 0;
}
if (_verboseOutput) std::cout<<"read/writeUIntArray() ["<<size<<"]"<<std::endl;
if (_byteswap)
{
for (int i = 0 ; i < size ; i++ )
osg::swapBytes((char *)&((*a)[i]),INTSIZE) ;
}
return a.release();
}
osg::Vec4ubArray* DataInputStream::readVec4ubArray()
{
int size = readInt();
if (size == 0)
return NULL;
osg::ref_ptr<osg::Vec4ubArray> a = new osg::Vec4ubArray(size);
_istream->read((char*)&((*a)[0]), INTSIZE*size);
if (_istream->rdstate() & _istream->failbit)
{
throwException("DataInputStream::readVec4ubArray(): Failed to read Vec4ub array.");
return 0;
}
if (_verboseOutput) std::cout<<"read/writeVec4ubArray() ["<<size<<"]"<<std::endl;
return a.release();
}
bool DataInputStream::readPackedFloatArray(osg::FloatArray* a)
{
int size = readInt();
a->resize(size);
if (size == 0)
return true;
if (readBool())
{
float value = readFloat();
for(int i=0; i<size; ++i)
{
(*a)[i] = value;
}
}
else
{
int packingSize = readInt();
if (packingSize==1)
{
float minValue = readFloat();
float maxValue = readFloat();
float byteMultiplier = 255.0f/(maxValue-minValue);
float byteInvMultiplier = 1.0f/byteMultiplier;
for(int i=0; i<size; ++i)
{
unsigned char byte_value = readUChar();
float value = minValue + float(byte_value)*byteInvMultiplier;
(*a)[i] = value;
}
}
else if (packingSize==2)
{
float minValue = readFloat();
float maxValue = readFloat();
float shortMultiplier = 65535.0f/(maxValue-minValue);
float shortInvMultiplier = 1.0f/shortMultiplier;
for(int i=0; i<size; ++i)
{
unsigned short short_value = readUShort();
float value = minValue + float(short_value)*shortInvMultiplier;
(*a)[i] = value;
}
}
else
{
for(int i=0; i<size; ++i)
{
(*a)[i] = readFloat();
}
}
}
if (_istream->rdstate() & _istream->failbit)
{
throwException("DataInputStream::readFloatArray(): Failed to read float array.");
return false;
}
if (_verboseOutput) std::cout<<"read/writeFloatArray() ["<<size<<"]"<<std::endl;
return true;
}
osg::FloatArray* DataInputStream::readFloatArray()
{
int size = readInt();
if (size == 0)
return NULL;
osg::ref_ptr<osg::FloatArray> a = new osg::FloatArray(size);
_istream->read((char*)&((*a)[0]), FLOATSIZE*size);
if (_istream->rdstate() & _istream->failbit)
{
throwException("DataInputStream::readFloatArray(): Failed to read float array.");
return 0;
}
if (_verboseOutput) std::cout<<"read/writeFloatArray() ["<<size<<"]"<<std::endl;
if (_byteswap)
{
for (int i = 0 ; i < size ; i++ )
osg::swapBytes((char *)&((*a)[i]),FLOATSIZE) ;
}
return a.release();
}
osg::Vec2Array* DataInputStream::readVec2Array()
{
int size = readInt();
if (size == 0)
return NULL;
osg::ref_ptr<osg::Vec2Array> a = new osg::Vec2Array(size);
_istream->read((char*)&((*a)[0]), FLOATSIZE*2*size);
if (_istream->rdstate() & _istream->failbit)
{
throwException("DataInputStream::readVec2Array(): Failed to read Vec2 array.");
return 0;
}
if (_verboseOutput) std::cout<<"read/writeVec2Array() ["<<size<<"]"<<std::endl;
if (_byteswap)
{
float *ptr = (float*)&((*a)[0]) ;
for (int i = 0 ; i < size*2 ; i++ )
{
osg::swapBytes((char *)&(ptr[i]), FLOATSIZE) ;
}
}
return a.release();
}
osg::Vec3Array* DataInputStream::readVec3Array()
{
int size = readInt();
if (size == 0)
return NULL;
osg::ref_ptr<osg::Vec3Array> a = new osg::Vec3Array(size);
_istream->read((char*)&((*a)[0]), FLOATSIZE*3*size);
if (_istream->rdstate() & _istream->failbit)
{
throwException("DataInputStream::readVec3Array(): Failed to read Vec3 array.");
return 0;
}
if (_verboseOutput) std::cout<<"read/writeVec3Array() ["<<size<<"]"<<std::endl;
if (_byteswap)
{
float *ptr = (float*)&((*a)[0]) ;
for (int i = 0 ; i < size*3 ; i++ )
{
osg::swapBytes((char *)&(ptr[i]),FLOATSIZE) ;
}
}
return a.release();
}
osg::Vec4Array* DataInputStream::readVec4Array(){
int size = readInt();
if (size == 0)
return NULL;
osg::ref_ptr<osg::Vec4Array> a = new osg::Vec4Array(size);
_istream->read((char*)&((*a)[0]), FLOATSIZE*4*size);
if (_istream->rdstate() & _istream->failbit)
{
throwException("DataInputStream::readVec4Array(): Failed to read Vec4 array.");
return 0;
}
if (_verboseOutput) std::cout<<"read/writeVec4Array() ["<<size<<"]"<<std::endl;
if (_byteswap) {
float *ptr = (float*)&((*a)[0]) ;
for (int i = 0 ; i < size*4 ; i++ ) {
