3eca5765c9
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14660 16af8721-9629-0410-8352-f15c8da7e697
182 lines
5.8 KiB
C++
182 lines
5.8 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGTERRAIN_GEOMETRYPOOL
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#define OSGTERRAIN_GEOMETRYPOOL 1
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#include <osg/Geometry>
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#include <osg/MatrixTransform>
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#include <osg/Program>
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#include <OpenThreads/Mutex>
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#include <osgTerrain/TerrainTile>
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namespace osgTerrain {
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extern OSGTERRAIN_EXPORT const osgTerrain::Locator* computeMasterLocator(const osgTerrain::TerrainTile* tile);
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class OSGTERRAIN_EXPORT SharedGeometry : public osg::Geometry
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{
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public:
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SharedGeometry();
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SharedGeometry(const SharedGeometry&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Node(osgTerrain, SharedGeometry);
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typedef std::vector<unsigned int> VertexToHeightFieldMapping;
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void setVertexToHeightFieldMapping(const VertexToHeightFieldMapping& vthfm) { _vertexToHeightFieldMapping = vthfm; }
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VertexToHeightFieldMapping& getVertexToHeightFieldMapping() { return _vertexToHeightFieldMapping; }
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const VertexToHeightFieldMapping& getVertexToHeightFieldMapping() const { return _vertexToHeightFieldMapping; }
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using osg::Geometry::supports;
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using osg::Geometry::accept;
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protected:
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virtual ~SharedGeometry();
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VertexToHeightFieldMapping _vertexToHeightFieldMapping;
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};
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class OSGTERRAIN_EXPORT GeometryPool : public osg::Referenced
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{
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public:
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GeometryPool();
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struct GeometryKey
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{
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GeometryKey(): sx(0.0), sy(0.0), y(0.0), nx(0), ny(0) {}
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bool operator < (const GeometryKey& rhs) const
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{
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if (sx<rhs.sx) return true;
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if (sx>rhs.sx) return false;
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if (sx<rhs.sx) return true;
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if (sx>rhs.sx) return false;
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if (y<rhs.y) return true;
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if (y>rhs.y) return false;
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if (nx<rhs.nx) return true;
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if (nx>rhs.nx) return false;
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return (ny<rhs.ny);
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}
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double sx;
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double sy;
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double y;
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int nx;
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int ny;
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};
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typedef std::map< GeometryKey, osg::ref_ptr<SharedGeometry> > GeometryMap;
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bool createKeyForTile(TerrainTile* tile, GeometryKey& key);
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enum LayerType
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{
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HEIGHTFIELD_LAYER,
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COLOR_LAYER,
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CONTOUR_LAYER
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};
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typedef std::vector<LayerType> LayerTypes;
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typedef std::map<LayerTypes, osg::ref_ptr<osg::Program> > ProgramMap;
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osg::ref_ptr<osg::Program> getOrCreateProgram(LayerTypes& layerTypes);
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osg::ref_ptr<SharedGeometry> getOrCreateGeometry(osgTerrain::TerrainTile* tile);
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osg::ref_ptr<osg::MatrixTransform> getTileSubgraph(osgTerrain::TerrainTile* tile);
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void applyLayers(osgTerrain::TerrainTile* tile, osg::StateSet* stateset);
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void setUseGeometryShader(bool flag) { _useGeometryShader = flag; }
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bool getUseGeometryShader() const { return _useGeometryShader; }
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protected:
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virtual ~GeometryPool();
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bool _useGeometryShader;
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OpenThreads::Mutex _geometryMapMutex;
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GeometryMap _geometryMap;
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OpenThreads::Mutex _programMapMutex;
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ProgramMap _programMap;
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};
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class OSGTERRAIN_EXPORT HeightFieldDrawable : public osg::Drawable
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{
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public:
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HeightFieldDrawable();
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HeightFieldDrawable(const HeightFieldDrawable&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Node(osgTerrain, HeightFieldDrawable);
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void setHeightField(osg::HeightField* hf) { _heightField = hf; }
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osg::HeightField* getHeightField() { return _heightField.get(); }
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const osg::HeightField* getHeightField() const { return _heightField.get(); }
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void setGeometry(SharedGeometry* geom) { _geometry = geom; }
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SharedGeometry* getGeometry() { return _geometry.get(); }
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const SharedGeometry* getGeometry() const { return _geometry.get(); }
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void setVertices(osg::Vec3Array* vertices) { _vertices = vertices; }
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osg::Vec3Array* getVertices() { return _vertices.get(); }
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const osg::Vec3Array* getVertices() const { return _vertices.get(); }
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virtual void drawImplementation(osg::RenderInfo& renderInfo) const;
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virtual void compileGLObjects(osg::RenderInfo& renderInfo) const;
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virtual void resizeGLObjectBuffers(unsigned int maxSize);
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virtual void releaseGLObjects(osg::State* state=0) const;
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virtual bool supports(const osg::Drawable::AttributeFunctor&) const { return true; }
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virtual void accept(osg::Drawable::AttributeFunctor&);
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virtual bool supports(const osg::Drawable::ConstAttributeFunctor&) const { return true; }
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virtual void accept(osg::Drawable::ConstAttributeFunctor&) const;
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virtual bool supports(const osg::PrimitiveFunctor&) const { return true; }
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virtual void accept(osg::PrimitiveFunctor&) const;
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virtual bool supports(const osg::PrimitiveIndexFunctor&) const { return true; }
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virtual void accept(osg::PrimitiveIndexFunctor&) const;
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protected:
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virtual ~HeightFieldDrawable();
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osg::ref_ptr<osg::HeightField> _heightField;
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osg::ref_ptr<SharedGeometry> _geometry;
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osg::ref_ptr<osg::Vec3Array> _vertices;
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};
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}
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#endif
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