OpenSceneGraph/include
2015-01-19 11:29:55 +00:00
..
OpenThreads Removed include/osg/Version and include/OpenThreads/Version headers as these are autogenerated. 2014-11-28 16:10:14 +00:00
osg Added ability to populate a local vertex cache for when one computes final vertex position in a vertex shader but still want to the Primitive functors to work with the transformed positions. 2015-01-12 10:30:50 +00:00
osgAnimation From Pjotr Svetachov, "For a scene with a lot of animated agents I did some small 2014-06-26 10:45:07 +00:00
osgDB Added osgDB::readShaderFileWithFallback(..) convinience functions to make it easier to set up reading external shader files with a built in fallback. 2014-12-24 10:13:42 +00:00
osgFX From Johannes Scholz, "as we need to dynamically add and remove Effects to and from our Application, I created a small patch for osgFX/Registry to add the osgFX::Registry::removeEffect(effect*) method and extended osgFX::Registry::Proxy to call removeEffect upon its destruction." 2013-07-19 06:56:13 +00:00
osgGA Fixed handling of Drawable callbacks and NumChildrenRequiringEventTraversal 2014-06-09 13:46:44 +00:00
osgManipulator Fixed comment 2014-04-14 16:16:08 +00:00
osgParticle 2014-05-14 10:19:43 +00:00
osgPresentation Added preliminary support for writing VolumeSettings to disk from within Present3D in response to pressing and releasing 'Ctrl-S'. 2014-07-04 16:45:05 +00:00
osgQt From Wang Rui, "The submission includes some fixes for osgQt library and osgQtWidgets example: (1) QTextEdit now works with mouse/drag events, (2) scrollbars will change when OSG window is resizing, (3) improve rendering efficiency of QGraphicsViewAdapter so that it works with complex Qt UI, (4) add new setBackgroundWidget() method to indicate a 'background widget', which will ignore mouse/key events on it and pass them to the 3D scene." 2014-11-19 11:30:53 +00:00
osgShadow Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class. 2014-06-05 16:26:13 +00:00
osgSim 2014-05-14 10:19:43 +00:00
osgTerrain Added GeometryPool::s/getUseGeometryShader() hint, and OSG_TERRAIN_USE_GEOMETRY_SHADER env var for setting the default value. 2015-01-19 11:29:55 +00:00
osgText 2014-05-14 10:19:43 +00:00
osgUI Added basic frame rendering for TabWidget 2014-09-12 14:16:08 +00:00
osgUtil From Aurélien Chatelain, "the smoothing visitor did not handle shared arrays. It may leads to bad geometry arrays when a shared array is involved in the scene. 2014-12-24 10:55:49 +00:00
osgViewer Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object. 2014-12-10 10:38:12 +00:00
osgVolume Added setting of the IsoSurfaceProperty in VolumeSettings 2014-09-03 15:54:47 +00:00
osgWidget Added getCallbacks() methods 2013-07-24 12:17:06 +00:00