osg::swapBytes((char *)&(ptr[i]),FLOATSIZE) ;
}
}
return a.release();
}
osg::Vec2bArray* DataInputStream::readVec2bArray()
{
int size = readInt();
if (size == 0)
return NULL;
osg::ref_ptr<osg::Vec2bArray> a = new osg::Vec2bArray(size);
_istream->read((char*)&((*a)[0]), CHARSIZE * 2 * size);
if (_istream->rdstate() & _istream->failbit)
{
throwException("DataInputStream::readVec2bArray(): Failed to read Vec2b array.");
return 0;
}
if (_verboseOutput) std::cout<<"read/writeVec2bArray() ["<<size<<"]"<<std::endl;
return a.release();
}
osg::Vec3bArray* DataInputStream::readVec3bArray()
{
int size = readInt();
if (size == 0)
return NULL;
osg::ref_ptr<osg::Vec3bArray> a = new osg::Vec3bArray(size);
_istream->read((char*)&((*a)[0]), CHARSIZE * 3 * size);
if (_istream->rdstate() & _istream->failbit)
{
throwException("DataInputStream::readVec3bArray(): Failed to read Vec3b array.");
return 0;
}
if (_verboseOutput) std::cout<<"read/writeVec3bArray() ["<<size<<"]"<<std::endl;
return a.release();
}
osg::Vec4bArray* DataInputStream::readVec4bArray()
{
int size = readInt();
if (size == 0)
return NULL;
osg::ref_ptr<osg::Vec4bArray> a = new osg::Vec4bArray(size);
_istream->read((char*)&((*a)[0]), CHARSIZE * 4 * size);
if (_istream->rdstate() & _istream->failbit)
{
throwException("DataInputStream::readVec4bArray(): Failed to read Vec4b array.");
return 0;
}
if (_verboseOutput) std::cout<<"read/writeVec4bArray() ["<<size<<"]"<<std::endl;
return a.release();
}
osg::Vec2sArray* DataInputStream::readVec2sArray()
{
int size = readInt();
if (size == 0)
return NULL;
osg::ref_ptr<osg::Vec2sArray> a = new osg::Vec2sArray(size);
_istream->read((char*)&((*a)[0]), SHORTSIZE * 2 * size);
if (_istream->rdstate() & _istream->failbit)
{
throwException("DataInputStream::readVec2sArray(): Failed to read Vec2s array.");
return 0;
}
if (_verboseOutput) std::cout<<"read/writeVec2sArray() ["<<size<<"]"<<std::endl;
if (_byteswap)
{
short *ptr = (short*)&((*a)[0]) ;
for (int i = 0 ; i < size*2 ; i++ )
{
osg::swapBytes((char *)&(ptr[i]), SHORTSIZE) ;
}
}
return a.release();
}
osg::Vec3sArray* DataInputStream::readVec3sArray()
{
int size = readInt();
if (size == 0)
return NULL;
osg::ref_ptr<osg::Vec3sArray> a = new osg::Vec3sArray(size);
_istream->read((char*)&((*a)[0]), SHORTSIZE * 3 * size);
if (_istream->rdstate() & _istream->failbit)
{
throwException("DataInputStream::readVec3sArray(): Failed to read Vec3s array.");
return 0;
}
if (_verboseOutput) std::cout<<"read/writeVec3sArray() ["<<size<<"]"<<std::endl;
if (_byteswap)
{
short *ptr = (short*)&((*a)[0]) ;
for (int i = 0 ; i < size*3 ; i++ )
{
osg::swapBytes((char *)&(ptr[i]), SHORTSIZE) ;
}
}
return a.release();
}
osg::Vec4sArray* DataInputStream::readVec4sArray()
{
int size = readInt();
if (size == 0)
return NULL;
osg::ref_ptr<osg::Vec4sArray> a = new osg::Vec4sArray(size);
_istream->read((char*)&((*a)[0]), SHORTSIZE * 4 * size);
if (_istream->rdstate() & _istream->failbit)
{
throwException("DataInputStream::readVec4sArray(): Failed to read Vec4s array.");
return 0;
}
if (_verboseOutput) std::cout<<"read/writeVec4sArray() ["<<size<<"]"<<std::endl;
if (_byteswap)
{
short *ptr = (short*)&((*a)[0]) ;
for (int i = 0 ; i < size*4 ; i++ )
{
osg::swapBytes((char *)&(ptr[i]), SHORTSIZE) ;
}
}
return a.release();
}
osg::Vec2dArray* DataInputStream::readVec2dArray()
{
int size = readInt();
if (size == 0)
return NULL;
osg::ref_ptr<osg::Vec2dArray> a = new osg::Vec2dArray(size);
_istream->read((char*)&((*a)[0]), DOUBLESIZE*2*size);
if (_istream->rdstate() & _istream->failbit)
{
throwException("DataInputStream::readVec2dArray(): Failed to read Vec2d array.");
return 0;
}
if (_verboseOutput) std::cout<<"read/writeVec2dArray() ["<<size<<"]"<<std::endl;
if (_byteswap)
{
double *ptr = (double*)&((*a)[0]) ;
for (int i = 0 ; i < size*2 ; i++ )
{
osg::swapBytes((char *)&(ptr[i]), DOUBLESIZE) ;
}
}
return a.release();
}
osg::Vec3dArray* DataInputStream::readVec3dArray()
{
int size = readInt();
if (size == 0)
return NULL;
osg::ref_ptr<osg::Vec3dArray> a = new osg::Vec3dArray(size);
_istream->read((char*)&((*a)[0]), DOUBLESIZE*3*size);
if (_istream->rdstate() & _istream->failbit)
