12226e4371
and passed as paramters into straight forward non const built in types, i.e. const bool foogbar(const int) becomes bool foobar(int).
69 lines
1.8 KiB
Plaintext
69 lines
1.8 KiB
Plaintext
//C++ header - Open Scene Graph - Copyright (C) 1998-2002 Robert Osfield
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//Distributed under the terms of the GNU Library General Public License (LGPL)
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//as published by the Free Software Foundation.
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#ifndef OSG_CULLFACE
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#define OSG_CULLFACE 1
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#include <osg/GL>
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#include <osg/StateAttribute>
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namespace osg {
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/** Class to globally enable/disable OpenGL's polygon culling mode=.
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*/
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class SG_EXPORT CullFace : public StateAttribute
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{
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public :
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CullFace();
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/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
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CullFace(const CullFace& cf,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
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StateAttribute(cf,copyop),
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_mode(cf._mode) {}
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META_StateAttribute(osg, CullFace, CULLFACE);
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/** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/
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virtual int compare(const StateAttribute& sa) const
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{
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// check the types are equal and then create the rhs variable
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// used by the COMPARE_StateAttribute_Paramter macro's below.
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COMPARE_StateAttribute_Types(CullFace,sa)
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// compare each paramter in turn against the rhs.
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COMPARE_StateAttribute_Parameter(_mode)
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return 0; // passed all the above comparison macro's, must be equal.
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}
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virtual void getAssociatedModes(std::vector<GLMode>& modes) const
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{
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modes.push_back(GL_CULL_FACE);
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}
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enum Mode {
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FRONT = GL_FRONT,
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BACK = GL_BACK,
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FRONT_AND_BACK = GL_FRONT_AND_BACK
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};
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inline void setMode(Mode mode) { _mode = mode; }
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inline Mode getMode() const { return _mode; }
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virtual void apply(State& state) const;
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protected:
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virtual ~CullFace();
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Mode _mode;
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};
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}
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#endif
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