e2a315ee49
2: minor tweak for a DebugHUD drawn improperly case when multiple slave views shared one window. It now uses slave view viewport to correctly position DebugHUD. 3: deactivated ConvexPolyhedron notifications (they were accidentaly activated when you replaced osg::notify calls with OSG_NOTIFY macro). These warnings are useful only for shadow map developer working on shadow volume optimizations. So there is no sense in having them active all the time." |
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ConvexPolyhedron | ||
DebugShadowMap | ||
Export | ||
LightSpacePerspectiveShadowMap | ||
MinimalCullBoundsShadowMap | ||
MinimalDrawBoundsShadowMap | ||
MinimalShadowMap | ||
OccluderGeometry | ||
ParallelSplitShadowMap | ||
ProjectionShadowMap | ||
ShadowedScene | ||
ShadowMap | ||
ShadowTechnique | ||
ShadowTexture | ||
ShadowVolume | ||
SoftShadowMap | ||
StandardShadowMap | ||
Version | ||
ViewDependentShadowTechnique |