{
throwException("DataInputStream::readVec3dArray(): Failed to read Vec3d array.");
return 0;
}
if (_verboseOutput) std::cout<<"read/writeVec3dArray() ["<<size<<"]"<<std::endl;
if (_byteswap)
{
double *ptr = (double*)&((*a)[0]) ;
for (int i = 0 ; i < size*3 ; i++ )
{
osg::swapBytes((char *)&(ptr[i]),DOUBLESIZE) ;
}
}
return a.release();
}
osg::Vec4dArray* DataInputStream::readVec4dArray(){
int size = readInt();
if (size == 0)
return NULL;
osg::ref_ptr<osg::Vec4dArray> a = new osg::Vec4dArray(size);
_istream->read((char*)&((*a)[0]), DOUBLESIZE*4*size);
if (_istream->rdstate() & _istream->failbit)
{
throwException("DataInputStream::readVec4dArray(): Failed to read Vec4d array.");
return 0;
}
if (_verboseOutput) std::cout<<"read/writeVec4dArray() ["<<size<<"]"<<std::endl;
if (_byteswap) {
double *ptr = (double*)&((*a)[0]) ;
for (int i = 0 ; i < size*4 ; i++ ) {
osg::swapBytes((char *)&(ptr[i]),DOUBLESIZE) ;
}
}
return a.release();
}
osg::Matrixf DataInputStream::readMatrixf()
{
osg::Matrixf mat;
for(int r=0;r<4;r++)
{
for(int c=0;c<4;c++)
{
mat(r,c) = readFloat();
}
}
if (_istream->rdstate() & _istream->failbit)
{
throwException("DataInputStream::readMatrix(): Failed to read Matrix array.");
return osg::Matrixf();
}
if (_verboseOutput) std::cout<<"read/writeMatrix() ["<<mat<<"]"<<std::endl;
return mat;
}
osg::Matrixd DataInputStream::readMatrixd()
{
osg::Matrixd mat;
for(int r=0;r<4;r++)
{
for(int c=0;c<4;c++)
{
mat(r,c) = readDouble();
}
}
if (_istream->rdstate() & _istream->failbit)
{
throwException("DataInputStream::readMatrix(): Failed to read Matrix array.");
return osg::Matrixd();
}
if (_verboseOutput) std::cout<<"read/writeMatrix() ["<<mat<<"]"<<std::endl;
return mat;
}
osg::Image* DataInputStream::readImage(std::string filename)
{
// If image is already read and in list
// then just return pointer to this.
ImageMap::iterator mitr=_imageMap.find(filename);
if (mitr!=_imageMap.end()) return mitr->second.get();
// Image is not in list.
// Read it from disk,
osg::ref_ptr<osg::Image> image = osgDB::readRefImageFile(filename.c_str(),_options.get());
// add it to the imageList,
_imageMap[filename] = image;
// and return image pointer.
if (_verboseOutput) std::cout<<"read/writeImage() ["<<image<<"]"<<std::endl;
return image.release();
}
osg::Image* DataInputStream::readImage()
{
if ( getVersion() >= VERSION_0029 )
{
int id = peekInt();
if(id == IVEIMAGESEQUENCE)
{
osg::ImageSequence* image = new osg::ImageSequence();
((ive::ImageSequence*)image)->read(this);
return image;
}
else
{
readInt();
IncludeImageMode includeImg = (IncludeImageMode)readChar();
return readImage(includeImg);
}
}
else
{
IncludeImageMode includeImg = (IncludeImageMode)readChar();
return readImage(includeImg);
}
}
osg::Image* DataInputStream::readImage(IncludeImageMode mode)
{
switch(mode) {
case IMAGE_INCLUDE_DATA:
// Read image data from stream
if(readBool())
{
osg::Image* image = new osg::Image();
((ive::Image*)image)->read(this);
return image;
}
break;
case IMAGE_REFERENCE_FILE:
// Only read image name from stream.
{
std::string filename = readString();
if(!filename.empty()){
return readImage(filename);
}
}
break;
case IMAGE_INCLUDE_FILE:
case IMAGE_COMPRESS_DATA:
// Read image file from stream
{
std::string filename = readString();
int size = readInt();
if(filename.compare("")!=0 && size > 0){
//Read in file
char *buffer = new char[size];
readCharArray(buffer,size);
//Get ReaderWriter from file extension
std::string ext = osgDB::getFileExtension(filename);
osgDB::ReaderWriter *reader = osgDB::Registry::instance()->getReaderWriterForExtension(ext);
osgDB::ReaderWriter::ReadResult rr;
if(reader) {
//Convert data to istream
std::stringstream inputStream;
inputStream.write(buffer,size);
//Attempt to read the image
rr = reader->readImage(inputStream,_options.get());
}
//Delete buffer
delete [] buffer;
//Return result
if(rr.validImage()) {
return rr.takeImage();
}
}
}
break;
default:
throwException("DataInputStream::readImage(): Invalid IncludeImageMode value.");
break;
}
return 0;
}
osg::StateSet* DataInputStream::readStateSet()
{
// Read statesets unique ID.
int id = readInt();
// See if stateset is already in the list.
