OpenSceneGraph/include/osgText/Paragraph
Robert Osfield 247cb3ff7e Checked in Macro Jez's additions to osgText to support .osg IO make it
a fully functioning NodeKit.

Also reimplement notify() to try an prevent a crash which has been caused by
to objects in notify.cpp being initiliazed twice, the second time the auto_ptr
holding the dev/null ofstream was being initilized to 0.
2002-06-11 18:41:57 +00:00

63 lines
1.9 KiB
Plaintext

//C++ header - Open Scene Graph - Copyright (C) 1998-2001 Robert Osfield
//Distributed under the terms of the GNU Library General Public License (LGPL)
//as published by the Free Software Foundation.
#ifndef OSGTEXT_PARAGRAPH
#define OSGTEXT_PARAGRAPH
#include <osg/Geode>
#include <osgText/Text>
namespace osgText {
class OSGTEXT_EXPORT Paragraph : public osg::Geode
{
public:
Paragraph();
Paragraph(const Paragraph& paragraph,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
Paragraph(const osg::Vec3& position,const std::string& text,osgText::Font* font);
META_Node(osgText,Paragraph)
void setFont(osgText::Font* font);
osgText::Font* getFont() { return _font.get(); }
const osgText::Font* getFont() const { return _font.get(); }
void setMaximumNoCharactersPerLine(unsigned int maxCharsPerLine);
const unsigned int getMaximumNoCharactersPerLine() const { return _maxCharsPerLine; }
void setText(const std::string& text);
std::string& getText() { return _text; }
const std::string& getText() const { return _text; }
void setPosition(const osg::Vec3& position);
const osg::Vec3& getPosition() const { return _position; }
void setAlignment(int alignment);
int getAlignment() const { return _alignment; }
float getHeight() const;
static bool createFormatedText(unsigned int noCharsPerLine,const std::string& str,std::vector<std::string>& formatedText);
protected:
virtual ~Paragraph() {}
void createDrawables();
osg::Vec3 _position;
std::string _text;
osg::ref_ptr<osgText::Font> _font;
int _alignment;
unsigned int _maxCharsPerLine;
};
}
#endif