StateSetMap::iterator itr= _statesetMap.find(id);
if (itr!=_statesetMap.end()) return itr->second.get();
// StateSet is not in list.
// Create a new stateset,
osg::ref_ptr<osg::StateSet> stateset = new osg::StateSet();
// read its properties from stream
((ive::StateSet*)(stateset.get()))->read(this);
// exit early if an exception has been set.
if (getException()) return 0;
// and add it to the stateset map,
_statesetMap[id] = stateset;
if (_verboseOutput) std::cout<<"read/writeStateSet() ["<<id<<"]"<<std::endl;
return stateset.get();
}
osg::StateAttribute* DataInputStream::readStateAttribute()
{
// Read stateattributes unique ID.
int id = readInt();
// See if stateattribute is already in the list.
StateAttributeMap::iterator itr= _stateAttributeMap.find(id);
if (itr!=_stateAttributeMap.end()) return itr->second.get();
// stateattribute is not in list.
// Create a new stateattribute,
osg::ref_ptr<osg::StateAttribute> attribute;
int attributeID = peekInt();
if(attributeID == IVEALPHAFUNC){
attribute = new osg::AlphaFunc();
((ive::AlphaFunc*)(attribute.get()))->read(this);
}
else if(attributeID == IVEBLENDCOLOR){
attribute = new osg::BlendColor();
((ive::BlendColor*)(attribute.get()))->read(this);
}
else if(attributeID == IVEBLENDFUNC ||
attributeID == IVEBLENDFUNCSEPARATE){
attribute = new osg::BlendFunc();
((ive::BlendFunc*)(attribute.get()))->read(this);
}
else if(attributeID == IVEBLENDEQUATION){
attribute = new osg::BlendEquation();
((ive::BlendEquation*)(attribute.get()))->read(this);
}
else if(attributeID == IVEDEPTH){
attribute = new osg::Depth();
((ive::Depth*)(attribute.get()))->read(this);
}
else if(attributeID == IVEVIEWPORT){
attribute = new osg::Viewport();
((ive::Viewport*)(attribute.get()))->read(this);
}
else if(attributeID == IVESCISSOR){
attribute = new osg::Scissor();
((ive::Scissor*)(attribute.get()))->read(this);
}
else if(attributeID == IVEMATERIAL){
attribute = new osg::Material();
((ive::Material*)(attribute.get()))->read(this);
}
else if(attributeID == IVECULLFACE){
attribute = new osg::CullFace();
((ive::CullFace*)(attribute.get()))->read(this);
}
else if(attributeID == IVECOLORMASK){
attribute = new osg::ColorMask();
((ive::ColorMask*)(attribute.get()))->read(this);
}
else if(attributeID == IVECLIPPLANE){
attribute = new osg::ClipPlane();
((ive::ClipPlane*)(attribute.get()))->read(this);
}
else if(attributeID == IVEPOLYGONOFFSET){
attribute = new osg::PolygonOffset();
((ive::PolygonOffset*)(attribute.get()))->read(this);
}
else if(attributeID == IVEPOLYGONMODE){
attribute = new osg::PolygonMode();
((ive::PolygonMode*)(attribute.get()))->read(this);
}
else if(attributeID == IVESHADEMODEL){
attribute = new osg::ShadeModel();
((ive::ShadeModel*)(attribute.get()))->read(this);
}
else if(attributeID == IVEPOINT){
attribute = new osg::Point();
((ive::Point*)(attribute.get()))->read(this);
}
else if(attributeID == IVELINEWIDTH){
attribute = new osg::LineWidth();
((ive::LineWidth*)(attribute.get()))->read(this);
}
else if(attributeID == IVETEXTURE1D){
attribute = new osg::Texture1D();
((ive::Texture1D*)(attribute.get()))->read(this);
}
else if(attributeID == IVETEXTURE2D){
attribute = new osg::Texture2D();
((ive::Texture2D*)(attribute.get()))->read(this);
}
else if(attributeID == IVETEXTURE2DARRAY){
attribute = new osg::Texture2DArray();
((ive::Texture2DArray*)(attribute.get()))->read(this);
}
else if(attributeID == IVETEXTURE3D){
attribute = new osg::Texture3D();
((ive::Texture3D*)(attribute.get()))->read(this);
}
else if(attributeID == IVETEXTURECUBEMAP){
attribute = new osg::TextureCubeMap();
((ive::TextureCubeMap*)(attribute.get()))->read(this);
}
else if(attributeID == IVETEXTURERECTANGLE){
attribute = new osg::TextureRectangle();
((ive::TextureRectangle*)(attribute.get()))->read(this);
}
else if(attributeID == IVETEXENV){
attribute = new osg::TexEnv();
((ive::TexEnv*)(attribute.get()))->read(this);
}
else if(attributeID == IVETEXENVCOMBINE){
attribute = new osg::TexEnvCombine();
((ive::TexEnvCombine*)(attribute.get()))->read(this);
}
else if(attributeID == IVETEXGEN){
attribute = new osg::TexGen();
((ive::TexGen*)(attribute.get()))->read(this);
}
else if(attributeID == IVETEXMAT){
attribute = new osg::TexMat();
((ive::TexMat*)(attribute.get()))->read(this);
}
else if(attributeID == IVEFRAGMENTPROGRAM){
attribute = new osg::FragmentProgram();
((ive::FragmentProgram*)(attribute.get()))->read(this);
}
else if(attributeID == IVEVERTEXPROGRAM){
attribute = new osg::VertexProgram();
((ive::VertexProgram*)(attribute.get()))->read(this);
}
else if(attributeID == IVELIGHTMODEL){
attribute = new osg::LightModel();
((ive::LightModel*)(attribute.get()))->read(this);
}
else if(attributeID == IVEFRONTFACE){
attribute = new osg::FrontFace();
((ive::FrontFace*)(attribute.get()))->read(this);
}
else if(attributeID == IVEPROGRAM){
attribute = new osg::Program();
((ive::Program*)(attribute.get()))->read(this);
}
else if(attributeID == IVEPOINTSPRITE){
attribute = new osg::PointSprite();
((ive::PointSprite*)(attribute.get()))->read(this);
}
else if(attributeID == IVEMULTISAMPLE){
attribute = new osg::Multisample();
((ive::Multisample*)(attribute.get()))->read(this);
}
else if(attributeID == IVELINESTIPPLE){
attribute = new osg::LineStipple();
((ive::LineStipple*)(attribute.get()))->read(this);
}
else if(attributeID == IVESTENCIL){
attribute = new osg::Stencil();
((ive::Stencil*)(attribute.get()))->read(this);
}
else if(attributeID == IVEFOG){
attribute = new osg::Fog();
((ive::Fog*)(attribute.get()))->read(this);
}
else if(attributeID == IVELIGHT){
attribute = new osg::Light();
((ive::Light*)(attribute.get()))->read(this);
}
else if(attributeID == IVEPOLYGONSTIPPLE){
attribute = new osg::PolygonStipple();
((ive::PolygonStipple*)(attribute.get()))->read(this);
}
else{
throwException("Unknown StateAttribute in StateSet::read()");
return 0;
}
// exit early if an exception has been set.
if (getException()) return 0;
// and add it to the stateattribute map,
_stateAttributeMap[id] = attribute;
if (_verboseOutput) std::cout<<"read/writeStateAttribute() ["<<id<<"]"<<std::endl;
return attribute.get();
}
osg::Uniform* DataInputStream::readUniform()
{
// Read uniforms unique ID.
int id = readInt();
// See if uniform is already in the list.
UniformMap::iterator itr= _uniformMap.find(id);
if (itr!=_uniformMap.end()) return itr->second.get();
// Uniform is not in list.
// Create a new uniform,
osg::ref_ptr<osg::Uniform> uniform = new osg::Uniform();
// read its properties from stream
((ive::Uniform*)(uniform.get()))->read(this);
// exit early if an exception has been set.
if (getException()) return 0;
// and add it to the uniform map,
_uniformMap[id] = uniform;
if (_verboseOutput) std::cout<<"read/writeUniform() ["<<id<<"]"<<std::endl;
return uniform.get();
}
osg::Shader* DataInputStream::readShader()
{
// Read shaders unique ID.
int id = readInt();
// See if shader is already in the list.
ShaderMap::iterator itr= _shaderMap.find(id);
if (itr!=_shaderMap.end()) return itr->second.get();
// Shader is not in list.
// Create a new shader,
osg::ref_ptr<osg::Shader> shader = new osg::Shader();
// read its properties from stream
((ive::Shader*)(shader.get()))->read(this);
// exit early if an exception has been set.
if (getException()) return 0;
// and add it to the shader map,
_shaderMap[id] = shader;
if (_verboseOutput) std::cout<<"read/writeShader() ["<<id<<"]"<<std::endl;
return shader.get();
}
osg::Drawable* DataInputStream::readDrawable()
{
// Read stateattributes unique ID.
int id = readInt();
// See if stateattribute is already in the list.
DrawableMap::iterator itr= _drawableMap.find(id);
if (itr!=_drawableMap.end()) return itr->second.get();
// stateattribute is not in list.
// Create a new stateattribute,
int drawableTypeID = peekInt();
osg::ref_ptr<osg::Drawable> drawable;
if(drawableTypeID == IVEGEOMETRY)
{
drawable = new osg::Geometry();
((Geometry*)(drawable.get()))->read(this);
}
else if(drawableTypeID == IVESHAPEDRAWABLE)
{
drawable = new osg::ShapeDrawable();
((ShapeDrawable*)(drawable.get()))->read(this);
}
else if(drawableTypeID == IVETEXT){
drawable = new osgText::Text();
((Text*)(drawable.get()))->read(this);
}
else if(drawableTypeID == IVEFADETEXT){
drawable = new osgText::FadeText();
((FadeText*)(drawable.get()))->read(this);
}
else if(drawableTypeID == IVETEXT3D){
drawable = new osgText::Text3D();
((Text3D*)(drawable.get()))->read(this);
}
else
throwException("Unknown drawable drawableTypeIDentification in Geode::read()");
// exit early if an exception has been set.
if (getException()) return 0;
// and add it to the stateattribute map,
_drawableMap[id] = drawable;
if (_verboseOutput) std::cout<<"read/writeDrawable() ["<<id<<"]"<<std::endl;
return drawable.get();
}
osg::Shape* DataInputStream::readShape()
{
// Read stateattributes unique ID.
int id = readInt();
// See if stateattribute is already in the list.
ShapeMap::iterator itr= _shapeMap.find(id);
if (itr!=_shapeMap.end()) return itr->second.get();
// stateattribute is not in list.
// Create a new stateattribute,
int shapeTypeID = peekInt();
osg::ref_ptr<osg::Shape> shape;
if(shapeTypeID == IVESPHERE)
{
shape = new osg::Sphere();
((Sphere*)(shape.get()))->read(this);
}
else if(shapeTypeID == IVEBOX)
{
shape = new osg::Box();
((Box*)(shape.get()))->read(this);
}
else if(shapeTypeID == IVECONE)
{
shape = new osg::Cone();
((Cone*)(shape.get()))->read(this);
}
else if(shapeTypeID == IVECYLINDER)
{
shape = new osg::Cylinder();
((Cylinder*)(shape.get()))->read(this);
}
else if(shapeTypeID == IVECAPSULE)
{
shape = new osg::Capsule();
((Capsule*)(shape.get()))->read(this);
}
else if(shapeTypeID == IVEHEIGHTFIELD)
{
shape = new osg::HeightField();
((HeightField*)(shape.get()))->read(this);
}
else
throwException("Unknown shape shapeTypeIDentification in Shape::read()");
// exit early if an exception has been set.
if (getException()) return 0;
// and add it to the stateattribute map,
_shapeMap[id] = shape;
if (_verboseOutput) std::cout<<"read/writeShape() ["<<id<<"]"<<std::endl;
return shape.get();
}
osg::Node* DataInputStream::readNode()
{
// Read node unique ID.
int id = readInt();
// See if node is already in the list.
NodeMap::iterator itr= _nodeMap.find(id);
if (itr!=_nodeMap.end()) return itr->second.get();
// stateattribute is not in list.
// Create a new node,
osg::ref_ptr<osg::Node> node;
int nodeTypeID= peekInt();
if(nodeTypeID== IVEMATRIXTRANSFORM){
node = new osg::MatrixTransform();
((ive::MatrixTransform*)(node.get()))->read(this);
}
else if(nodeTypeID== IVECAMERA){
node = new osg::Camera();
((ive::Camera*)(node.get()))->read(this);
}
else if(nodeTypeID== IVECAMERAVIEW){
node = new osg::CameraView();
((ive::CameraView*)(node.get()))->read(this);
}
else if(nodeTypeID== IVEPOSITIONATTITUDETRANSFORM){
node = new osg::PositionAttitudeTransform();
((ive::PositionAttitudeTransform*)(node.get()))->read(this);
}
else if(nodeTypeID== IVEAUTOTRANSFORM){
node = new osg::AutoTransform();
((ive::AutoTransform*)(node.get()))->read(this);
}
else if(nodeTypeID== IVEDOFTRANSFORM){
node = new osgSim::DOFTransform();
((ive::DOFTransform*)(node.get()))->read(this);
}
else if(nodeTypeID== IVETRANSFORM){
node = new osg::Transform();
((ive::Transform*)(node.get()))->read(this);
}
else if(nodeTypeID== IVELIGHTSOURCE){
node = new osg::LightSource();
((ive::LightSource*)(node.get()))->read(this);
}
else if(nodeTypeID== IVETEXGENNODE){
node = new osg::TexGenNode();
((ive::TexGenNode*)(node.get()))->read(this);
}
else if(nodeTypeID== IVECLIPNODE){
node = new osg::ClipNode();
((ive::ClipNode*)(node.get()))->read(this);
}
else if(nodeTypeID== IVESEQUENCE){
node = new osg::Sequence();
((ive::Sequence*)(node.get()))->read(this);
}
else if(nodeTypeID== IVELOD){
node = new osg::LOD();
((ive::LOD*)(node.get()))->read(this);
}
else if(nodeTypeID== IVEPAGEDLOD){
node = new osg::PagedLOD();
((ive::PagedLOD*)(node.get()))->read(this);
}
else if(nodeTypeID== IVECOORDINATESYSTEMNODE){
node = new osg::CoordinateSystemNode();
((ive::CoordinateSystemNode*)(node.get()))->read(this);
}
else if(nodeTypeID== IVESWITCH){
node = new osg::Switch();
((ive::Switch*)(node.get()))->read(this);
}
else if(nodeTypeID== IVEMULTISWITCH){
node = new osgSim::MultiSwitch();
((ive::MultiSwitch*)(node.get()))->read(this);
}
else if(nodeTypeID== IVEIMPOSTOR){
node = new osgSim::Impostor();
((ive::Impostor*)(node.get()))->read(this);
}
else if(nodeTypeID== IVEOCCLUDERNODE){
node = new osg::OccluderNode();
((ive::OccluderNode*)(node.get()))->read(this);
}
else if(nodeTypeID== IVEOCCLUSIONQUERYNODE){
node = new osg::OcclusionQueryNode();
((ive::OcclusionQueryNode*)(node.get()))->read(this);
}
else if(nodeTypeID== IVEVISIBILITYGROUP){
node = new osgSim::VisibilityGroup();
((ive::VisibilityGroup*)(node.get()))->read(this);
}
else if(nodeTypeID== IVEPROXYNODE){
node = new osg::ProxyNode();
((ive::ProxyNode*)(node.get()))->read(this);
}
else if(nodeTypeID== IVEGROUP){
node = new osg::Group();
((ive::Group*)(node.get()))->read(this);
}
else if(nodeTypeID== IVEBILLBOARD){
node = new osg::Billboard();
((ive::Billboard*)(node.get()))->read(this);
}
else if(nodeTypeID== IVEGEODE){
node = new osg::Geode();
((ive::Geode*)(node.get()))->read(this);
}
else if(nodeTypeID== IVELIGHTPOINTNODE){
node = new osgSim::LightPointNode();
((ive::LightPointNode*)(node.get()))->read(this);
}
else if(nodeTypeID== IVEMULTITEXTURECONTROL){
node = new osgFX::MultiTextureControl();
((ive::MultiTextureControl*)(node.get()))->read(this);
}
else if(nodeTypeID== IVEANISOTROPICLIGHTING){
node = new osgFX::AnisotropicLighting();
((ive::AnisotropicLighting*)(node.get()))->read(this);
}
else if(nodeTypeID== IVEBUMPMAPPING){
node = new osgFX::BumpMapping();
((ive::BumpMapping*)(node.get()))->read(this);
}
else if(nodeTypeID== IVECARTOON){
node = new osgFX::Cartoon();
((ive::Cartoon*)(node.get()))->read(this);
}
else if(nodeTypeID== IVESCRIBE){
node = new osgFX::Scribe();
((ive::Scribe*)(node.get()))->read(this);
}
else if(nodeTypeID== IVESPECULARHIGHLIGHTS){
node = new osgFX::SpecularHighlights();
((ive::SpecularHighlights*)(node.get()))->read(this);
}
else if(nodeTypeID== IVETERRAINTILE){
node = new osgTerrain::TerrainTile();
((ive::TerrainTile*)(node.get()))->read(this);
}
else if(nodeTypeID== IVETERRAIN){
node = new osgTerrain::Terrain();
((ive::Terrain*)(node.get()))->read(this);
}
else if(nodeTypeID== IVEVOLUME){
node = new osgVolume::Volume();
((ive::Volume*)(node.get()))->read(this);
}
else if(nodeTypeID== IVEVOLUMETILE){
node = new osgVolume::VolumeTile();
((ive::VolumeTile*)(node.get()))->read(this);
}
else if(nodeTypeID== IVENODE){
node = new osg::Node();
((ive::Node*)(node.get()))->read(this);
}
else{
throwException("Unknown node identification in DataInputStream::readNode()");
}
// exit early if an exception has been set.
if (getException()) return 0;
// and add it to the node map,
_nodeMap[id] = node;
if (_verboseOutput) std::cout<<"read/writeNode() ["<<id<<"]"<<std::endl;
return node.get();
}
osgTerrain::Layer* DataInputStream::readLayer()
{
// Read node unique ID.
int id = readInt();
if (id<0) return 0;
// See if layer is already in the list.
LayerMap::iterator itr= _layerMap.find(id);
if (itr!=_layerMap.end()) return itr->second.get();
// Layer is not in list.
// Create a new Layer,
osg::ref_ptr<osgTerrain::Layer> layer = 0;
int layerid = peekInt();
if (layerid==IVEHEIGHTFIELDLAYER)
{
layer = new osgTerrain::HeightFieldLayer;
((ive::HeightFieldLayer*)(layer.get()))->read(this);
}
else if (layerid==IVEIMAGELAYER)
{
layer = new osgTerrain::ImageLayer;
((ive::ImageLayer*)(layer.get()))->read(this);
}
else if (layerid==IVESWITCHLAYER)
{
layer = new osgTerrain::SwitchLayer;
((ive::SwitchLayer*)(layer.get()))->read(this);
}
else if (layerid==IVECOMPOSITELAYER)
{
layer = new osgTerrain::CompositeLayer;
((ive::CompositeLayer*)(layer.get()))->read(this);
}
else if (layerid==IVEPROXYLAYER)
{
std::string filename = readString();
osg::ref_ptr<osg::Object> object = osgDB::readObjectFile(filename+".gdal");
osgTerrain::ProxyLayer* proxyLayer = dynamic_cast<osgTerrain::ProxyLayer*>(object.get());
osg::ref_ptr<osgTerrain::Locator> locator = readLocator();
unsigned int minLevel = readUInt();
unsigned int maxLevel = readUInt();
if (proxyLayer)
{
if (locator.valid()) proxyLayer->setLocator(locator.get());
proxyLayer->setMinLevel(minLevel);
proxyLayer->setMaxLevel(maxLevel);
}
layer = proxyLayer;
}
else{
throwException("Unknown layer identification in DataInputStream::readLayer()");
}
// exit early if an exception has been set.
if (getException()) return 0;
// and add it to the node map,
_layerMap[id] = layer;
if (_verboseOutput) std::cout<<"read/writeLayer() ["<<id<<"]"<<std::endl;
return layer.get();
}
osgTerrain::Locator* DataInputStream::readLocator()
{
// Read locator unique ID.
int id = readInt();
if (id<0) return 0;
// See if stateset is already in the list.
LocatorMap::iterator itr= _locatorMap.find(id);
if (itr!=_locatorMap.end()) return itr->second.get();
// Locator is not in list.
// Create a new locator,
osg::ref_ptr<osgTerrain::Locator> locator = new osgTerrain::Locator();
// read its properties from stream
((ive::Locator*)(locator.get()))->read(this);
// exit early if an exception has been set.
if (getException()) return 0;
// and add it to the locator map,
_locatorMap[id] = locator;
if (_verboseOutput) std::cout<<"read/writeLocator() ["<<id<<"]"<<std::endl;
return locator.get();
}
osgVolume::Layer* DataInputStream::readVolumeLayer()
{
// Read node unique ID.
int id = readInt();
if (id<0) return 0;
// See if layer is already in the list.
VolumeLayerMap::iterator itr= _volumeLayerMap.find(id);
if (itr!=_volumeLayerMap.end()) return itr->second.get();
// Layer is not in list.
// Create a new Layer,
osg::ref_ptr<osgVolume::Layer> layer = 0;
int layerid = peekInt();
if (layerid==IVEVOLUMEIMAGELAYER)
{
layer = new osgVolume::ImageLayer;
((ive::VolumeImageLayer*)(layer.get()))->read(this);
}
else if (layerid==IVEVOLUMECOMPOSITELAYER)
{
layer = new osgVolume::CompositeLayer;
((ive::VolumeCompositeLayer*)(layer.get()))->read(this);
}
else{
throwException("Unknown layer identification in DataInputStream::readLayer()");
}
// exit early if an exception has been set.
if (getException()) return 0;
// and add it to the node map,
_volumeLayerMap[id] = layer;
if (_verboseOutput) std::cout<<"read/writeVolumeLayer() ["<<id<<"]"<<std::endl;
return layer.get();
}
osgVolume::Locator* DataInputStream::readVolumeLocator()
{
// Read locator unique ID.
int id = readInt();
if (id<0) return 0;
// See if stateset is already in the list.
VolumeLocatorMap::iterator itr= _volumeLocatorMap.find(id);
if (itr!=_volumeLocatorMap.end()) return itr->second.get();
// Locator is not in list.
// Create a new locator,
osg::ref_ptr<osgVolume::Locator> locator = new osgVolume::Locator();
// read its properties from stream
((ive::VolumeLocator*)(locator.get()))->read(this);
// exit early if an exception has been set.
if (getException()) return 0;
// and add it to the locator map,
_volumeLocatorMap[id] = locator;
if (_verboseOutput) std::cout<<"read/writeVolumeLocator() ["<<id<<"]"<<std::endl;
return locator.get();
}
osgVolume::Property* DataInputStream::readVolumeProperty()
{
// Read property unique ID.
int id = readInt();
if (id<0) return 0;
// See if stateset is already in the list.
VolumePropertyMap::iterator itr= _volumePropertyMap.find(id);
if (itr!=_volumePropertyMap.end()) return itr->second.get();
int layerid = peekInt();
osg::ref_ptr<osgVolume::Property> property = 0;
if (layerid==IVEVOLUMECOMPOSITEPROPERTY)
{
property = new osgVolume::CompositeProperty;
((ive::VolumeCompositeProperty*)(property.get()))->read(this);
}
else if (layerid==IVEVOLUMESWITCHPROPERTY)
{
property = new osgVolume::SwitchProperty;
((ive::VolumeSwitchProperty*)(property.get()))->read(this);
}
else if (layerid==IVEVOLUMETRANSFERFUNCTIONPROPERTY)
{
property = new osgVolume::TransferFunctionProperty;
((ive::VolumeTransferFunctionProperty*)(property.get()))->read(this);
}
else if (layerid==IVEVOLUMEMAXIMUMINTENSITYPROPERTY)
{
property = new osgVolume::MaximumIntensityProjectionProperty;
readInt();
}
else if (layerid==IVEVOLUMELIGHTINGPROPERTY)
{
property = new osgVolume::LightingProperty;
readInt();
}
else if (layerid==IVEVOLUMEISOSURFACEPROPERTY)
{
property = new osgVolume::IsoSurfaceProperty;
readInt();
((ive::VolumeScalarProperty*)(property.get()))->read(this);
}
else if (layerid==IVEVOLUMEALPHAFUNCPROPERTY)
{
property = new osgVolume::AlphaFuncProperty;
readInt();
((ive::VolumeScalarProperty*)(property.get()))->read(this);
}
else if (layerid==IVEVOLUMESAMPLEDENSITYPROPERTY)
{
property = new osgVolume::SampleDensityProperty;
readInt();
((ive::VolumeScalarProperty*)(property.get()))->read(this);
}
else if (layerid==IVEVOLUMETRANSPARENCYPROPERTY)
{
property = new osgVolume::TransparencyProperty;
readInt();
((ive::VolumeScalarProperty*)(property.get()))->read(this);
}
else{
throwException("Unknown layer identification in DataInputStream::readVolumeProperty()");
}
// exit early if an exception has been set.
if (getException()) return 0;
// and add it to the locator map,
_volumePropertyMap[id] = property;
if (_verboseOutput) std::cout<<"read/writeVolumeProperty() ["<<id<<"]"<<std::endl;
return property.get();
}
osg::Object* DataInputStream::readObject()
{
int id = readInt();
if (id<0) return 0;
if (id==IVENODE)
{
return readNode();
}
else if (id==IVESTATESET)
{
return readStateSet();
}
else if (id==IVESTATEATTRIBUTE)
{
return readStateAttribute();
}
else if (id==IVEDRAWABLE)
{
return readDrawable();
}
else if (id==IVESHAPEATTRIBUTELIST)
{
osg::ref_ptr<osgSim::ShapeAttributeList> sal = new osgSim::ShapeAttributeList;
((ive::ShapeAttributeList*)sal.get())->read(this);
// exit early if an exception has been set.
if (getException()) return 0;
return sal.release();
}
return 0;
}